
Lunatic's Grasp Transmutations & Nephtoglobin Amber
- Ranks
- I–III
- Copies in the game
- 3
- Regions
- 3
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Lunatic's Grasp is a Transmutations & Nephtoglobin Amber in Valor Mortis. Speeds up Ignite and Stasis buildup at the cost of lower resistance to these effects. The game places 3 copies across 3 regions (Treasure chest); the first is in Caverns.
- Ranks
- I–IIIRank = copies held, up to III
- Copies in the game
- 3#9 of 29 Ambers by copies
- First found
- CavernsTreasure chest
- Ignite & Stasis build-up
- +30% → +50%Rank I → rank III
- Nearest Lantern
- Weeping LedgeTo the first chest, 79 m
- Type
- Transmutations & Nephtoglobin4 other Ambers of this type
How to use Lunatic's Grasp
CalculatedLunatic's Grasp speeds up the Ignite and Stasis build-up you inflict by 30% (40% at rank II, interpolated, and 50% at rank III), but sets your own Ignite and Crystallization resistance to −100% at every rank. Copies are in chests in Caverns, The Outskirts and University.
At rank III the base Fire Transmutation's 20% build-up per hit becomes 30%, so Ignite takes four hits instead of five. The price is real against enemies that burn or freeze you, such as the Volunteers, Shambling Civilians, Captain Raphael and the Sphinx: unequip it for those. It pairs with Life Diverted in a caster build.
Written from the Amber's own parameters, where its copies are placed and its listed pairings; rank II values marked as interpolated are estimates between rank I and rank III.
What Lunatic's Grasp does
Game dataThe game's description, then the numbers behind it at each rank.
Speeds up Ignite and Stasis buildup at the cost of lower resistance to these effects.
| Effect | Rank I | Rank II † | Rank III |
|---|---|---|---|
| Ignite & Stasis build-up | +30% | +40% | +50% |
| Ignite & Stasis resistance | -100% | -100% | -100% |
† Rank II is interpolated: the game's curve table defines only rank I and rank III for this Amber.
Attributes it changes
- Stasis resistance -100% · replaced by the Amber's value
- Status build-up I +30% · II +40% · III +50% · added on top of your current value
- Ignite resistance -100% · replaced by the Amber's value
Data: Steam build 25907482 (1.0 launch). How we source this
Where to find Lunatic's Grasp
Game dataEvery copy in the game data, in campaign order, with the Lantern nearest to each chest.
| # | Source | Location | Details | Nearest Lantern |
|---|---|---|---|---|
| 1 | Treasure chest | Caverns | Show on the map | Weeping Ledge · 79 m away |
| 2 | Treasure chest | The Outskirts | Show on the map | Lighthouse · 56 m away |
| 3 | Treasure chest | University | Show on the map | Laboratories · 10 m away |
Lantern distances are straight-line distances from the game's placement data, not walking routes.
Everything placed in Caverns
Ability altars: 2
Bosses: 1 (Sphinx)
Chests: 11 (Lucky Shot, Lunatic's Grasp, Limit Break, Ferrofluid Flask Power Upgrade, Superior Firearm Parts, Surplus, Perfectionism, Empty Ferrofluid Flask, Distilled Transmutation Material, Pure Blade Material)
Keys: 1 (Mining Shaft Key)
Lanterns: 5 (Mine Cart Route, Old Mine, Weeping Ledge, Ancient Lair, Last Sunlight)
Letters: 4 (Longing Wife Letter, Death Notice, Miner's Letter, Saltmine Note)
How to rank up Lunatic's Grasp
CalculatedEach copy you pick up adds a rank. In campaign order, this is where each rank becomes possible.
- Rank I · Ignite & Stasis build-up +30% · from Caverns
- Rank II · Ignite & Stasis build-up +40% · from The Outskirts
- Rank III · Ignite & Stasis build-up +50% · from University
Equipping Perfect Copy raises this Amber by one rank while it is below rank III: Perfect Copy
What Lunatic's Grasp pairs with
CalculatedPairings drawn from the two Ambers' own descriptions and numbers: what feeds it, and what works against it.
- Works with
Life DivertedLunatic's Grasp speeds up Ignite and Stasis build-up, and Life Diverted heals you from the Transmutation damage that applies it.
Transmutations & Nephtoglobin Ambers compared
| Amber | Ranks | Copies | First found | At best rank |
|---|---|---|---|---|
| I–III | 3 | Caverns | Ignite & Stasis build-up +50% | |
| I | 1 | Vale of Wrath | Health cost multiplier +10% | |
| I–III | 4 | The Battlefield | Healing from damage dealt +15% | |
| I–III | 3 | The Battlefield | Nephtoglobin regeneration 0.25 | |
| I | 1 | The Battlefield | Recoverable Health multiplier +100% |
Try it in five slots with the rest of your setup in the Amber Build Planner
Achievement
Steam stats- Ambersmith · Gather all Ambers. · 0.6% of Steam players
Every Amber counts toward it, so Lunatic's Grasp is one of the 29 you need.
Lunatic's Grasp is one of 29 Ambers in Valor Mortis and belongs to the Transmutations & Nephtoglobin group, with 3 copies in the game (#9 of 29 by supply). Its Ignite & Stasis build-up goes from +30% at rank I to +50% at its best. You can stack it to rank III: the third copy becomes available in University. It works well with Life Diverted.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Lunatic's Grasp FAQ
How do you get Lunatic's Grasp in Valor Mortis?
Lunatic's Grasp has 3 copies in the game data (Treasure chest) across Caverns, The Outskirts, University. The first is in Caverns. The nearest Lantern to its first chest is Weeping Ledge in Caverns, about 79 m away.
Is Lunatic's Grasp worth equipping?
It depends on your build: Lunatic's Grasp gives Ignite & Stasis build-up +50% at its best rank. With 3 copies in the game you can stack it to rank III. It works well with Life Diverted.
What does Lunatic's Grasp do at rank III?
At rank III its Ignite & Stasis build-up is +50%, up from +30% at rank I. You need three copies; the third becomes available in University.
What does Lunatic's Grasp do?
Speeds up Ignite and Stasis buildup at the cost of lower resistance to these effects. In numbers: Ignite & Stasis build-up +50%, Ignite & Stasis resistance -100%.
What Ambers go well with Lunatic's Grasp?
Lunatic's Grasp speeds up Ignite and Stasis build-up, and Life Diverted heals you from the Transmutation damage that applies it.
Does Lunatic's Grasp count for an achievement?
Yes: Ambersmith needs every one of the 29 Ambers, Lunatic's Grasp included. 0.6% of Steam players have it.
How do you use Lunatic's Grasp in Valor Mortis?
Lunatic's Grasp speeds up the Ignite and Stasis build-up you inflict by 30% (40% at rank II, interpolated, and 50% at rank III), but sets your own Ignite and Crystallization resistance to −100% at every rank. Copies are in chests in Caverns, The Outskirts and University. At rank III the base Fire Transmutation's 20% build-up per hit becomes 30%, so Ignite takes four hits instead of five. The price is real against enemies that burn or freeze you, such as the Volunteers, Shambling Civilians, Captain Raphael and the Sphinx: unequip it for those. It pairs with Life Diverted in a caster build.
