Best Jungle Laners - Lane Phase Stats

Patch 26.19

95 Jungle champions ranked by how they do against their lane opponent at 15 minutes on patch 26.19, from 95,074 ranked games. Briar wins lane hardest at +430 gold ahead on average and is ahead in 62% of games. Rammus turns a gold lead into a win most often (71%), while Rammus recovers from a deficit best (46%).

Patch
26.19
Strongest laner
Briar · +430
Highest lane win rate
Briar · 62.3%
Best at closing a lead
Rammus · 71.1%
Best from behind
Rammus · 45.9%
Most solo kills
Mordekaiser · 0.38

Patch 26.19 · All ranks · NA ranked Solo/Duo & Flex · Games: 95,074

Briar is the Jungle lane bully of patch 26.19: +430 gold, −1.5 CS and +27 XP ahead of the enemy laner at 15 minutes on average, and ahead in 62% of games. Across the role, 30% of champions with a full sample hold a statistically clear gold lead at 15.

Winning lane and winning the game are different skills. Rammus converts a gold lead into a win 71% of the time, the best in the role, while Rammus wins 46% of the games it starts behind, the strongest comeback profile. Mordekaiser takes the most solo kills before 15 (0.38 per game) and Twitch draws first blood in 13% of games.

These numbers come from 95,074 ranked Solo/Duo and Flex games on the North American server, patch 26.19, All ranks. A champion needs 30 games with a 15-minute snapshot before any lane number is shown and 200 games before it can headline this page. The MetaBot desktop app splits the same table into Iron–Silver, Gold–Platinum and Emerald+ brackets and adds a lane map of gold lead against scaling.

