- Win Rate
- 49.2%
- Pick Rate
- 3.0%
Stormraider's Surge vs Conqueror vs Electrocute
- Patch
- 26.19
- Games with rune
- 13,662
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 5, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Cooldown: 20s - 10s
- Rune tree
- Sorcery · Keystone
- Cooldown
- 20–10s (by level)
- Win Rate
- 49.2%−1.0 vs row avg
- Pick Rate
- 3.0%
- Best champion
- Garen · 53.4%
- Most played by
- Hecarim
Stormraider's Surge vs alternatives
Patch 26.19 · All ranksOnly one keystone fits on a rune page. Here is Stormraider's Surge against the 6 keystones players most often take instead, on the same champions and overall.
Played by the same champions, Stormraider's Surge comes out 1.4 points ahead of Conqueror (32 shared champion-lanes). Conqueror is a keystone from another tree, so switching also changes your primary tree.
Stormraider's Surge vs Conqueror on the same champions
| Champion | Stormraider's Surge | Conqueror | Δ WR |
|---|---|---|---|
| 49.2% 2,558 | 48.3% 4,575 | +0.9 | |
| 53.4% 2,095 | 50.7% 5,123 | +2.8 | |
| 53.5% 757 | 50.4% 5,337 | +3.1 | |
| 48.1% 2,839 | 45.2% 765 | +2.9 | |
| 46.4% 1,004 | 48.0% 421 | −1.6 | |
| 51.7% 600 | 50.0% 240 | +1.7 | |
| 44.2% 1,023 | 45.2% 177 | −1.0 | |
| 50.5% 281 | 58.1% 253 | −7.6 | |
| 54.1% 122 | 47.2% 809 | +6.9 | |
| 43.3% 171 | 49.2% 189 | −5.9 | |
| 52.7% 91 | 48.6% 2,150 | +4.2 | |
| 46.2% 130 | 47.5% 255 | −1.3 |
By lane
| Lane | Stormraider's Surge | Conqueror |
|---|---|---|
| Top | 49.8% 5,064 | 49.6% 26,544 |
| Jungle | 49.1% 3,748 | 50.2% 26,315 |
| Mid | 49.3% 4,038 | 49.5% 5,893 |
| ADC | 48.4% 490 | 49.3% 4,758 |
| Support | 44.1% 311 | 47.2% 1,700 |
By game length
Per-minute stats
| Stat | Stormraider's Surge | Conqueror |
|---|---|---|
| Damage to champions | 784 | 790 |
| Healing | 395 | 390 |
| Damage mitigated | 1,001 | 1,098 |
| Objective damage | 518 | 607 |
| Kills | 0.221 | 0.238 |
| Deaths | 0.209 | 0.218 |
On the same champions, Stormraider's Surge wins 1.0 points more often than Electrocute across 27 champion-lane pairs. Electrocute is a keystone from another tree, so switching also changes your primary tree.
Stormraider's Surge vs Electrocute on the same champions
| Champion | Stormraider's Surge | Electrocute | Δ WR |
|---|---|---|---|
| 47.9% 1,287 | 49.8% 834 | −1.8 | |
| 52.2% 295 | 51.1% 3,102 | +1.1 | |
| 48.3% 841 | 55.9% 213 | −7.6 | |
| 43.3% 171 | 48.6% 5,058 | −5.3 | |
| 50.6% 615 | 43.6% 149 | +6.9 | |
| 54.7% 265 | 48.6% 148 | +6.1 | |
| 47.2% 180 | 47.9% 194 | −0.7 | |
| 53.3% 105 | 50.3% 833 | +3.0 | |
| 46.4% 1,004 | 48.8% 84 | −2.4 | |
| 50.5% 1,175 | 46.3% 80 | +4.2 | |
| 51.1% 190 | 41.1% 107 | +9.9 | |
| 53.5% 757 | 38.7% 75 | +14.8 |
By lane
| Lane | Stormraider's Surge | Electrocute |
|---|---|---|
| Top | 49.8% 5,064 | 48.3% 3,143 |
| Jungle | 49.1% 3,748 | 46.5% 5,303 |
| Mid | 49.3% 4,038 | 49.8% 29,025 |
| ADC | 48.4% 490 | 49.0% 1,013 |
| Support | 44.1% 311 | 48.1% 5,271 |
By game length
Per-minute stats
| Stat | Stormraider's Surge | Electrocute |
|---|---|---|
| Damage to champions | 784 | 825 |
| Healing | 395 | 205 |
| Damage mitigated | 1,001 | 553 |
| Objective damage | 518 | 345 |
| Kills | 0.221 | 0.262 |
| Deaths | 0.209 | 0.221 |
On the same champions, Stormraider's Surge and Deathfire Touch are within 0.4 points of each other (15 shared champion-lanes), so pick by playstyle. Stormraider's Surge and Deathfire Touch share a row, so it is a straight either-or choice.
