
- Win Rate
- 49.8%
- Pick Rate
- 5.0%
Hail of Blades vs Lethal Tempo vs Conqueror
- Patch
- 26.19
- Games with rune
- 22,489
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 5, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
No more than 3s can elapse between attacks or this effect will end.
Cooldown: 10s.
On-Hit Damage: 2 - 20 (+0.12 bonus AD, +0.1 AP) damage.
Allows you to temporarily exceed the Attack Speed limit.
- Rune tree
- Domination · Keystone
- Cooldown
- 10s
- Win Rate
- 49.8%+0.6 vs row avg
- Pick Rate
- 5.0%
- Best champion
- Briar · 53.9%
- Most played by
- Cho'Gath
Hail of Blades vs alternatives
Patch 26.19 · All ranksOnly one keystone fits on a rune page. Here is Hail of Blades against the 6 keystones players most often take instead, on the same champions and overall.
On the same champions, Hail of Blades and Lethal Tempo are within 0.5 points of each other (28 shared champion-lanes), so pick by playstyle. Lethal Tempo is a keystone from another tree, so switching also changes your primary tree.
Hail of Blades vs Lethal Tempo on the same champions
| Champion | Hail of Blades | Lethal Tempo | Δ WR |
|---|---|---|---|
| 50.8% 5,007 | 50.7% 3,852 | +0.1 | |
| 50.0% 2,803 | 50.6% 1,320 | −0.6 | |
| 50.5% 2,058 | 53.7% 1,365 | −3.2 | |
| 50.2% 261 | 49.4% 362 | +0.7 | |
| 47.2% 144 | 51.3% 8,583 | −4.1 | |
| 53.9% 1,507 | 54.1% 122 | −0.2 | |
| 54.4% 114 | 50.6% 8,135 | +3.8 | |
| 36.8% 114 | 49.2% 1,759 | −12.4 | |
| 47.3% 91 | 49.6% 11,923 | −2.3 | |
| 47.4% 230 | 48.8% 129 | −1.4 | |
| 47.5% 80 | 50.6% 4,593 | −3.1 | |
| 43.0% 79 | 50.3% 9,999 | −7.3 |
By lane
| Lane | Hail of Blades | Lethal Tempo |
|---|---|---|
| Top | 49.9% 3,072 | 50.5% 11,168 |
| Jungle | 50.5% 12,431 | 51.3% 7,769 |
| Mid | 49.4% 2,655 | 51.3% 8,299 |
| ADC | 46.0% 644 | 50.5% 46,929 |
| Support | 48.2% 3,680 | 40.2% 393 |
By game length
Per-minute stats
| Stat | Hail of Blades | Lethal Tempo |
|---|---|---|
| Damage to champions | 739 | 861 |
| Healing | 362 | 247 |
| Damage mitigated | 890 | 663 |
| Objective damage | 666 | 544 |
| Kills | 0.271 | 0.265 |
| Deaths | 0.227 | 0.236 |
Played by the same champions, Hail of Blades comes out 0.9 points ahead of Conqueror (30 shared champion-lanes). Conqueror is a keystone from another tree, so switching also changes your primary tree.
Hail of Blades vs Conqueror on the same champions
| Champion | Hail of Blades | Conqueror | Δ WR |
|---|---|---|---|
| 51.3% 4,070 | 49.4% 4,096 | +1.9 | |
| 50.0% 2,803 | 50.0% 1,577 | ±0.0 | |
| 49.6% 1,576 | 48.1% 2,012 | +1.4 | |
| 52.4% 580 | 47.2% 934 | +5.2 | |
| 52.6% 439 | 49.9% 1,392 | +2.7 | |
| 47.2% 369 | 50.0% 1,541 | −2.8 | |
| 47.4% 230 | 53.4% 5,394 | −6.0 | |
| 48.7% 277 | 49.6% 528 | −0.9 | |
| 53.9% 1,507 | 53.5% 127 | +0.3 | |
| 50.0% 130 | 51.5% 518 | −1.5 | |
| 38.5% 91 | 48.3% 4,575 | −9.8 | |
| 50.6% 77 | 50.4% 5,337 | +0.2 |
By lane
| Lane | Hail of Blades | Conqueror |
|---|---|---|
| Top | 49.9% 3,072 | 49.6% 26,544 |
| Jungle | 50.5% 12,431 | 50.2% 26,315 |
| Mid | 49.4% 2,655 | 49.5% 5,893 |
| ADC | 46.0% 644 | 49.3% 4,758 |
| Support | 48.2% 3,680 | 47.2% 1,700 |
By game length
Per-minute stats
| Stat | Hail of Blades | Conqueror |
|---|---|---|
| Damage to champions | 739 | 790 |
| Healing | 362 | 390 |
| Damage mitigated | 890 | 1,098 |
| Objective damage | 666 | 607 |
| Kills | 0.271 | 0.238 |
| Deaths | 0.227 | 0.218 |
Played by the same champions, Hail of Blades comes out 1.7 points ahead of Press the Attack (29 shared champion-lanes). Press the Attack is a keystone from another tree, so switching also changes your primary tree.