Top 3 Jungle laners

Rank
Champion
Profile
Gold @15CS @15XP @15Lane WRWin AheadWin BehindSolo KillsFirst BloodScalingWin RatePick ShareGames
1Lane bully+430−1.5+2762.3%61.9%35.3%0.359.3%−1.851.9%3.3%6,263
2Lane bully+414+3.9+7161.6%57.1%36.4%0.155.9%−1.148.9%0.2%407
3Lane bully+411+0.4+9261.3%58.3%33.4%0.368.1%+2.648.7%2.7%5,058
4Lane bully+334+1.3+1660.1%55.1%34.3%0.193.7%−0.546.8%0.9%1,796
5Lane bully+306+1.4+8458.6%55.0%32.5%0.217.6%+1.345.8%1.4%2,590
6Lane bully+282+3.3+15858.5%61.4%34.7%0.235.6%−1.050.3%4.4%8,363
7Lane bully+268+8.4+34457.4%60.8%37.6%0.266.4%−3.851.0%1.6%3,061
8Lane bully+265+11.1+47357.7%57.7%33.2%0.265.4%−1.947.4%1.9%3,644
9Lane bully+221+7.4+27454.6%56.3%33.1%0.104.7%−5.345.3%0.2%296
10Lane bully+203+1.4+15456.0%60.7%38.6%0.175.0%+3.450.9%0.8%1,433
11Lane bully+187+7.5+26854.7%63.6%35.7%0.308.8%−3.950.9%0.5%896
12Lane bully+159+2.2+7854.5%61.9%37.0%0.256.8%+0.350.7%4.8%9,023
13Lane bully+137−3.9−4754.4%58.8%34.2%0.269.4%−1.347.7%3.5%6,699
14Lane bully+137+7.0+22554.1%61.6%35.8%0.226.1%−4.349.7%1.6%3,076
15Lane bully+134+6.0+13554.4%61.6%34.9%0.195.7%+3.049.5%2.8%5,303
16Lane bully+115+6.6+31654.4%62.9%38.2%0.213.5%−6.151.6%0.3%655
17Lane bully+1080.0+2254.3%61.9%36.1%0.154.7%−4.550.1%2.2%4,156
18Balanced+103−5.9−20250.9%54.4%33.1%0.187.5%−1.243.9%0.3%597
19Balanced+85−1.9−6151.4%58.4%40.2%0.216.2%−4.849.6%0.4%706
20Lane bully+83+8.1+29753.8%64.5%40.5%0.204.0%−0.553.5%3.7%6,965
21Lane bully+82+1.0−6651.9%59.0%33.6%0.216.4%+2.146.8%1.2%2,263
22Lane bully+73+2.5+7253.8%60.2%38.3%0.256.1%−0.950.1%3.1%5,922
23Lane bully+72−5.5−9052.3%63.1%38.9%0.318.5%−3.851.6%3.8%7,272
24Balanced+51+3.5+11151.7%66.3%37.1%0.144.0%+2.852.0%0.3%667
25Lane bully+50+6.4+24252.4%62.7%37.8%0.175.3%−4.850.8%2.1%3,977
26Balanced+45+0.6+4650.9%59.5%32.0%0.306.7%+4.046.1%1.6%3,068
27Balanced+35+12.3+40650.9%61.1%36.2%0.233.7%+4.048.8%0.7%1,316
28Balanced+32−4.9−14550.6%58.8%34.4%0.258.5%−1.146.9%0.6%1,065
29Balanced+20+5.3+19651.1%63.5%36.3%0.265.8%−1.650.1%1.3%2,464
30Stabilizer+12+5.0+10950.4%57.1%41.5%0.318.0%−0.449.6%0.4%687
31Balanced+6+4.3+19151.0%65.5%39.7%0.383.4%+2.853.2%0.3%586
32Balanced+5−3.5−5149.8%60.7%38.3%0.216.6%−1.749.4%2.6%4,965
33Balanced0+4.8+9951.2%58.3%34.3%0.386.1%+3.846.6%0.3%528
34Balanced−33+9.0+23550.6%65.3%38.6%0.105.7%+2.652.0%0.3%542
35Balanced−42+3.8+9151.3%66.5%37.6%0.155.1%−1.552.3%0.2%352
36Scaler−50−4.6−9748.9%58.6%38.6%0.2812.3%+3.348.5%3.1%5,995
37Balanced−56−1.7−5749.2%60.0%39.8%0.166.9%+1.049.6%1.6%3,124
38Stabilizer−58−1.0−3748.2%63.0%41.8%0.247.3%−1.551.9%0.8%1,454
39Stabilizer−71−0.9−5748.3%63.9%42.1%0.226.4%−0.952.6%2.9%5,505
40Scaler−75−1.6−11846.6%59.3%33.1%0.227.6%+2.245.4%1.1%2,095
41Scaler−87−5.7+947.8%61.5%37.8%0.195.4%+4.148.9%1.3%2,505
42Balanced−89−6.9−17648.0%61.6%38.3%0.168.8%−0.649.2%0.5%856
43Balanced−92+0.1−3348.1%65.5%40.2%0.286.0%−1.652.4%1.2%2,207
44Balanced−112+0.1−9746.0%63.3%38.9%0.196.3%+0.550.1%6.2%11,850
45Scaler−117−4.5−18449.1%61.2%40.6%0.153.7%+4.550.8%0.4%695
46Scaler−121+5.5+8346.3%64.9%43.8%0.143.7%+5.453.4%0.6%1,073
47Balanced−135+0.4−5146.5%63.0%38.3%0.214.6%+7.149.3%0.1%217