Stormraider's Surge vs Deathfire Touch on the same champions
| Champion | Stormraider's Surge | Deathfire Touch | Δ WR |
|---|---|---|---|
| 52.8% 2,424 | 52.0% 1,274 | +0.9 | |
| 44.2% 1,023 | 47.7% 731 | −3.6 | |
| 51.2% 547 | 49.2% 323 | +2.0 | |
| 50.6% 178 | 48.7% 2,834 | +1.8 | |
| 47.2% 180 | 40.9% 399 | +6.4 | |
| 46.2% 130 | 47.9% 562 | −1.7 | |
| 47.5% 722 | 51.7% 87 | −4.2 | |
| 48.1% 235 | 49.1% 106 | −1.0 | |
| 51.1% 317 | 49.3% 67 | +1.9 | |
| 45.0% 782 | 45.5% 55 | −0.4 | |
| 55.8% 52 | 48.1% 293 | +7.6 | |
| 53.3% 105 | 58.7% 75 | −5.3 |
By lane
| Lane | Stormraider's Surge | Deathfire Touch |
|---|---|---|
| Top | 49.8% 5,064 | 49.0% 4,064 |
| Jungle | 49.1% 3,748 | 49.2% 669 |
| Mid | 49.3% 4,038 | 50.8% 9,903 |
| ADC | 48.4% 490 | 51.1% 5,011 |
| Support | 44.1% 311 | 48.9% 4,705 |
By game length
Per-minute stats
| Stat | Stormraider's Surge | Deathfire Touch |
|---|---|---|
| Damage to champions | 784 | 880 |
| Healing | 395 | 193 |
| Damage mitigated | 1,001 | 520 |
| Objective damage | 518 | 312 |
| Kills | 0.221 | 0.200 |
| Deaths | 0.209 | 0.216 |
Played by the same champions, Stormraider's Surge comes out 2.2 points ahead of Dark Harvest (11 shared champion-lanes). Dark Harvest is a keystone from another tree, so switching also changes your primary tree.
Stormraider's Surge vs Dark Harvest on the same champions
| Champion | Stormraider's Surge | Dark Harvest | Δ WR |
|---|---|---|---|
| 53.5% 757 | 49.6% 5,126 | +3.9 | |
| 50.6% 615 | 46.9% 2,038 | +3.7 | |
| 48.3% 841 | 47.8% 1,011 | +0.5 | |
| 53.3% 105 | 49.7% 165 | +3.6 | |
| 52.9% 244 | 52.5% 80 | +0.4 | |
| 49.3% 69 | 52.5% 459 | −3.2 | |
| 64.5% 62 | 49.2% 1,082 | +15.3 | |
| 47.9% 1,287 | 55.4% 56 | −7.4 | |
| 41.7% 48 | 47.6% 382 | −6.0 | |
| 43.3% 171 | 48.9% 47 | −5.7 | |
| 50.0% 52 | 60.9% 64 | −10.9 |
By lane
| Lane | Stormraider's Surge | Dark Harvest |
|---|---|---|
| Top | 49.8% 5,064 | 50.0% 650 |
| Jungle | 49.1% 3,748 | 48.7% 10,806 |
| Mid | 49.3% 4,038 | 48.2% 2,596 |
| ADC | 48.4% 490 | 48.0% 2,710 |
| Support | 44.1% 311 | 49.6% 3,713 |
By game length
Per-minute stats
| Stat | Stormraider's Surge | Dark Harvest |
|---|---|---|
| Damage to champions | 784 | 796 |
| Healing | 395 | 269 |
| Damage mitigated | 1,001 | 550 |
| Objective damage | 518 | 576 |
| Kills | 0.221 | 0.250 |
| Deaths | 0.209 | 0.224 |
On the same champions, Stormraider's Surge wins 1.0 points more often than Lethal Tempo across 4 champion-lane pairs. Lethal Tempo is a keystone from another tree, so switching also changes your primary tree.
