
- Win Rate
- 51.7%
- Pick Rate
- 1.5%
- Ban Rate
- 1.0%
Rell Support Build: Items & Boots
- Patch
- 26.19
- Games
- 2,957
- Lane
- Support
- Tier
- All Tiers
- Last Updated
- Oct 10, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
The most-played Patch 26.19 Rell build is Mercury's Treads, Locket of the Iron Solari, Knight's Vow, Zeke's Convergence, Thornmail, Bandlepipes, Oracle Lens: 12.4% of games, 65.09% win rate. Below are the boots, first items, starting items and summoner spells players pick most, each with its own win rate and game count.
Select a Rell Build
Locket of the Iron Solari
Knight's Vow
Zeke's Convergence
Knight's Vow
Thornmail
Zeke's Convergence
Locket of the Iron Solari
Knight's Vow
Thornmail
Locket of the Iron Solari
Thornmail
Zeke's Convergence
Best Rell Build - Highest Win Rate Items
Full Build
Early Build Order
Top Summoner Spells

Flash + Ignite62.4%Win Rate68.7%Pick Rate
Heal + Flash68.2%Win Rate16.0%Pick Rate
Build Stats
This Rell build focuses on a balanced mix of offense and defense. Build the core items first for your power spike, then adapt with situational items based on enemy team composition.
The core items for this Rell build are Locket of the Iron Solari, Knight's Vow, and Zeke's Convergence. This item combination achieves a 65.1% win rate across 275 matches analyzed.
At full build, Rell gains a total of 1050 Health, 190 Armor, and 95 MR, giving a strong power profile for a balanced playstyle.
The most popular starting items for Rell are Health Potion, Health Potion, Stealth Ward with a 63.3% win rate and 47.2% pick rate.
- Locket of the Iron Solari S Tier

Locket of the Iron Solari
2,20053.50%Win Rate+1.79%WR Diff55.06%Pick Rate - Knight's Vow S Tier

Knight's Vow
2,30059.87%Win Rate+8.16%WR Diff26.55%Pick Rate - Zeke's Convergence S Tier

Zeke's Convergence
2,20054.09%Win Rate+2.38%WR Diff64.96%Pick Rate
Theorycraft Your Next Rell Build
Test any item combination — even off-meta — against thousands of real Rell matches. See win rate, KDA, damage, and every item's real impact before you ever lock in.
- Any item combo — even off-meta
- Thousands of real matches
- Win rate by rank & game length

Rell players complete Locket of the Iron Solari first in 35% of games, winning 53.6% of them. The median first item is finished at 12:54 (25th to 75th percentile: 11:12 to 14:48).
First item
| Build | Win Rate | Pick Rate | Done at | Games |
|---|---|---|---|---|
| 53.6% | 34.9% | 12:54 | 968 | |
| 51.9% | 49.6% | 12:54 | 1,373 | |
| 54.7% | 1.9% | 13:42 | 53 |
First two items
| Build | Win Rate | Pick Rate | Done at | Games |
|---|---|---|---|---|
| 62.3% | 6.1% | 22:00 | 146 | |
| 66.1% | 2.5% | 22:42 | 59 | |
| 58.4% | 10.7% | 22:06 | 255 |
Three-item core
| Build | Win Rate | Pick Rate | Done at | Games |
|---|---|---|---|---|
| 66.0% | 7.8% | 27:54 | 100 | |
| 74.1% | 2.1% | 30:00 | 27 | |
| 67.8% | 4.6% | 28:36 | 59 |
Stages keep purchase order, so "A then B" and "B then A" are counted separately. Completion time is the minute the last item of the stage was bought. Boots are tracked separately.
Rell players max W > E > Q in 74% of games, winning 53.1% of the 2,087 games that followed that order. The grid shows the most common ability at every level.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 2 | 3 | 4 | 5 | |||||||||||||
| W | 1 | 2 | 3 | 4 | 5 | |||||||||||||
| E | 1 | 2 | 3 | 4 | 5 | |||||||||||||
| R | 1 | 2 | 3 |
- W > Q > E: 19% of games, 48.8% win rate
- Q > W > E: 5% of games, 50.0% win rate
- Thornmail S Tier

Thornmail
2,45054.69%Win Rate+2.98%WR Diff31.35%Pick Rate - Bandlepipes S Tier

Bandlepipes
2,30058.65%Win Rate+6.94%WR Diff13.49%Pick Rate
- Mercury's Treads S Tier

Mercury's Treads
1,25053.12%Win Rate+1.41%WR Diff20.05%Pick Rate
- Oracle Lens S Tier

Oracle Lens
052.02%Win Rate+0.31%WR Diff90.23%Pick Rate
Combined statistics from all items in this Rell build.
Magic Resistance:95
Movement Speed:45
Armor:190
Health:1050
Build Comparison
This Rell durable frontliner build is optimized for players looking to maximize their impact in League of Legends. Its 65.1% win rate comes from only 275 games, so treat it as an observation rather than a proven edge. The build's key strengths include strong physical damage mitigation, excellent magic damage resistance, and substantial health pool for survivability. This tanky Rell build works best when your team lacks frontline presence. You can absorb damage and create opportunities for your carries to deal damage. The armor in this build makes it effective against AD-heavy enemy compositions with champions like assassins or marksmen. This build's moderate gold investment allows Rell to spike earlier in the game. Prioritize completing Locket of the Iron Solari, Knight's Vow, and Zeke's Convergence to maximize your mid-game impact. For optimal results with this Rell build, focus on proper itemization timing, positioning in teamfights, and adapting your situational items based on the specific challenges each game presents.
Strengths
- Strong physical damage mitigation
- Excellent magic damage resistance
- Substantial health pool for survivability
Champions with Similar Builds to Rell
Rell Support Boots, Starting Items & Summoner Spells (Patch 26.19)
2,834 gamesMost Rell Support players rush Zeke's Convergence first (50% of games), finished at a median of 12.9 minutes. Plated Steelcaps are the usual boots (56%). The standard summoner spells are Flash + Ignite (63%). The game usually starts with Health Potion + Health Potion + Stealth Ward.
Rell boots
Rell starting items
Rell summoner spells
| Option | Players | Win Rate | Games |
|---|---|---|---|
| 63.0% | 51.6% | 1,786 | |
| 23.4% | 53.0% | 662 | |
| 12.5% | 52.0% | 354 |
Every option is listed with its own pick rate, win rate and game count from ranked games this patch. Options under 40 games are left out.
Rell First Item and Core Build Timing
Which item Rell players finish first and which three-item core they build, with the median completion minute and the middle 50% of games — the timing to beat if you want to spike before your opponent.
First completed item
Every Rell Support Item by Win Rate
The completed items Rell players build most this patch, with the share of games each one appears in and its win rate. Situational items sit low in pick rate for a reason — read the win rate next to the game count.
Rell Build Planner
Plan a build
Start from Rell's most common core and swap items to see the total gold and stats. When your picks contain a three-item core players actually build, its recorded win rate shows up.
This core is in our ranked data: 66% win rate over 100 games.
- Health
- 700
- Armor
- 120
- Magic Resist
- 55
- Ability Haste
- 30
- Move Speed
- 45