48Scaler−137−8.6−29846.0%59.5%40.3%0.156.6%+2.149.0%0.4%753
49Balanced−138+0.8+4645.4%70.9%40.7%0.193.5%+0.253.9%0.3%512
50Balanced−143−8.7−25445.5%60.8%38.9%0.217.6%+0.649.0%0.8%1,596
51Balanced−169−4.3−15044.6%60.7%36.7%0.284.2%+1.247.5%1.1%2,030
52Stabilizer−181+1.5+743.8%60.3%42.3%0.183.7%−4.850.1%0.5%1,023
53Balanced−201−3.6−14644.2%62.6%39.6%0.206.7%+1.249.9%1.1%2,082
54Scaler−216+1.6−11643.1%70.6%40.7%0.133.7%+13.353.3%1.3%2,512
55Balanced−223+5.7+13641.8%66.5%39.5%0.112.7%−0.550.7%0.3%525
56Stabilizer−236+0.7−2642.8%65.4%42.6%0.164.6%+0.952.4%3.2%6,008
57Balanced−236−2.0−8843.3%60.1%39.4%0.164.9%+1.348.5%1.9%3,717
58Balanced−274−0.9−6640.8%61.4%40.8%0.163.8%−1.249.4%0.2%316
59Stabilizer−275−1.8−19942.0%62.8%41.1%0.112.7%−1.150.4%1.3%2,520
60Balanced−287−4.5−16841.8%64.3%38.4%0.095.9%−4.149.3%1.2%2,314
61Scaler−292−19.7−63542.6%56.9%28.2%0.1112.7%+8.540.9%0.1%276
62Stabilizer−312−3.2−16740.1%64.7%43.6%0.174.7%−1.552.1%2.1%4,094
63Stabilizer−378−4.5−22838.7%63.7%43.8%0.104.1%−1.451.5%1.4%2,655
64Balanced−403−7.4−25037.3%61.6%38.1%0.124.0%+0.146.9%0.5%983
65Balanced−408+0.7−8738.5%60.7%35.2%0.164.3%−0.944.7%0.1%235
66Stabilizer−412−6.5−23435.2%70.8%43.0%0.084.8%−0.452.6%0.2%441
67Scaler−418−1.3−14234.9%65.9%43.4%0.174.4%+7.851.3%0.5%857
68Scaler−423−6.0−32338.7%69.2%39.6%0.085.5%+3.550.4%0.2%452
69Stabilizer−438−10.4−37336.4%63.3%42.1%0.083.3%+1.349.9%1.4%2,596
70Balanced−441−10.5−39735.3%60.7%38.5%0.063.4%+0.846.1%0.6%1,102
71Stabilizer−460−7.6−29434.8%65.8%42.7%0.184.9%−3.551.0%0.3%467
72Stabilizer−517−8.3−33932.3%71.1%45.9%0.104.2%−0.953.9%1.8%3,342
73Scaler−744−12.4−55225.4%70.5%41.3%0.102.5%+7.048.8%0.2%443
74Lane bully+257+4.1+19952.6%57.5%26.4%0.248.6%+2.842.8%0.1%152Low sample
75Balanced+198+10.6+24355.4%61.3%—0.1816.1%—48.2%0.0%56Low sample
76Balanced−71+3.4−653.4%38.3%36.6%0.085.7%+16.637.5%0.1%88Low sample
77Balanced−146+1.1−7445.5%59.3%37.1%0.223.9%−7.047.2%0.1%178Low sample
78Balanced−147−3.6−13243.8%61.5%40.0%0.230.0%+21.149.5%0.1%91Low sample
79Balanced−173+0.3−13042.8%68.9%38.4%0.174.5%−5.551.7%0.1%176Low sample
80Balanced−220−7.2−23149.5%54.3%31.9%0.126.3%−5.643.2%0.1%95Low sample
81Stabilizer−224−5.6−5443.4%66.7%42.6%0.103.6%—53.6%0.0%84Low sample
82Balanced−231+3.4+3542.9%——0.210.0%—52.4%0.0%42Low sample
83Scaler−296−0.9−21843.4%63.8%37.8%0.183.7%+2.049.1%0.1%161Low sample
84Balanced−318−3.8−24038.9%—38.6%0.071.4%—45.2%0.0%73Low sample
85Scaler−326−5.1−26241.4%52.2%32.3%0.094.5%+12.740.5%0.1%111Low sample
86Stabilizer−363−8.3−47939.8%62.9%43.4%0.134.4%—50.0%0.1%90Low sample
87Balanced−398−3.4−34834.2%—33.3%0.088.1%—43.2%0.0%74Low sample
88Balanced−431−2.9−37436.2%—27.0%0.125.1%—37.3%0.0%59Low sample
89Balanced−447−15.2−39237.8%——0.222.7%—59.5%0.0%37Low sample
90Scaler−466−9.2−42730.1%51.7%40.0%0.083.6%+12.643.7%0.1%197Low sample
91Balanced−467+3.5−3129.5%—39.5%0.101.6%—48.4%0.0%62Low sample
92Balanced−522−1.7−29531.0%——0.070.0%—47.6%0.0%42Low sample
93Balanced−560−10.7−38932.6%——0.267.0%—51.2%0.0%43Low sample
94Scaler−598−1.9−22340.7%60.9%37.3%0.206.1%+14.647.8%0.1%115Low sample
95Balanced−633−7.5−43430.3%——0.060.0%—36.4%0.0%33Low sample
MetaBot Desktop

