Apprentice Evoker card in SPAM

Apprentice Evoker — SPAM Card Water · Common

WaterCommonDamageEconomy
HP
800
Spamtons
10
Tier
C
Methodology
Data Methodology

Apprentice Evoker (Common, Water) is a SPAM card with 800 HP, 10 Spamtons per turn and 1 ability: Little Spell.

Element
Water
Rarity
Common
HP
800927 effective
Spamtons per turn
10
Modeled tier
C · #86

Apprentice Evoker overview

Game data
Apprentice Evoker card in SPAMApprentice EvokerLittle Spell3MysteryMystery800/80010

Apprentice Evoker (Common, Water) has 800 HP and earns 10 Spamtons per turn. Our model rates it C tier, #86 of 127 cards.

With 10 Spamtons a turn, Apprentice Evoker funds the Tox Shop: more money on even turns means rarer Tox sooner, and the Tox you buy outlast any single attack.

C#86 of 127 cardsModeled from damage, durability, economy and how often the strongest decks use itModeled
Damage
32
Durability
65
Economy
83
Utility
15

Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this

Apprentice Evoker abilities

Calculated

Base values before element bonuses. Expected damage accounts for accuracy, critical hits, targets and the average resistance of the card pool.

Little Spell

Water

Deal [40 to 60] Water damage

Cooldown
3
Accuracy
100%
Critical
1% · ×2
Damage per cast
46
Damage per turn
15

Starting Tox

Apprentice Evoker enters every match with Mystery and Mystery already in one of its three slots.

Apprentice Evoker talents

Every card has three talents and one is active per match. In ranked you pick it in a 30-second draft; in casual it is set in your collection.

  1. 1ResilienceWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
  2. 2RecklessImmediately applies "Random Metamorph" to this card and grants (+500) HP.
  3. 3Soul VitalityWhenever a card on the field dies, this card's HP and max HP increase by (+300)

Talents unlock when you pull duplicates of the card from orbs.

Resistances

Game data

Apprentice Evoker resists Earth damage best (37%) and takes the most from Shadow (-20%).

+9%Fire
+7%Water
+37%Earth
+27%Nature
-20%Shadow
+19%Light

Effective HP against the card pool's average damage mix: 927.

How to play Apprentice Evoker

Apprentice Evoker resists Earth damage best (37%) and takes the most from Shadow (-20%).

In the Tox Shop, Waterheart is its best modeled buy.

Best Tox buyWaterheart

Similar cards and alternatives

Same element or role with comparable HP and income: swap options when you don't own Apprentice Evoker.

Apprentice Evoker lore

Species: AnthropomorphRegion: EmeldarionEra: Prosperous Era

Originally from the Lonely Isles, an anthropomorphic martial master carrying a magical artifact settled northwest of Emeldarion. With that artifact, Amphibian brought many inhabitants of the Water shaman village to life. In time, his most gifted students surpassed him. He therefore organized a succession tournament with one simple rule: “The winner receives the morphic staff.” The Apprentice Evoker, determined to transform his family into Anthropomorphs, prevailed and became the tribe’s new leader. He then ordered the construction of watering places suited to new animal species.

More SPAM lore →

Art and print odds

Every SPAM card can drop in four finishes; orbs roll the finish separately from the card:

  • Standard95%
  • Reverse3%
  • Foil1.6%
  • Full Art0.4%

Illustrated by Nao

Apprentice Evoker (Common, Water) has 800 HP and earns 10 Spamtons per turn. Our model rates it C tier, #86 of 127 cards. With 10 Spamtons a turn, Apprentice Evoker funds the Tox Shop: more money on even turns means rarer Tox sooner, and the Tox you buy outlast any single attack. Apprentice Evoker resists Earth damage best (37%) and takes the most from Shadow (-20%). In the Tox Shop, Waterheart is its best modeled buy.

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Apprentice Evoker FAQ — SPAM v1.20

Is Apprentice Evoker good in SPAM?

Our model rates Apprentice Evoker C tier (#86 of 127 cards). It scores 32 for damage and 65 for durability on a 0–100 scale relative to every other card. These ratings are modeled from game data, not win rates.

What is the best talent for Apprentice Evoker?

Apprentice Evoker can run Resilience, Reckless and Soul Vitality; pick the one that fits your deck's plan.

What abilities does Apprentice Evoker have?

Apprentice Evoker has Little Spell. Together they deal about 15 expected damage per turn against an average card before element bonuses.

What is Apprentice Evoker weak to?

Apprentice Evoker resists Earth damage best (37%) and takes the most from Shadow (-20%).

Which Tox should I buy for Apprentice Evoker?

In the Tox Shop, Waterheart is its best modeled buy.

What is the lore of Apprentice Evoker?

Originally from the Lonely Isles, an anthropomorphic martial master carrying a magical artifact settled northwest of Emeldarion. With that artifact, Amphibian brought many inhabitants of the Water shaman village to life. In time, his most gifted students surpassed him.