
ClawAttack
Deal 3 damage. Increase the damage of ALL Claw cards by this combat.
Is Claw good in Slay the Spire 2?
In Slay the Spire 2, Claw is a common attack from the Defect card pool. Its effect: Deal 3 damage. Increase the damage of ALL Claw cards by this combat. The data flags it as a weaker pick, settling at F tier — usually one to pass on unless your deck specifically wants it.
Over 153 tracked runs its win rate sits at 18.8%, almost exactly the overall average. It sees niche play, included in only 4.0% of eligible runs. Within Defect runs it’s drafted 26.2% of the time, making it a regular part of that class’s decks. Decks that include it run about 2.6 copies on average.
Its standout pairing so far is Rocket Punch, which lifts its win rate by +22.7% when the two share a deck. On the relic side, Joss Paper is its standout companion, worth a +25.0% win-rate swing alongside it. It costs 0 energy, gets upgraded 18.9% of the time, and tends to be picked up near floor 11.
Upgrading the card adds +1 Damage to its stat line. Of the runs that drafted it, 26 ended in victory against 112 deaths and 15 abandons. Its most common run-ender is Queen Boss, finishing 7.2% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Claw fits a Defect deck.
Claw Win Rate & Pick Rate
Claw’s 18.8% win rate sits right on the 18.9% all-deck baseline — a 0.1% difference, as the bars show.
Run Outcomes with Claw
Across the 153 tracked runs that drafted Claw, 26 ended in a win and 127 in a loss — a 17.0% win share, counting abandons as losses.
- Wins 17.0%
- Losses 83.0%
Best Cards to Pair with Claw
Claw’s strongest card pairings so far are Rocket Punch (+22.7%), Fusion (+18.7%), and Flak Cannon (+17.9%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Claw Win Rate by Class
Exclusive to the Defect, Claw posts a 18.8% win rate over 153 tracked runs.
Best Relics for Claw
The relics that swing Claw’s win rate the most are Joss Paper (+25.0%), Iron Club (+23.2%), and Anchor??? (+21.6%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Claw Card Details
A 0-energy common attack, Claw is upgraded 18.9% of the time and tends to enter the deck around floor 11.
Deal 3 damage. Increase the damage of ALL Claw cards by this combat.
Upgrade: +1 Damage
What Ends Runs with Claw
Runs holding Claw end most often against Queen Boss (7.2%), Test Subject Boss (6.5%), and Knowledge Demon Boss (5.2%) — the share of its runs each accounts for is shown.
- Queen Boss7.2% of runs
- Test Subject Boss6.5% of runs
- Knowledge Demon Boss5.2% of runs
- Decimillipede Elite4.6% of runs
- Lagavulin Matriarch Boss3.9% of runs
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Claw – Frequently Asked Questions
Is Claw good in Slay the Spire 2?
Across 153 tracked runs, Claw has a 18.8% win rate — +0.1% below the average deck. Win rate reflects how often runs that include the card end in victory.
What does Claw do in Slay the Spire 2?
Claw costs 0 energy. Deal 3 damage. Increase the damage of ALL Claw cards by this combat.
What class is Claw in Slay the Spire 2?
Claw is a Common Defect Attack.
Is Claw worth upgrading in Slay the Spire 2?
Players upgrade Claw in 18.9% of runs. Upgrading it grants +1 Damage.
What is the best relic for Claw?
In tracked runs, Claw has performed best alongside Joss Paper, which lifts its win rate by +25.0% over 8 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.