Every lane, split by rank, live in the app

The desktop Lane Phase tab adds the Iron–Silver, Gold–Platinum and Emerald+ brackets, a lane map of gold lead against scaling, and a per-champion breakdown of how leads turn into wins.

  • Rank brackets: Iron–Silver, Gold–Platinum, Emerald+
  • Lane map: gold lead at 15 against late-game scaling
  • Lead conversion and favored lanes for every champion
MetaBot desktop app Lane Phase tab showing the mid lane leaderboard and a champion's lane profile

Jungle lane archetypes on patch 26.19

Every champion gets one label from its own numbers: a lane bully holds a clear gold lead at 15, a scaler loses lane but wins late, a snowballer converts big leads far better than it recovers, and a stabilizer keeps winning from behind. Only champions with 200 or more games are listed.

Lane bully

Wins lane consistently and pressures the opponent early: a statistically clear gold lead at 15.

  1. Briar+430 gold at 15, ahead in 62% of lanes
  2. Jayce+414 gold at 15, ahead in 62% of lanes
  3. Kha'Zix+411 gold at 15, ahead in 61% of lanes
  4. Zed+334 gold at 15, ahead in 60% of lanes
  5. Qiyana+306 gold at 15, ahead in 59% of lanes

Snowballer

Turns a big lead into a win far more often than it recovers from a deficit.

No Jungle champion fits this profile on the current patch.

Scaler

Survives a rough lane and wins more the longer the game goes.

  1. Bel'Veth−216 gold at 15, win rate climbs +13.3 points into the late game
  2. Twitch−292 gold at 15, win rate climbs +8.5 points into the late game
  3. Teemo−418 gold at 15, win rate climbs +7.8 points into the late game
  4. Nasus−744 gold at 15, win rate climbs +7.0 points into the late game
  5. Gwen−121 gold at 15, win rate climbs +5.4 points into the late game

Stabilizer

Recovers from deficits often - a lost lane rarely means a lost game.

  1. RammusWins 46% of games from behind (−517 gold at 15)
  2. SejuaniWins 44% of games from behind (−378 gold at 15)
  3. AmumuWins 44% of games from behind (−312 gold at 15)
  4. ShenWins 43% of games from behind (−412 gold at 15)
  5. PoppyWins 43% of games from behind (−460 gold at 15)

How to read these stats

The lane opponent is the enemy player in the same role. Every edge is this champion's number minus the opponent's at the 15:00 timeline frame - gold, CS (minions plus monsters) and XP - averaged across games and shown with a 95% confidence interval. A champion is only called "ahead" or "behind" when the whole interval sits on one side of zero; otherwise the edge is within the margin of error.

Lane win rate is the share of games with any gold lead at 15:00. Win rate when ahead and when behind split the same games by that lead, and every such rate carries a Wilson 95% interval; a champion needs 30 games in a band before the number is shown. The 1,000-gold bands isolate big leads and deficits.

Solo kills count unassisted kills on the lane opponent before 15:00; first blood is the share of games where this player took it. Scaling is the late-game win rate minus the early-game win rate, split at the population's average game length, and needs 40 games on each side. Champions under 200 games carry a Low sample tag and never headline the page.

Data: 95,074 ranked Solo/Duo and Flex games on the North American server, patch 26.19, all ranks combined. The rank bands group games by the seeded player's tier: Iron–Silver, Gold–Platinum and Emerald and above. Remakes and non-ranked queues are excluded, and a lane only counts when exactly one player per team holds the role.

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LoL Lane Phase FAQ - Jungle, patch 26.19

Which Jungle champion wins lane the most on patch 26.19?

Briar has the biggest Jungle lane lead on patch 26.19: +430 gold and −1.5 CS ahead of the lane opponent at 15 minutes on average, ahead in 62% of games, over 6,263 ranked games.

What does "gold lead at 15" mean?

It is this champion's total gold minus the lane opponent's total gold at the 15-minute mark of the match timeline, averaged over every game where both players have a 15-minute snapshot. A positive number means the champion is usually ahead in lane; the confidence range on each page says whether that lead is statistically clear or within noise.

Does winning lane mean winning the game?

Not by itself. In Jungle, Rammus turns a gold lead at 15 into a win 71% of the time, while Rammus still wins 46% of the games it starts behind. Compare the "win ahead" and "win behind" columns: a champion with a big gap between them lives and dies by its lane, one with a small gap can afford a rough laning phase.

Which Jungle champions are lane bullies right now?

On patch 26.19, 22 Jungle champions with a full sample hold a statistically clear gold lead at 15 minutes. The biggest: Briar, Jayce, Kha'Zix, Zed, Qiyana. A lane bully here means the whole 95% confidence range of the gold edge sits above zero, not just a positive average.

What is lane win rate?

The share of a champion's games in which it had any gold lead over the lane opponent at the 15-minute mark. It ignores the size of the lead, so it pairs with the gold edge: a champion with a high lane win rate but a small average edge wins lane often by a little, while a big edge with a middling lane win rate means occasional blowouts.

Where does this data come from?

From 95,074 ranked Solo/Duo and Flex games on the North American server for patch 26.19, using Riot's match timelines for the 15-minute snapshot. All ranks are combined on this page; the MetaBot desktop app splits the same table into Iron–Silver, Gold–Platinum and Emerald+ brackets. Remakes and non-ranked queues are excluded, and a lane only counts when exactly one player per team holds the role.