
- Win Rate
- 32.9%
- Pick Rate
- 0.9%
- Δ vs Avg
- +18.6
Shockwave Skill
- Type
- Skill
- Rarity
- Uncommon
- Cost
- 2
- Class
- Colorless
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Apply Weak and Vulnerable to ALL enemies.
Is Shockwave good in Slay the Spire 2?
In Slay the Spire 2, Shockwave is an uncommon skill from the Colorless card pool. Its effect: Apply Weak and Vulnerable to ALL enemies. Performance-wise it’s a solid if unspectacular include, rated C tier overall.
Over 245 tracked runs its win rate sits at 32.9%, 18.6% ahead of the 14.3% all-deck baseline. It sees niche play, included in only 0.9% of eligible runs. When it is actually offered players take it 4.0% of the time, and that looks correct: those runs win 32.1% against 25.7% for runs that passed, a +5.5% pick lift over 56 decided runs. Within Regent runs it’s drafted 0.5% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.
Its standout pairing so far is Enfeebling Touch, which lifts its win rate by +14.4% when the two share a deck. On the relic side, Pear is its standout companion, worth a +25.5% win-rate swing alongside it. It costs 2 energy, gets upgraded 35.2% of the time, and tends to be picked up near floor 16.
Of the runs that drafted it, 80 ended in victory against 163 deaths and 2 abandons. Its most common run-ender is Test Subject Boss, finishing 9.8% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Shockwave fits a Colorless deck.
Shockwave Win Rate & Pick Rate
At a 32.9% win rate, Shockwave runs 18.6% ahead of the 14.3% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Shockwave
Across the 245 tracked runs that drafted Shockwave, 80 ended in a win and 165 in a loss — a 32.7% win share, counting abandons as losses.
- Wins 32.7%
- Losses 67.3%
Pick or Skip: Shockwave
Players take Shockwave in 4.0% of the 1402 offers it appears in; those runs win 32.1% against 25.7% for runs that passed, a pick lift of +5.5% over 56 decided runs.
Taken 56 times out of 1402 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
When to Pick Up Shockwave
Of the 3 pickup windows recorded for Shockwave, Act 3 is the best: 57.6% across 34 runs.
Win rate of runs by the act Shockwave entered the deck. Acts that have not reached the sample floor show their run count only.
Best Cards to Pair with Shockwave
Shockwave’s strongest card pairings so far are Enfeebling Touch (+14.4%), Wisp (+14.4%), and Mad Science (+13.2%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Shockwave Win Rate by Class
Of the 5 classes that draft Shockwave, it performs best with Regent (47.8%), Necrobinder (39.0%), and Defect (37.5%).
Best Relics for Shockwave
The relics that swing Shockwave’s win rate the most are Pear (+25.5%), Pantograph (+25.3%), and Vambrace (+25.3%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Shockwave Card Details
A 2-energy uncommon skill, Shockwave is upgraded 35.2% of the time and tends to enter the deck around floor 16.
Apply Weak and Vulnerable to ALL enemies.
What Ends Runs with Shockwave
Runs holding Shockwave end most often against Test Subject Boss (9.8%), Queen Boss (7.8%), and The Insatiable Boss (4.1%) — the share of its runs each accounts for is shown.
- Test Subject Boss9.8% of runs
- Queen Boss7.8% of runs
- The Insatiable Boss4.1% of runs
- Kaiser Crab Boss4.1% of runs
- Knowledge Demon Boss3.7% of runs
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Shockwave – Frequently Asked Questions
Is Shockwave good in Slay the Spire 2?
Across 245 tracked runs, Shockwave has a 32.9% win rate — +18.6% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Shockwave do in Slay the Spire 2?
Shockwave costs 2 energy. Apply Weak and Vulnerable to ALL enemies.
What class is Shockwave in Slay the Spire 2?
Shockwave is an Uncommon Colorless Skill.
Is Shockwave worth upgrading in Slay the Spire 2?
Shockwave can be upgraded at a rest site to improve its effect.
What is the best relic for Shockwave?
In tracked runs, Shockwave has performed best alongside Pear, which lifts its win rate by +25.5% over 24 runs together.
Should I take Shockwave when it is offered?
Players take Shockwave in 4.0% of its 1402 recorded offers. Runs that picked it win 32.1% (56 decided runs) against 25.7% for runs that skipped it (1268 decided runs) — a +6.4% difference, and a +5.5% pick lift once sample size is accounted for.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.