Hail of Blades vs Press the Attack on the same champions
| Champion | Hail of Blades | Press the Attack | Δ WR |
|---|---|---|---|
| 53.9% 1,507 | 51.2% 4,451 | +2.7 | |
| 52.4% 580 | 47.2% 1,244 | +5.2 | |
| 47.4% 230 | 49.0% 1,341 | −1.6 | |
| 47.2% 144 | 50.3% 1,380 | −3.1 | |
| 52.6% 439 | 44.4% 153 | +8.2 | |
| 51.3% 4,070 | 50.4% 115 | +0.9 | |
| 47.5% 80 | 52.2% 1,376 | −4.7 | |
| 43.0% 79 | 46.3% 1,707 | −3.3 | |
| 47.3% 91 | 47.5% 314 | −0.2 | |
| 50.0% 2,803 | 42.2% 64 | +7.8 | |
| 53.9% 89 | 52.1% 194 | +1.9 | |
| 38.6% 57 | 53.5% 1,068 | −14.9 |
By lane
| Lane | Hail of Blades | Press the Attack |
|---|---|---|
| Top | 49.9% 3,072 | 52.0% 8,936 |
| Jungle | 50.5% 12,431 | 50.9% 9,683 |
| Mid | 49.4% 2,655 | 48.0% 2,913 |
| ADC | 46.0% 644 | 48.9% 12,398 |
| Support | 48.2% 3,680 | 46.5% 1,673 |
By game length
Per-minute stats
| Stat | Hail of Blades | Press the Attack |
|---|---|---|
| Damage to champions | 739 | 834 |
| Healing | 362 | 311 |
| Damage mitigated | 890 | 796 |
| Objective damage | 666 | 578 |
| Kills | 0.271 | 0.258 |
| Deaths | 0.227 | 0.229 |
Played by the same champions, Hail of Blades comes out 1.0 points ahead of Dark Harvest (16 shared champion-lanes). Hail of Blades and Dark Harvest share a row, so it is a straight either-or choice.
Hail of Blades vs Dark Harvest on the same champions
| Champion | Hail of Blades | Dark Harvest | Δ WR |
|---|---|---|---|
| 47.9% 3,315 | 47.3% 1,462 | +0.7 | |
| 52.8% 288 | 50.0% 3,447 | +2.8 | |
| 49.9% 2,869 | 47.6% 126 | +2.3 | |
| 50.6% 77 | 49.6% 5,126 | +1.1 | |
| 43.1% 288 | 52.8% 89 | −9.8 | |
| 50.0% 2,803 | 51.5% 66 | −1.5 | |
| 47.3% 91 | 38.3% 149 | +9.0 | |
| 48.4% 4,865 | 48.9% 47 | −0.5 | |
| 50.0% 70 | 47.1% 104 | +2.9 | |
| 59.6% 47 | 41.7% 72 | +17.9 | |
| 34.5% 55 | 58.6% 58 | −24.1 | |
| 54.5% 44 | 39.3% 56 | +15.3 |
By lane
| Lane | Hail of Blades | Dark Harvest |
|---|---|---|
| Top | 49.9% 3,072 | 50.0% 650 |
| Jungle | 50.5% 12,431 | 48.7% 10,806 |
| Mid | 49.4% 2,655 | 48.2% 2,596 |
| ADC | 46.0% 644 | 48.0% 2,710 |
| Support | 48.2% 3,680 | 49.6% 3,713 |
By game length
Per-minute stats
| Stat | Hail of Blades | Dark Harvest |
|---|---|---|
| Damage to champions | 739 | 796 |
| Healing | 362 | 269 |
| Damage mitigated | 890 | 550 |
| Objective damage | 666 | 576 |
| Kills | 0.271 | 0.250 |
| Deaths | 0.227 | 0.224 |
On the same champions, Hail of Blades and Grasp of the Undying are within 0.5 points of each other (15 shared champion-lanes), so pick by playstyle. Grasp of the Undying is a keystone from another tree, so switching also changes your primary tree.
