Best Jungle Laners - Lane Phase Stats

Patch 26.19

70 Jungle champions ranked by how they do against their lane opponent at 15 minutes on patch 26.19, from 10,365 ranked games. Qiyana wins lane hardest at +390 gold ahead on average and is ahead in 61% of games. Nunu & Willump turns a gold lead into a win most often (71%), while Rammus recovers from a deficit best (46%).

Patch
26.19
Strongest laner
Qiyana · +390
Highest lane win rate
Viego · 61.6%
Best at closing a lead
Nunu & Willump · 71.0%
Best from behind
Rammus · 45.9%
Most solo kills
Kha'Zix · 0.34

Patch 26.19 · Emerald+ · NA ranked Solo/Duo & Flex · Games: 10,365

Qiyana is the Jungle lane bully of patch 26.19: +390 gold, −0.1 CS and +44 XP ahead of the enemy laner at 15 minutes on average, and ahead in 61% of games. Across the role, 28% of champions with a full sample hold a statistically clear gold lead at 15.

Winning lane and winning the game are different skills. Nunu & Willump converts a gold lead into a win 71% of the time, the best in the role, while Rammus wins 46% of the games it starts behind, the strongest comeback profile. Kha'Zix takes the most solo kills before 15 (0.34 per game) and Briar draws first blood in 14% of games.

These numbers come from 10,365 ranked Solo/Duo and Flex games on the North American server, patch 26.19, Emerald+. A champion needs 30 games with a 15-minute snapshot before any lane number is shown and 200 games before it can headline this page. The MetaBot desktop app splits the same table into Iron–Silver, Gold–Platinum and Emerald+ brackets and adds a lane map of gold lead against scaling.

