Vi - League of Legends Champion
Win Rate
49.6%
Pick Rate
2.1%
Ban Rate
0.7%

Vivs Nunu & Willump

Vi C TierFighterAssassin
Patch26.19
Games1,913
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Vi vs Nunu & Willump is a decisive matchup in LoL patch 26.19. Vi wins with a 52.9% win rate (+5.9%) over Nunu & Willump based on 17 games. Vi holds the advantage in both the early and late game. Below you'll find the best Vi build, runes, laning stats, and strategies for the Vi vs Nunu & Willump matchup.

Vi Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Vi performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Vi
Vi
57.5%
VS
Nunu & Willump
42.5%
Nunu & Willump

Who wins Vi vs Nunu & Willump?

Slight Vi edgeLow confidence

Vi wins 57.5% of these games. With this many games the true rate is most likely between 42.2% and 71.5% (95% range).

Expected
49.2%
From both champions' overall Jungle win rates
Matchup effect
+8.3 pts
Observed minus expected
Sample
40 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Vi, but the sample is too limited for a strong conclusion: Vi wins 57.5% of 40 games (95% range 42.2–71.5%).
  • Both champions' overall Jungle win rates predict 49.2% for Vi; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 229, within the margin of error (39 games).
  • Vi players pick Scorchclaw Pup far more often against Nunu & Willump: 8.4% of their other Jungle games, 25.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Vi and Nunu & Willump played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Vi's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Vi vs Nunu & Willump Laning Stats

ViNunu & Willump

At 15 minutes

Gold difference
+229
Within the margin of error
95% range −107 to +565
XP difference
+385
Vi ahead
95% range +4 to +765
CS difference
+8.1
Vi ahead
95% range +1.9 to +14.4
2.44
Kills before 15 min
2.49
2.03
Deaths before 15 min
2.59
0.15
Solo kills before 15 min
0.10
2.5%
First blood
2.5%

Whole-game averages

0.8
CS / min
0.8
595
DMG / min
538
11,855
Gold / game
10,961
282
Heal / min
544
1,126
DMG Mitigated / min
918
1.0
CC / min
1.1

Vi vs Nunu & Willump Win Rate by Game Length

Vi's win rate against Nunu & Willump by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
8 games
Too few games
20–25 min
5 games
Too few games
25–30 min
12 games
Too few games
30–35 min
9 games
Too few games
35+ min
6 games
Vi vs Nunu & Willump95% rangeVi usual (Jungle)

No game length stands out: Vi's results against Nunu & Willump in short and long games are within the margin of error of each other.

Vi vs Nunu & Willump Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenVi gold at 15: +229
  2. First itemEvenVi: 0.3 min · Nunu & Willump: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Vi Changes Against Nunu & Willump

Choices Vi players make noticeably more or less often in this matchup than in their other Jungle games.

  • Scorchclaw Pup
    Scorchclaw PupStarting items
    Usually
    8.4%
    vs Nunu & Willump
    25.0%
    +16.6 pts
  • Precision
    PrecisionSecondary tree
    Usually
    41.5%
    vs Nunu & Willump
    57.5%
    +16.0 pts47.8% WR here
  • Scorchclaw PupOracle Lens
    Scorchclaw Pup + Oracle LensStarting items
    Usually
    0.7%
    vs Nunu & Willump
    5.0%
    +4.3 pts

Best Vi Build vs Nunu & Willump

Usual Vi build (Jungle)

91.7% win rate · 12 games

Against Nunu & Willump

Not enough matchup-specific build data: only 4 of 20 Vi games against Nunu & Willump carried a complete build, which is too few to recommend an item path from. Use Vi's standard build instead.

  • Vi usually completes Scorchclaw Pup first, at 0.3 min (median of 22 games).
  • Nunu & Willump usually completes Gustwalker Hatchling first, at 0.2 min (median of 36 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Vi Runes vs Nunu & Willump

Usual Vi runes (Jungle)

Hail of BladesHail of Blades
Domination
Sudden ImpactGrisly MementosRelentless Hunter
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

49.7% win rate · 1,112 games

Against Nunu & Willump

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Vi draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Vi matchup data for League of Legends patch 26.19. The table below shows Vi's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Vi build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Vi Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Vi vs Nunu & Willump FAQ - Patch 26.19

Who wins Vi vs Nunu & Willump?

Current data slightly favors Vi, but the sample is too limited for a strong conclusion: Vi wins 57.5% of 40 games (95% range 42.2–71.5%).

What is Vi's win rate against Nunu & Willump?

Vi wins 57.5% of 40 Jungle games against Nunu & Willump on patch 26.19 (95% range 42.2–71.5%). Based on both champions' overall Jungle win rates, 49.2% would be expected.

Does Vi counter Nunu & Willump?

Not clearly. Vi wins 57.5% of 40 games against Nunu & Willump, and the 95% range (42.2–71.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Vi or Nunu & Willump?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 229, within the margin of error (39 games).

Does Vi outscale Nunu & Willump?

There are too few games of each length to tell yet.

When is Nunu & Willump strongest against Vi?

On current data there is no stage of the game where Nunu & Willump is ahead of Vi beyond the margin of error.

What should Vi build against Nunu & Willump?

There are not enough games for a matchup-specific core, so use Vi's usual Jungle core: Voltaic Cyclosword, The Collector, Infinity Edge. The biggest change against Nunu & Willump: Scorchclaw Pup (8.4% usually, 25.0% here).

What runes should Vi use against Nunu & Willump?

Use Vi's usual Hail of Blades page (Domination + Precision); there are too few games for a matchup-specific page. The biggest change against Nunu & Willump: Precision (41.5% usually, 57.5% here).