Hail of Blades vs Grasp of the Undying on the same champions
| Champion | Hail of Blades | Grasp of the Undying | Δ WR |
|---|---|---|---|
| 52.0% 1,540 | 53.1% 2,147 | −1.1 | |
| 52.4% 5,424 | 52.1% 459 | +0.3 | |
| 52.4% 580 | 50.4% 462 | +2.0 | |
| 50.5% 2,058 | 46.1% 228 | +4.4 | |
| 47.4% 230 | 47.4% 970 | ±0.0 | |
| 47.2% 369 | 44.7% 338 | +2.5 | |
| 41.0% 937 | 43.4% 122 | −2.5 | |
| 54.4% 114 | 47.7% 486 | +6.6 | |
| 52.8% 373 | 61.7% 115 | −8.9 | |
| 50.8% 59 | 49.3% 2,613 | +1.6 | |
| 61.4% 57 | 47.1% 1,053 | +14.3 | |
| 49.2% 128 | 50.5% 93 | −1.3 |
By lane
| Lane | Hail of Blades | Grasp of the Undying |
|---|---|---|
| Top | 49.9% 3,072 | 50.6% 17,633 |
| Jungle | 50.5% 12,431 | 48.0% 1,020 |
| Mid | 49.4% 2,655 | 49.4% 1,094 |
| ADC | 46.0% 644 | 50.4% 254 |
| Support | 48.2% 3,680 | 49.5% 2,323 |
By game length
Per-minute stats
| Stat | Hail of Blades | Grasp of the Undying |
|---|---|---|
| Damage to champions | 739 | 788 |
| Healing | 362 | 340 |
| Damage mitigated | 890 | 1,605 |
| Objective damage | 666 | 397 |
| Kills | 0.271 | 0.172 |
| Deaths | 0.227 | 0.203 |
Played by the same champions, Hail of Blades comes out 2.6 points ahead of Fleet Footwork (7 shared champion-lanes). Fleet Footwork is a keystone from another tree, so switching also changes your primary tree.
Hail of Blades vs Fleet Footwork on the same champions
| Champion | Hail of Blades | Fleet Footwork | Δ WR |
|---|---|---|---|
| 54.4% 114 | 51.1% 1,731 | +3.3 | |
| 47.3% 91 | 49.3% 2,523 | −2.0 | |
| 50.0% 130 | 39.4% 132 | +10.6 | |
| 50.6% 77 | 50.5% 331 | +0.2 | |
| 47.4% 230 | 41.5% 65 | +5.9 | |
| 47.4% 38 | 47.5% 1,194 | −0.1 | |
| 54.5% 44 | 56.1% 41 | −1.6 |
By lane
| Lane | Hail of Blades | Fleet Footwork |
|---|---|---|
| Top | 49.9% 3,072 | 49.3% 4,005 |
| Jungle | 50.5% 12,431 | 50.9% 3,730 |
| Mid | 49.4% 2,655 | 50.7% 2,663 |
| ADC | 46.0% 644 | 49.5% 6,812 |
| Support | 48.2% 3,680 | 46.2% 563 |
By game length
Per-minute stats
| Stat | Hail of Blades | Fleet Footwork |
|---|---|---|
| Damage to champions | 739 | 795 |
| Healing | 362 | 351 |
| Damage mitigated | 890 | 820 |
| Objective damage | 666 | 522 |
| Kills | 0.271 | 0.236 |
| Deaths | 0.227 | 0.204 |
Same-champion difference: for every champion and lane with 30+ games on both runes, the win-rate gap, weighted by the smaller sample. This removes the bias of each rune's champion mix.
Hail of Blades and its alternatives
All candidates at a glance. The same-champion column shows how each alternative does against Hail of Blades on the champions that take both.
| Rune | Win Rate | Pick Rate | vs this rune (same champions) | Shared champions |
|---|---|---|---|---|
| 49.8% | 5.0% | — | — | |
| 50.6% | 16.4% | +0.5 | 28 | |
| 49.7% | 14.4% | −0.9 | 30 | |
| 50.0% | 7.8% | −1.7 | 29 | |
| 48.8% | 4.5% | −1.0 | 16 | |
| 50.3% | 4.9% | −0.5 | 15 | |
| 49.8% | 3.9% | −2.6 | 7 |
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Hail of Blades vs other runes – Patch 26.19
Hail of Blades vs Lethal Tempo: which is better?
On the same champions, Hail of Blades and Lethal Tempo are within 0.5 points of each other (28 shared champion-lanes), so pick by playstyle. Across all games: Hail of Blades 49.8%, Lethal Tempo 50.6%. Lethal Tempo is a keystone from another tree, so switching also changes your primary tree.
Hail of Blades vs Conqueror: which is better?
On the same champions, Hail of Blades wins 0.9 points more often than Conqueror across 30 champion-lane pairs. Across all games: Hail of Blades 49.8%, Conqueror 49.7%. Conqueror is a keystone from another tree, so switching also changes your primary tree.
Hail of Blades vs Press the Attack: which is better?
On the same champions, Hail of Blades wins 1.7 points more often than Press the Attack across 29 champion-lane pairs. Across all games: Hail of Blades 49.8%, Press the Attack 50.0%. Press the Attack is a keystone from another tree, so switching also changes your primary tree.
Hail of Blades vs Dark Harvest: which is better?
On the same champions, Hail of Blades wins 1.0 points more often than Dark Harvest across 16 champion-lane pairs. Across all games: Hail of Blades 49.8%, Dark Harvest 48.8%. Hail of Blades and Dark Harvest share a row, so it is a straight either-or choice.