Top 3 Jungle laners

Rank
Champion
Profile
Gold @15CS @15XP @15Lane WRWin AheadWin BehindSolo KillsFirst BloodScalingWin RatePick ShareGames
1Lane bully+390−0.1+4461.3%59.0%32.7%0.1911.4%−3.948.5%2.1%429
2Lane bully+374+0.2+5361.2%60.6%32.0%0.347.7%−1.549.8%4.0%822
3Lane bully+369−2.9−5758.8%62.4%30.7%0.3313.5%−8.349.2%2.8%579
4Lane bully+363+2.8+17561.6%62.5%35.4%0.196.3%−1.452.2%4.2%872
5Lane bully+295+11.6+52259.4%59.1%28.5%0.255.2%−6.646.7%3.3%688
6Lane bully+239+1.6+6755.9%68.8%34.8%0.2510.3%+3.554.0%3.0%631
7Lane bully+218+7.2+29554.9%62.4%40.4%0.206.5%−1.952.5%2.4%495
8Lane bully+183+0.1+3456.3%66.7%29.0%0.117.6%+0.950.0%2.2%462
9Lane bully+163−3.1+3155.9%58.7%35.4%0.249.7%−2.748.5%3.8%791
10Lane bully+143+7.5+16953.2%60.8%36.8%0.177.4%+0.249.5%4.3%893
11Balanced+121+1.3−5656.3%61.6%35.1%0.238.9%−7.049.3%1.1%225
12Balanced+93+6.8+29054.4%62.9%39.7%0.264.1%−6.052.5%1.7%345
13Balanced+77+7.4+29052.9%65.8%37.0%0.185.5%−0.952.2%3.7%766
14Balanced+76+0.6+8054.2%62.5%36.9%0.288.2%+7.450.8%2.2%451
15Balanced+64+8.8+36652.8%63.4%36.1%0.126.9%−6.850.4%2.6%534
16Balanced+18−6.2−14749.9%64.2%40.2%0.237.2%+0.752.2%1.9%389
17Stabilizer+1−10.4−25251.1%63.7%45.0%0.179.0%−4.354.7%1.3%267
18Balanced−10−3.4−3850.5%65.9%39.0%0.208.7%+7.852.2%3.0%624
19Balanced−23−0.2−6649.5%58.0%32.9%0.156.7%−5.345.5%2.1%446
20Balanced−54+5.1+5948.1%64.9%35.0%0.2410.8%−6.449.0%1.2%241
21Snowballer−71−1.2−11146.6%65.0%31.9%0.2210.9%+0.847.6%1.3%267
22Stabilizer−76−2.6−9148.1%62.1%42.8%0.218.0%+2.651.9%3.3%676
23Balanced−142−1.6−15643.4%63.3%39.2%0.218.8%+0.949.5%3.7%758
24Balanced−144−7.5−1846.5%58.6%40.8%0.176.1%+9.948.6%1.3%278
25Balanced−186−4.2−17446.2%61.3%38.2%0.157.3%−3.648.8%2.5%523
26Balanced−188−2.3−7841.0%58.9%37.0%0.2212.5%+1.246.1%2.8%570
27Scaler−208+1.0−14743.1%69.9%37.2%0.133.9%+13.451.0%1.9%388
28Scaler−239−3.8−12046.1%55.1%41.3%0.126.5%+3.047.5%1.9%385
29Scaler−266−4.6−23241.7%65.3%40.4%0.177.3%+11.551.6%1.2%246
30Stabilizer−307+0.1−6040.6%61.3%41.9%0.126.2%−1.150.0%3.7%758
31Scaler−357−3.8−35638.5%63.2%36.7%0.082.5%+2.246.7%1.3%276
32Stabilizer−390−7.1−26538.2%71.0%42.9%0.067.0%+1.453.5%1.7%344
33Stabilizer−393−4.8−25840.7%60.8%44.6%0.146.4%−5.551.5%1.4%297
34Balanced−409−5.9−31737.9%60.4%38.2%0.105.1%−7.746.3%1.2%255
35Balanced−478−9.4−32637.0%68.4%37.2%0.073.9%+1.349.0%1.8%363
36Scaler−634−12.6−52729.0%80.0%45.9%0.077.6%+5.456.0%1.1%225
37Lane bully+518+9.2+50065.6%54.8%—0.114.7%—46.9%0.3%64Low sample
38Lane bully+346−0.4−4555.8%44.8%28.9%0.152.9%−9.438.2%0.8%173Low sample
39Lane bully+279+0.5+11061.5%59.7%40.5%0.146.4%+12.552.3%0.5%109Low sample
40Balanced+193+2.2−5356.4%53.2%39.6%0.108.1%+1.346.8%0.5%111Low sample
41Snowballer+151+5.9+28051.8%62.1%35.2%0.174.4%−14.049.1%0.6%114Low sample
42Balanced+129+11.2+37357.1%——0.332.7%—59.5%0.2%37Low sample
43Snowballer+117+16.0+55958.6%68.0%35.8%0.087.0%+0.354.3%0.6%129Low sample
44Balanced+117+6.2+13256.3%60.3%31.1%0.177.6%+6.946.7%0.5%105Low sample
45Snowballer+100−2.9−12757.1%62.5%29.2%0.269.4%+1.248.5%0.8%171Low sample
46Stabilizer+81−6.1−13051.6%64.2%43.4%0.1212.0%+5.154.4%0.8%158Low sample
47Balanced+67+17.1+62754.0%66.7%34.4%0.264.9%−14.553.5%0.7%144Low sample
48Balanced+2−4.8−23545.5%51.4%38.1%0.146.5%—44.2%0.4%77Low sample
49Balanced−9+6.0+14750.5%61.1%32.1%0.194.7%+1.746.7%0.5%107Low sample
50Balanced−50−5.5−15050.8%62.5%38.7%0.163.2%—50.8%0.3%63Low sample
51Balanced−51−6.8−33948.9%——0.184.4%—55.6%0.2%45Low sample
52Balanced−87+10.1+39444.8%—25.0%0.083.4%—45.8%0.3%59Low sample
53Balanced−95+3.8045.7%——0.335.6%—52.8%0.2%36Low sample
54Stabilizer−107+0.6+8247.4%66.7%47.5%0.212.6%—56.4%0.4%78Low sample
55Balanced−114+0.1−8948.6%——0.175.7%—57.1%0.2%35Low sample
56Balanced−126+5.6+20641.7%——0.062.1%—54.2%0.2%48Low sample
57Balanced−134+3.1−2444.0%——0.2211.8%—41.2%0.3%51Low sample
58Snowballer−172−0.8−10550.6%62.6%29.2%0.245.5%−8.846.7%0.9%182Low sample
59Balanced−177+5.8+4843.6%73.8%34.6%0.125.6%+15.751.4%0.7%142Low sample
60Balanced−197−4.8−18143.0%69.8%36.8%0.283.0%—51.0%0.5%100Low sample
61Balanced−201−5.1−19548.2%——0.0914.3%—58.9%0.3%56Low sample
62Balanced−241+1.4+10637.1%——0.110.0%—44.4%0.2%36Low sample
63Stabilizer−244−1.8−10039.1%68.0%43.6%0.2210.9%—52.7%0.6%129Low sample
64Balanced−262−13.3−54040.7%45.7%39.2%0.1512.8%—41.9%0.4%86Low sample
65Stabilizer−357−7.5−18638.0%72.2%43.2%0.094.2%−10.754.5%0.7%143Low sample
66Stabilizer−379−7.2−37139.0%—47.2%0.123.4%—54.2%0.3%59Low sample
67Scaler−555−15.3−57831.8%61.1%40.0%0.033.4%+12.147.1%0.8%174Low sample
68Balanced−623−8.6−42724.4%—23.5%0.046.7%—31.1%0.2%45Low sample
69Stabilizer−702−4.8−39725.7%—47.3%0.072.7%—51.4%0.4%74Low sample
70Balanced−846−10.7−52823.3%——0.006.7%—53.3%0.1%30Low sample
MetaBot Desktop

Every lane, split by rank, live in the app

The desktop Lane Phase tab adds the Iron–Silver, Gold–Platinum and Emerald+ brackets, a lane map of gold lead against scaling, and a per-champion breakdown of how leads turn into wins.

