Know Thy Place
Win Rate
25.4%
Pick Rate
4.7%
Δ vs Avg
+11.1

Know Thy Place Skill

Common
Type
Skill
Rarity
Common
Cost
0
Class
Regent
Methodology
Data Methodology

Apply 1 Weak. Apply 1 Vulnerable.

Is Know Thy Place good in Slay the Spire 2?

In Slay the Spire 2, Know Thy Place is a common skill from the Regent card pool. Its effect: Apply 1 Weak. Apply 1 Vulnerable. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.

Over 1271 tracked runs its win rate sits at 25.4%, 11.1% ahead of the 14.3% all-deck baseline. It sees niche play, included in only 4.7% of eligible runs. Taken 24.9% of the times it is offered, it lands close to neutral on the pick-versus-skip split: 24.4% for runs that took it against 22.7% for runs that passed, a +1.8% pick lift over 1043 decided runs. Within Defect runs it’s drafted 0.2% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.2 copies on average.

Its standout pairing so far is Mad Science, which lifts its win rate by +29.7% when the two share a deck. On the relic side, Music Box is its standout companion, worth a +43.3% win-rate swing alongside it. It costs 0 energy, gets upgraded 31.1% of the time, and tends to be picked up near floor 12.

Of the runs that drafted it, 319 ended in victory against 937 deaths and 15 abandons. Its most common run-ender is Knowledge Demon Boss, finishing 4.8% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Know Thy Place fits a Regent deck.

Know Thy Place Win Rate & Pick Rate

At a 25.4% win rate, Know Thy Place runs 11.1% ahead of the 14.3% all-deck baseline — the bars below put the two side by side.

Win rate25.4%
Average deck14.3%
+11.1% vs averagePick rate: 4.7%1271 runs

Run Outcomes with Know Thy Place

Across the 1271 tracked runs that drafted Know Thy Place, 319 ended in a win and 952 in a loss — a 25.1% win share, counting abandons as losses.

  • Wins 25.1%
  • Losses 74.9%

Pick or Skip: Know Thy Place

Players take Know Thy Place in 24.9% of the 4902 offers it appears in; those runs win 24.4% against 22.7% for runs that passed, a pick lift of +1.8% over 1043 decided runs.

Pick rate when offered24.9%4902 offers

Taken 1223 times out of 4902 offers.

Win rate when picked24.4%1043 runs
Win rate when skipped22.7%1580 runs
+1.8% vs skippingPick lift: +1.8%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Know Thy Place

Of the 4 pickup windows recorded for Know Thy Place, Act 3 is the best: 61.5% across 83 runs.

Starting deckNot enough data—9 runs
Act 120.0%897 runs
Act 231.8%282 runs
Act 361.5%83 runs

Win rate of runs by the act Know Thy Place entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Know Thy Place

Know Thy Place’s strongest card pairings so far are Mad Science (+29.7%), Enthralled (+22.8%), and Decay (+22.5%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Know Thy Place Win Rate by Class

Of the 4 classes that draft Know Thy Place, it performs best with Defect (30.8%), Silent (29.4%), and Regent (25.5%).

Best Relics for Know Thy Place

The relics that swing Know Thy Place’s win rate the most are Music Box (+43.3%), Sword of Jade (+42.5%), and History Course (+37.6%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Know Thy Place Card Details

A 0-energy common skill, Know Thy Place is upgraded 31.1% of the time and tends to enter the deck around floor 12.

Apply 1 Weak. Apply 1 Vulnerable.

Cost0
TypeSkill
RarityCommon
ClassRegent
Avg copies / deck1.2
Upgraded31.1%
Typical pickup floor12

What Ends Runs with Know Thy Place

Runs holding Know Thy Place end most often against Knowledge Demon Boss (4.8%), Queen Boss (3.9%), and Test Subject Boss (3.9%) — the share of its runs each accounts for is shown.

  • Knowledge Demon Boss4.8% of runs
  • Queen Boss3.9% of runs
  • Test Subject Boss3.9% of runs
  • Kaiser Crab Boss3.9% of runs
  • Decimillipede Elite3.9% of runs
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Know Thy Place – Frequently Asked Questions

Is Know Thy Place good in Slay the Spire 2?

Across 1271 tracked runs, Know Thy Place has a 25.4% win rate — +11.1% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Know Thy Place do in Slay the Spire 2?

Know Thy Place costs 0 energy. Apply 1 Weak. Apply 1 Vulnerable.

What class is Know Thy Place in Slay the Spire 2?

Know Thy Place is a Common Regent Skill.

Is Know Thy Place worth upgrading in Slay the Spire 2?

Know Thy Place can be upgraded at a rest site to improve its effect.

What is the best relic for Know Thy Place?

In tracked runs, Know Thy Place has performed best alongside Music Box, which lifts its win rate by +43.3% over 17 runs together.

Should I take Know Thy Place when it is offered?

Players take Know Thy Place in 24.9% of its 4902 recorded offers. Runs that picked it win 24.4% (1043 decided runs) against 22.7% for runs that skipped it (1580 decided runs) — a +1.8% difference, and a +1.8% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.