Maokai, League of Legends champion
Win Rate
49.7%
Pick Rate
1.5%
Ban Rate
0.3%

Maokaivs Vel'Koz

Maokai C TierTankSupport
Patch26.19
Games1,322
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Maokai vs Vel'Koz is a very close matchup in LoL patch 26.19. Maokai wins with a 50.0% win rate (+0.0%) over Vel'Koz based on 22 games. Vel'Koz wins the early laning phase while Maokai scales better into the late game. Below you'll find the best Maokai build, runes, laning stats, and strategies for the Maokai vs Vel'Koz matchup.

Maokai Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Maokai performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Maokai
Maokai
59.4%
VS
Vel'Koz
40.6%
Vel'Koz

Who wins Maokai vs Vel'Koz?

Slight Maokai edgeLow confidence

Maokai wins 59.4% of these games. With this many games the true rate is most likely between 42.3% and 74.5% (95% range).

Expected
48.8%
From both champions' overall Support win rates
Matchup effect
+10.6 pts
Observed minus expected
Sample
32 games
Lane: Support
vs patch 26.18
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Maokai, but the sample is too limited for a strong conclusion: Maokai wins 59.4% of 32 games (95% range 42.3–74.5%).
  • Both champions' overall Support win rates predict 48.8% for Maokai; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Vel'Koz usually wins the lane: 485 gold ahead of Maokai at 15 minutes on average (31 games with a 15-minute snapshot).
  • Maokai players pick Health Potion + Health Potion far more often against Vel'Koz: 26.3% of their other Support games, 45.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Maokai and Vel'Koz played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Maokai's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Maokai vs Vel'Koz Laning Stats

MaokaiVel'Koz

At 15 minutes

Gold difference
−485
Vel'Koz ahead
95% range −800 to −170
XP difference
−321
Vel'Koz ahead
95% range −613 to −29
CS difference
+1.4
Within the margin of error
95% range −2.4 to +5.2
1.00
Kills before 15 min
2.00
2.97
Deaths before 15 min
3.10
0.13
Solo kills before 15 min
0.06
3.1%
First blood
15.6%

Whole-game averages

1.3
CS / min
1.8
457
DMG / min
891
9,824
Gold / game
10,989
305
Heal / min
78
1,057
DMG Mitigated / min
293
2.2
CC / min
1.0

Maokai vs Vel'Koz Win Rate by Game Length

Maokai's win rate against Vel'Koz by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
4 games
Too few games
25–30 min
8 games
Too few games
30–35 min
5 games
Too few games
35+ min
13 games
Maokai vs Vel'Koz95% rangeMaokai usual (Support)

No game length stands out: Maokai's results against Vel'Koz in short and long games are within the margin of error of each other.

Maokai vs Vel'Koz Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Vel'KozMaokai gold at 15: −485
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Maokai Changes Against Vel'Koz

Choices Maokai players make noticeably more or less often in this matchup than in their other Support games.

  • Health PotionHealth Potion
    Health Potion + Health PotionStarting items
    Usually
    26.3%
    vs Vel'Koz
    45.2%
    +18.9 pts
  • Refillable PotionControl WardControl WardStealth Ward
    Refillable Potion + Control Ward + Control Ward + Stealth WardStarting items
    Usually
    under 0.5%
    vs Vel'Koz
    3.2%
    +3.2 pts
  • Null-Magic MantleHealth PotionHealth PotionStealth Ward
    Null-Magic Mantle + Health Potion + Health Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Vel'Koz
    3.2%
    +3.2 pts

Best Maokai Build vs Vel'Koz

Usual Maokai build (Support)

76.2% win rate · 21 games

Against Vel'Koz

Not enough matchup-specific build data: only 3 of 14 Maokai games against Vel'Koz carried a complete build, which is too few to recommend an item path from. Use Maokai's standard build instead.

  • Maokai usually completes Locket of the Iron Solari first, at 13.4 min (median of 21 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Maokai Runes vs Vel'Koz

Usual Maokai runes (Support)

AftershockAftershock
Resolve
Font of LifeBone PlatingUnflinching
Inspiration
Biscuit DeliveryCosmic Insight
Adaptive Force (offense)Health Scaling (flex)Health Scaling (defense)

51.5% win rate · 549 games

Against Vel'Koz

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Maokai draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Maokai matchup data for League of Legends patch 26.19. The table below shows Maokai's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Maokai build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Maokai Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Maokai vs Vel'Koz FAQ - Patch 26.19

Who wins Maokai vs Vel'Koz?

Current data slightly favors Maokai, but the sample is too limited for a strong conclusion: Maokai wins 59.4% of 32 games (95% range 42.3–74.5%).

What is Maokai's win rate against Vel'Koz?

Maokai wins 59.4% of 32 Support games against Vel'Koz on patch 26.19 (95% range 42.3–74.5%). Based on both champions' overall Support win rates, 48.8% would be expected.

Does Maokai counter Vel'Koz?

Not clearly. Maokai wins 59.4% of 32 games against Vel'Koz, and the 95% range (42.3–74.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Maokai or Vel'Koz?

Vel'Koz usually wins the lane: 485 gold ahead of Maokai at 15 minutes on average (31 games with a 15-minute snapshot).

Does Maokai outscale Vel'Koz?

There are too few games of each length to tell yet.

When is Vel'Koz strongest against Maokai?

Vel'Koz is measurably ahead in: Lane (15 min).

What should Maokai build against Vel'Koz?

There are not enough games for a matchup-specific core, so use Maokai's usual Support core: Thornmail, Spirit Visage, Unending Despair. The biggest change against Vel'Koz: Health Potion + Health Potion (26.3% usually, 45.2% here).

What runes should Maokai use against Vel'Koz?

Use Maokai's usual Aftershock page (Resolve + Inspiration); there are too few games for a matchup-specific page.