Seraphine, League of Legends champion
Win Rate
51.3%
Pick Rate
6.2%
Ban Rate
18.3%

Seraphinevs Ivern

Seraphine A TierSupportMage
Patch26.19
Games5,604
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Seraphine vs Ivern is a decisive matchup in LoL patch 26.19. Seraphine wins with a 63.6% win rate (+27.3%) over Ivern based on 11 games. Seraphine holds the advantage in both the early and late game. Below you'll find the best Seraphine build, runes, laning stats, and strategies for the Seraphine vs Ivern matchup.

Seraphine Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Seraphine performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Seraphine
Seraphine
59.1%
VS
Ivern
40.9%
Ivern

Who wins Seraphine vs Ivern?

Slight Seraphine edgeLow confidence

Seraphine wins 59.1% of these games. With this many games the true rate is most likely between 38.7% and 76.7% (95% range).

Expected
55.4%
From both champions' overall Support win rates
Matchup effect
+3.7 pts
Observed minus expected
Sample
22 games
Lane: Support
vs patch 26.18
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Seraphine wins 59.1% of 22 games (95% range 38.7–76.7%).
  • Both champions' overall Support win rates predict 55.4% for Seraphine; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Seraphine players pick Tenacity and Slow Resist (defense) far more often against Ivern: 3.7% of their other Support games, 22.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Seraphine and Ivern played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Seraphine's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Seraphine vs Ivern Laning Stats

SeraphineIvern

Only 22 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

1.7
CS / min
1.2
535
DMG / min
370
10,020
Gold / game
9,102
239
Heal / min
131
318
DMG Mitigated / min
478
1.3
CC / min
1.9

Seraphine vs Ivern Win Rate by Game Length

Seraphine's win rate against Ivern by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
2 games
Too few games
25–30 min
5 games
Too few games
30–35 min
7 games
Too few games
35+ min
5 games
Seraphine vs Ivern95% rangeSeraphine usual (Support)

No game length stands out: Seraphine's results against Ivern in short and long games are within the margin of error of each other.

Seraphine vs Ivern Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Seraphine Changes Against Ivern

Choices Seraphine players make noticeably more or less often in this matchup than in their other Support games.

  • Tenacity and Slow Resist (defense)
    Tenacity and Slow Resist (defense)Stat shard
    Usually
    3.7%
    vs Ivern
    22.7%
    +19.0 pts
  • Health (defense)
    Health (defense)Stat shard
    Usually
    86.3%
    vs Ivern
    68.2%
    −18.1 pts
  • Move Speed (flex)
    Move Speed (flex)Stat shard
    Usually
    4.3%
    vs Ivern
    13.6%
    +9.3 pts
  • Taste of Blood
    Usually
    1.2%
    vs Ivern
    9.1%
    +7.9 pts
  • Jack Of All Trades
    Usually
    1.2%
    vs Ivern
    9.1%
    +7.9 pts
  • Deathfire Touch
    Usually
    1.6%
    vs Ivern
    9.1%
    +7.5 pts
  • Grisly Mementos
    Usually
    2.2%
    vs Ivern
    9.1%
    +6.9 pts
  • Horizon Focus
    Usually
    under 0.5%
    vs Ivern
    4.5%
    +4.5 pts

Best Seraphine Build vs Ivern

Usual Seraphine build (Support)

81.8% win rate · 22 games

Against Ivern

Not enough matchup-specific build data: only 2 of 12 Seraphine games against Ivern carried a complete build, which is too few to recommend an item path from. Use Seraphine's standard build instead.

  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Seraphine Runes vs Ivern

Usual Seraphine runes (Support)

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
Font of LifeRevitalize
Ability Haste (offense)Adaptive Force (flex)Health (defense)

51.7% win rate · 3,942 games

Against Ivern

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Seraphine draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Seraphine matchup data for League of Legends patch 26.19. The table below shows Seraphine's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Seraphine build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Seraphine Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Seraphine vs Ivern FAQ - Patch 26.19

Who wins Seraphine vs Ivern?

Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Seraphine wins 59.1% of 22 games (95% range 38.7–76.7%).

What is Seraphine's win rate against Ivern?

Seraphine wins 59.1% of 22 Support games against Ivern on patch 26.19 (95% range 38.7–76.7%). Based on both champions' overall Support win rates, 55.4% would be expected.

Does Seraphine counter Ivern?

Not clearly. Seraphine wins 59.1% of 22 games against Ivern, and the 95% range (38.7–76.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Seraphine or Ivern?

There are not enough games with a 15-minute snapshot yet (22) to say who wins lane.

Does Seraphine outscale Ivern?

There are too few games of each length to tell yet.

When is Ivern strongest against Seraphine?

On current data there is no stage of the game where Ivern is ahead of Seraphine beyond the margin of error.

What should Seraphine build against Ivern?

There are not enough games for a matchup-specific core, so use Seraphine's usual Support core: Luden's Echo, Liandry's Torment, Imperial Mandate. The biggest change against Ivern: Horizon Focus (under 0.5% usually, 4.5% here).

What runes should Seraphine use against Ivern?

Use Seraphine's usual Summon Aery page (Sorcery + Resolve); there are too few games for a matchup-specific page. The biggest change against Ivern: Tenacity and Slow Resist (defense) (3.7% usually, 22.7% here).