Lunatic's Grasp Amber icon

Lunatic's Grasp Transmutations & Nephtoglobin Amber

AmberTransmutations & NephtoglobinRanks I–III
Ranks
I–III
Copies in the game
3
Regions
3
Methodology
Data Methodology

Lunatic's Grasp is a Transmutations & Nephtoglobin Amber in Valor Mortis. Speeds up Ignite and Stasis buildup at the cost of lower resistance to these effects. The game places 3 copies across 3 regions (Treasure chest); the first is in Caverns.

Ranks
I–IIIRank = copies held, up to III
Copies in the game
3#9 of 29 Ambers by copies
First found
CavernsTreasure chest
Ignite & Stasis build-up
+30% → +50%Rank I → rank III
Nearest Lantern
Weeping LedgeTo the first chest, 79 m
Type
Transmutations & Nephtoglobin4 other Ambers of this type
Related guideBest Ambers in Valor Mortis: Tier List & Builds

How to use Lunatic's Grasp

Calculated

Lunatic's Grasp speeds up the Ignite and Stasis build-up you inflict by 30% (40% at rank II, interpolated, and 50% at rank III), but sets your own Ignite and Crystallization resistance to −100% at every rank. Copies are in chests in Caverns, The Outskirts and University.

At rank III the base Fire Transmutation's 20% build-up per hit becomes 30%, so Ignite takes four hits instead of five. The price is real against enemies that burn or freeze you, such as the Volunteers, Shambling Civilians, Captain Raphael and the Sphinx: unequip it for those. It pairs with Life Diverted in a caster build.

Written from the Amber's own parameters, where its copies are placed and its listed pairings; rank II values marked as interpolated are estimates between rank I and rank III.

What Lunatic's Grasp does

Game data

The game's description, then the numbers behind it at each rank.

Speeds up Ignite and Stasis buildup at the cost of lower resistance to these effects.

What Lunatic's Grasp does
EffectRank IRank II †Rank III
Ignite & Stasis build-up+30%+40%+50%
Ignite & Stasis resistance-100%-100%-100%

† Rank II is interpolated: the game's curve table defines only rank I and rank III for this Amber.

Attributes it changes

  • Stasis resistance -100% · replaced by the Amber's value
  • Status build-up I +30% · II +40% · III +50% · added on top of your current value
  • Ignite resistance -100% · replaced by the Amber's value

Data: Steam build 25907482 (1.0 launch). How we source this

Where to find Lunatic's Grasp

Game data

Every copy in the game data, in campaign order, with the Lantern nearest to each chest.

Where to find Lunatic's Grasp
#SourceLocationDetailsNearest Lantern
1Treasure chestCavernsShow on the mapWeeping Ledge · 79 m away
2Treasure chestThe OutskirtsShow on the mapLighthouse · 56 m away
3Treasure chestUniversityShow on the mapLaboratories · 10 m away

Lantern distances are straight-line distances from the game's placement data, not walking routes.

Caverns
Full map
Map drawn from the region's own level geometry in the game files (terrain, buildings, water); every marker sits at the exact position of a placed object.

Everything placed in Caverns

Ability altars: 2

Bosses: 1 (Sphinx)

Chests: 11 (Lucky Shot, Lunatic's Grasp, Limit Break, Ferrofluid Flask Power Upgrade, Superior Firearm Parts, Surplus, Perfectionism, Empty Ferrofluid Flask, Distilled Transmutation Material, Pure Blade Material)

Keys: 1 (Mining Shaft Key)

Lanterns: 5 (Mine Cart Route, Old Mine, Weeping Ledge, Ancient Lair, Last Sunlight)

Letters: 4 (Longing Wife Letter, Death Notice, Miner's Letter, Saltmine Note)

How to rank up Lunatic's Grasp

Calculated

Each copy you pick up adds a rank. In campaign order, this is where each rank becomes possible.

  1. Rank I · Ignite & Stasis build-up +30% · from Caverns
  2. Rank II · Ignite & Stasis build-up +40% · from The Outskirts
  3. Rank III · Ignite & Stasis build-up +50% · from University

Equipping Perfect Copy raises this Amber by one rank while it is below rank III: Perfect Copy

What Lunatic's Grasp pairs with

Calculated

Pairings drawn from the two Ambers' own descriptions and numbers: what feeds it, and what works against it.

  • Works withLife DivertedLunatic's Grasp speeds up Ignite and Stasis build-up, and Life Diverted heals you from the Transmutation damage that applies it.

Transmutations & Nephtoglobin Ambers compared

Transmutations & Nephtoglobin Ambers compared
AmberRanksCopiesFirst foundAt best rank
Lunatic's GraspI–III3CavernsIgnite & Stasis build-up +50%
Equivalent ExchangeI1Vale of WrathHealth cost multiplier +10%
Life DivertedI–III4The BattlefieldHealing from damage dealt +15%
Bottomless WellI–III3The BattlefieldNephtoglobin regeneration 0.25
Transmuted PersistenceI1The BattlefieldRecoverable Health multiplier +100%

Try it in five slots with the rest of your setup in the Amber Build Planner

Achievement

Steam stats
  • Ambersmith · Gather all Ambers. · 0.6% of Steam players

Every Amber counts toward it, so Lunatic's Grasp is one of the 29 you need.

Lunatic's Grasp is one of 29 Ambers in Valor Mortis and belongs to the Transmutations & Nephtoglobin group, with 3 copies in the game (#9 of 29 by supply). Its Ignite & Stasis build-up goes from +30% at rank I to +50% at its best. You can stack it to rank III: the third copy becomes available in University. It works well with Life Diverted.

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Lunatic's Grasp FAQ

How do you get Lunatic's Grasp in Valor Mortis?

Lunatic's Grasp has 3 copies in the game data (Treasure chest) across Caverns, The Outskirts, University. The first is in Caverns. The nearest Lantern to its first chest is Weeping Ledge in Caverns, about 79 m away.

Is Lunatic's Grasp worth equipping?

It depends on your build: Lunatic's Grasp gives Ignite & Stasis build-up +50% at its best rank. With 3 copies in the game you can stack it to rank III. It works well with Life Diverted.

What does Lunatic's Grasp do at rank III?

At rank III its Ignite & Stasis build-up is +50%, up from +30% at rank I. You need three copies; the third becomes available in University.

What does Lunatic's Grasp do?

Speeds up Ignite and Stasis buildup at the cost of lower resistance to these effects. In numbers: Ignite & Stasis build-up +50%, Ignite & Stasis resistance -100%.

What Ambers go well with Lunatic's Grasp?

Lunatic's Grasp speeds up Ignite and Stasis build-up, and Life Diverted heals you from the Transmutation damage that applies it.

Does Lunatic's Grasp count for an achievement?

Yes: Ambersmith needs every one of the 29 Ambers, Lunatic's Grasp included. 0.6% of Steam players have it.

How do you use Lunatic's Grasp in Valor Mortis?

Lunatic's Grasp speeds up the Ignite and Stasis build-up you inflict by 30% (40% at rank II, interpolated, and 50% at rank III), but sets your own Ignite and Crystallization resistance to −100% at every rank. Copies are in chests in Caverns, The Outskirts and University. At rank III the base Fire Transmutation's 20% build-up per hit becomes 30%, so Ignite takes four hits instead of five. The price is real against enemies that burn or freeze you, such as the Volunteers, Shambling Civilians, Captain Raphael and the Sphinx: unequip it for those. It pairs with Life Diverted in a caster build.