Stormraider's Surge vs Lethal Tempo on the same champions
| Champion | Stormraider's Surge | Lethal Tempo | Δ WR |
|---|---|---|---|
| 54.1% 122 | 50.1% 3,146 | +4.0 | |
| 48.5% 66 | 50.1% 3,713 | −1.7 | |
| 51.6% 62 | 56.8% 1,740 | −5.2 | |
| 57.1% 70 | 48.9% 45 | +8.3 |
By lane
| Lane | Stormraider's Surge | Lethal Tempo |
|---|---|---|
| Top | 49.8% 5,064 | 50.5% 11,168 |
| Jungle | 49.1% 3,748 | 51.3% 7,769 |
| Mid | 49.3% 4,038 | 51.3% 8,299 |
| ADC | 48.4% 490 | 50.5% 46,929 |
| Support | 44.1% 311 | 40.2% 393 |
By game length
Per-minute stats
| Stat | Stormraider's Surge | Lethal Tempo |
|---|---|---|
| Damage to champions | 784 | 861 |
| Healing | 395 | 247 |
| Damage mitigated | 1,001 | 663 |
| Objective damage | 518 | 544 |
| Kills | 0.221 | 0.265 |
| Deaths | 0.209 | 0.236 |
On the same champions, Stormraider's Surge and First Strike are within 0.3 points of each other (11 shared champion-lanes), so pick by playstyle. First Strike is a keystone from another tree, so switching also changes your primary tree.
Stormraider's Surge vs First Strike on the same champions
| Champion | Stormraider's Surge | First Strike | Δ WR |
|---|---|---|---|
| 50.6% 615 | 50.1% 2,177 | +0.5 | |
| 50.6% 178 | 52.5% 484 | −1.9 | |
| 53.3% 105 | 52.4% 2,771 | +1.0 | |
| 51.1% 190 | 55.2% 143 | −4.2 | |
| 52.7% 91 | 50.7% 671 | +2.1 | |
| 65.3% 72 | 51.7% 315 | +13.5 | |
| 46.4% 1,004 | 49.1% 53 | −2.6 | |
| 44.6% 56 | 52.5% 139 | −7.9 | |
| 48.3% 841 | 70.6% 34 | −22.3 | |
| 67.7% 31 | 51.1% 1,385 | +16.6 | |
| 55.8% 52 | 45.2% 62 | +10.6 |
By lane
| Lane | Stormraider's Surge | First Strike |
|---|---|---|
| Top | 49.8% 5,064 | 47.7% 974 |
| Jungle | 49.1% 3,748 | 49.4% 3,809 |
| Mid | 49.3% 4,038 | 51.2% 5,801 |
| ADC | 48.4% 490 | 50.2% 5,754 |
| Support | 44.1% 311 | 49.6% 708 |
By game length
Per-minute stats
| Stat | Stormraider's Surge | First Strike |
|---|---|---|
| Damage to champions | 784 | 886 |
| Healing | 395 | 190 |
| Damage mitigated | 1,001 | 484 |
| Objective damage | 518 | 489 |
| Kills | 0.221 | 0.263 |
| Deaths | 0.209 | 0.215 |
Same-champion difference: for every champion and lane with 30+ games on both runes, the win-rate gap, weighted by the smaller sample. This removes the bias of each rune's champion mix.
Stormraider's Surge and its alternatives
All candidates at a glance. The same-champion column shows how each alternative does against Stormraider's Surge on the champions that take both.
| Rune | Win Rate | Pick Rate | vs this rune (same champions) | Shared champions |
|---|---|---|---|---|
| 49.2% | 3.0% | — | — | |
| 49.7% | 14.4% | −1.4 | 32 | |
| 49.1% | 9.6% | −1.0 | 27 | |
| 50.1% | 5.4% | −0.4 | 15 | |
| 48.8% | 4.5% | −2.2 | 11 | |
| 50.6% | 16.4% | −1.0 | 4 | |
| 50.2% | 3.8% | −0.3 | 11 |
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Stormraider's Surge vs other runes – Patch 26.19
Stormraider's Surge vs Conqueror: which is better?
On the same champions, Stormraider's Surge wins 1.4 points more often than Conqueror across 32 champion-lane pairs. Across all games: Stormraider's Surge 49.2%, Conqueror 49.7%. Conqueror is a keystone from another tree, so switching also changes your primary tree.
Stormraider's Surge vs Electrocute: which is better?
On the same champions, Stormraider's Surge wins 1.0 points more often than Electrocute across 27 champion-lane pairs. Across all games: Stormraider's Surge 49.2%, Electrocute 49.1%. Electrocute is a keystone from another tree, so switching also changes your primary tree.
Stormraider's Surge vs Deathfire Touch: which is better?
On the same champions, Stormraider's Surge and Deathfire Touch are within 0.4 points of each other (15 shared champion-lanes), so pick by playstyle. Across all games: Stormraider's Surge 49.2%, Deathfire Touch 50.1%. Stormraider's Surge and Deathfire Touch share a row, so it is a straight either-or choice.
Stormraider's Surge vs Dark Harvest: which is better?
On the same champions, Stormraider's Surge wins 2.2 points more often than Dark Harvest across 11 champion-lane pairs. Across all games: Stormraider's Surge 49.2%, Dark Harvest 48.8%. Dark Harvest is a keystone from another tree, so switching also changes your primary tree.