  • Rank brackets: Iron–Silver, Gold–Platinum, Emerald+
  • Lane map: gold lead at 15 against late-game scaling
  • Lead conversion and favored lanes for every champion
MetaBot desktop app Lane Phase tab showing the mid lane leaderboard and a champion's lane profile

Jungle lane archetypes on patch 26.19

Every champion gets one label from its own numbers: a lane bully holds a clear gold lead at 15, a scaler loses lane but wins late, a snowballer converts big leads far better than it recovers, and a stabilizer keeps winning from behind. Only champions with 200 or more games are listed.

Lane bully

Wins lane consistently and pressures the opponent early: a statistically clear gold lead at 15.

  1. Qiyana+390 gold at 15, ahead in 61% of lanes
  2. Kha'Zix+374 gold at 15, ahead in 61% of lanes
  3. Briar+369 gold at 15, ahead in 59% of lanes
  4. Viego+363 gold at 15, ahead in 62% of lanes
  5. Hecarim+295 gold at 15, ahead in 59% of lanes

Snowballer

Turns a big lead into a win far more often than it recovers from a deficit.

  1. KindredWins 74% with a 1,000+ gold lead, 32% from behind

Scaler

Survives a rough lane and wins more the longer the game goes.

  1. Bel'Veth−208 gold at 15, win rate climbs +13.4 points into the late game
  2. Xin Zhao−266 gold at 15, win rate climbs +11.5 points into the late game
  3. Rammus−634 gold at 15, win rate climbs +5.4 points into the late game
  4. Vi−239 gold at 15, win rate climbs +3.0 points into the late game
  5. Fiddlesticks−357 gold at 15, win rate climbs +2.2 points into the late game

Stabilizer

Recovers from deficits often - a lost lane rarely means a lost game.

  1. EliseWins 45% of games from behind (+1 gold at 15)
  2. AmumuWins 45% of games from behind (−393 gold at 15)
  3. Nunu & WillumpWins 43% of games from behind (−390 gold at 15)
  4. WukongWins 43% of games from behind (−76 gold at 15)
  5. Cho'GathWins 42% of games from behind (−307 gold at 15)

How to read these stats

The lane opponent is the enemy player in the same role. Every edge is this champion's number minus the opponent's at the 15:00 timeline frame - gold, CS (minions plus monsters) and XP - averaged across games and shown with a 95% confidence interval. A champion is only called "ahead" or "behind" when the whole interval sits on one side of zero; otherwise the edge is within the margin of error.

Lane win rate is the share of games with any gold lead at 15:00. Win rate when ahead and when behind split the same games by that lead, and every such rate carries a Wilson 95% interval; a champion needs 30 games in a band before the number is shown. The 1,000-gold bands isolate big leads and deficits.

Solo kills count unassisted kills on the lane opponent before 15:00; first blood is the share of games where this player took it. Scaling is the late-game win rate minus the early-game win rate, split at the population's average game length, and needs 40 games on each side. Champions under 200 games carry a Low sample tag and never headline the page.

Data: 10,365 ranked Solo/Duo and Flex games on the North American server, patch 26.19, all ranks combined. The rank bands group games by the seeded player's tier: Iron–Silver, Gold–Platinum and Emerald and above. Remakes and non-ranked queues are excluded, and a lane only counts when exactly one player per team holds the role.

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LoL Lane Phase FAQ - Jungle, patch 26.19

Which Jungle champion wins lane the most on patch 26.19?

Qiyana has the biggest Jungle lane lead on patch 26.19: +390 gold and −0.1 CS ahead of the lane opponent at 15 minutes on average, ahead in 61% of games, over 429 ranked games.

What does "gold lead at 15" mean?

It is this champion's total gold minus the lane opponent's total gold at the 15-minute mark of the match timeline, averaged over every game where both players have a 15-minute snapshot. A positive number means the champion is usually ahead in lane; the confidence range on each page says whether that lead is statistically clear or within noise.

Does winning lane mean winning the game?

Not by itself. In Jungle, Nunu & Willump turns a gold lead at 15 into a win 71% of the time, while Rammus still wins 46% of the games it starts behind. Compare the "win ahead" and "win behind" columns: a champion with a big gap between them lives and dies by its lane, one with a small gap can afford a rough laning phase.

Which Jungle champions are lane bullies right now?

On patch 26.19, 10 Jungle champions with a full sample hold a statistically clear gold lead at 15 minutes. The biggest: Qiyana, Kha'Zix, Briar, Viego, Hecarim. A lane bully here means the whole 95% confidence range of the gold edge sits above zero, not just a positive average.

What is lane win rate?

The share of a champion's games in which it had any gold lead over the lane opponent at the 15-minute mark. It ignores the size of the lead, so it pairs with the gold edge: a champion with a high lane win rate but a small average edge wins lane often by a little, while a big edge with a middling lane win rate means occasional blowouts.

Where does this data come from?

From 10,365 ranked Solo/Duo and Flex games on the North American server for patch 26.19, using Riot's match timelines for the 15-minute snapshot. All ranks are combined on this page; the MetaBot desktop app splits the same table into Iron–Silver, Gold–Platinum and Emerald+ brackets. Remakes and non-ranked queues are excluded, and a lane only counts when exactly one player per team holds the role.