
- Win Rate
- 37.1%
- Pick Rate
- 1.2%
- Δ vs Avg
- +23.7
Blood Vial??? Relic
- Rarity
- Event
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
At the start of each combat, heal HP.
Is Blood Vial??? good in Slay the Spire 2?
In Slay the Spire 2, Blood Vial??? is an event relic you can pick up on your climb. Its effect: At the start of each combat, heal HP. The data marks it as a weaker relic, settling at D tier — rarely a run-defining grab.
Over 202 tracked runs the win rate of decks holding it sits at 37.1%, 23.7% ahead of the 13.5% all-run baseline. It sees lighter play, carried in only 1.2% of runs. It does its best work in the hands of the Regent, who post a 57.7% win rate with it. Within Regent runs specifically, it’s carried 1.0% of the time.
Its standout card pairing is Defy, which lifts the relic’s win rate by +20.0% when both are in play. It also works nicely with Pull Aggro, good for a +19.1% win-rate change. It typically enters the deck near floor 30. As an event relic, how often it’s offered depends on its rarity tier.
Of the runs that carried it, 75 ended in victory while 127 fell to a defeat. Its most common run-ender is Test Subject Boss, finishing 11.4% of the runs it appears in. See the best cards, class split, and threats below for the full read on whether Blood Vial??? is worth grabbing.
Blood Vial??? Win Rate & Pick Rate
At a 37.1% win rate, Blood Vial??? runs 23.7% ahead of the 13.5% all-run baseline — the bars below put the two side by side.
Run Outcomes with Blood Vial???
Across the 202 runs that carried Blood Vial???, 75 ended in a win and 127 in a loss — a 37.1% win share, counting abandons as losses.
- Wins 37.1%
- Losses 62.9%
Pick or Skip: Blood Vial???
Players take Blood Vial??? in 81.8% of the 247 offers it appears in; those runs win 37.1% against 37.8% for runs that passed, a pick lift of -0.6% over 202 decided runs.
Taken 202 times out of 247 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
Best Cards with Blood Vial???
The cards that gain the most from carrying Blood Vial??? are Defy (+20.0%), Pull Aggro (+19.1%), and Friendship (+18.4%), each shown with its win-rate swing.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Blood Vial??? Win Rate by Class
Of the 5 classes that carry Blood Vial???, it performs best with Regent (57.7%), Necrobinder (47.5%), and Ironclad (31.9%).
Blood Vial??? Details
Carried in 1.2% of runs, Blood Vial??? is an event relic typically acquired near floor 30.
At the start of each combat, heal HP.
What Ends Runs with Blood Vial???
Runs carrying Blood Vial??? end most often against Test Subject Boss (11.4%), Aeonglass Boss (8.4%), and Knowledge Demon Boss (5.9%) — the share of its runs each accounts for is shown.
- Test Subject Boss11.4% of runs
- Aeonglass Boss8.4% of runs
- Knowledge Demon Boss5.9% of runs
- Kaiser Crab Boss4.5% of runs
- Queen Boss4.0% of runs
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Blood Vial??? – Frequently Asked Questions
Is Blood Vial??? good in Slay the Spire 2?
Across 202 tracked runs carrying it, Blood Vial??? wins 37.1% of the time — +23.7% above the average run. Win rate reflects how often runs with the relic end in victory.
What does Blood Vial??? do in Slay the Spire 2?
At the start of each combat, heal HP.
How rare is Blood Vial??? in Slay the Spire 2?
Blood Vial??? is an Event relic, picked up in 1.2% of tracked runs.
What is the best card to use with Blood Vial????
In tracked runs, Blood Vial??? has performed best alongside Defy, which lifts its win rate by +20.0% over 21 runs together.
Which class is Blood Vial??? best in?
Blood Vial??? has its highest win rate with The Regent (57.7%).
Should I take Blood Vial??? when it is offered?
Players take Blood Vial??? in 81.8% of its 247 recorded offers. Runs that picked it win 37.1% (202 decided runs) against 37.8% for runs that skipped it (45 decided runs) — a -0.6% difference, and a -0.6% pick lift once sample size is accounted for.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.