Permafrost interactive world map
The game's own 4096-pixel journal map with 4,108 markers placed from the world files: 3 traders, 6 fast-travel points, 11 animal spawns, 96 cold zones, 1,966 loot containers and 1,381 resource nodes. Toggle each layer above the map.
World map
Game data
The map is the game's own journal texture; every marker is a placed actor read from the Early Access world files. Open the full-resolution image
Data: Permafrost game files, build 0.44.2.4634-milestone. Rebuilt whenever the game updates. How we source this
Pin your own Permafrost map
Add your own pins on top of the map's markers: your base, caches, ore runs, hunting spots and danger zones, with notes and links to items and animals. Export them to move between PCs.
- Your own pins & notes
- Link pins to items & animals
- Export & import

What's on the map
Game dataEvery marker type, how many the world places and the most common of each. Click a type to open the map with only that layer.
| Marker | On the map | What it is | Most placed |
|---|---|---|---|
| 5 | Travel points you unlock by discovering them. | Church, Crow's Nest, Horizon | |
| 63 | Journal discovery areas: entering one names the place in your journal. | Rift Cave ×5, Woods ×3, Bunker 21 ×2 | |
| 3 | Traders standing in the world, with their stock one click away. | General Trader, Robyn's stock, Trader | |
| 11 | Hand-placed animal spawners (roaming wildlife also spawns elsewhere). | Bear ×2, Boar ×2, Moose ×2 | |
| Recipes | 49 | Recipes lying in the world that teach a craft or a structure. | .45ACP Ammo ×2, 12ga flare ammo ×2, Components ×2 |
| 96 | Areas with a temperature penalty and no building allowed. | — | |
| 3 | Placed campfires you can warm up at. | — | |
| Hostiles | 40 | Spawners for hostile survivors. | — |
| Encounters | 41 | Static encounters (camps and ambushes). | — |
| Containers | 1,966 | Every lootable container, crate and body, linked to its loot table. | Dead Body ×560, Military Crate Small ×137, Cabinet ×125 |
| Resource nodes | 1,381 | Ore, rubble and other harvestable nodes, linked to what they yield. | Rock Ore node ×259, Flint Ore node ×200, Iron Ore node ×196 |
| Item pickups | 450 | Items lying loose in the world. | Mushrooms ×36, Wood ×34, Metal Junk ×26 |
Where to find the traders
Game dataEvery trader standing in the world and the nearest named place.
- General Trader — near Horizon · show on map
- Robyn's stock — near Horizon · show on map
- Trader — near Church · show on map
Animal spawns
Game dataThe hand-placed animal spawners and the place they sit next to. Wildlife also roams, so expect animals elsewhere too.
- Bear — near The Last Stand · show on map
- Bear — near Solar Facility · show on map
- Bison — in the wilds · show on map
- Boar — near Woods · show on map
- Boar — near Solar Facility · show on map
- Fox — near Charles' Park · show on map
- Moose — near Woodcutters Outpost · show on map
- Moose — near Municipal Parking · show on map
- Muskox — in the wilds · show on map
- Wolf — near Solar Fields · show on map
- Wolf — near Cougar’s Den · show on map
Map legend
Game dataThe 12 pin icons the in-game journal map uses.
Your base
Claimed bed
Renovation zone
Cave
Cold zone
Dog
Hunting ground
Hunting ground (variant)
Journey marker
Safe area
Safe spot
Safe zone
Regions
Game dataLoot regions decide which items containers can spawn; each links to its region page.
- House Camp — 45 item types spawn here Once a thriving suburban settlement founded by Sheriff Ethan Cane in the early days after the…
- Maple Island The heart of Metropolis—a complex of skyscrapers surrounding a city park, serving as the city's…
- Woods — 31 item types spawn here A perilous stretch of frozen wilderness that regular Metropolis citizens abandoned years ago,…
- Bunker
- Central Park
- Skyscrapers
- Solars — 57 item types spawn here
- Technocrats
- Urban District
- White Hell
Fast-travel points
Discover a point to travel between it and the others.
- Home
- Church · show on map — An old suburban building, served as the central point of House Camp. For a long time, it was a place of refuge for…
- Crow's Nest · show on map — Founded by Jeremiah Crow, a war veteran, it serves as the beating heart of the Ex-Military; those who once upheld…
- Horizon · show on map — A small camp nestled high in the mountains, reachable only through a narrow cave passage. Founded by Robyn Cane, it…
- Solar Fields · show on map — Two vast circular arrays of solar panels transformed by survivors into a defensive maze of trenches and hidden…
- The Last Stand · show on map — A survivors' outpost located within the skeletal remains of several city blocks, serving as the final staging area…
Named places
View allEvery place the journal names, with the quests set there.
- Abandoned Camp
- Anna's Post
- Bone Cave · 2 quests · show on map
- Bunker 21 · 3 quests · show on map
- Bunker Checkpoint · 1 quest · show on map
- Candlelight Inn · show on map
- Charles' Park · show on map
- Church · 2 quests · show on map
- Convoy of Couriers · show on map
- Cougar’s Den · show on map
- Crater · show on map
- Crow's Nest · 1 quest · show on map
- First Camp
- Forest around the Bunker
- Frozen Pond · show on map
- Greenhouse · show on map
- Horizon · show on map
- House Camp · 6 quests · show on map
- Hunter's Glade · 2 quests · show on map
- Hunter's Glade Forest
- Improvised Radio Tower · 1 quest · show on map
- Landscar Cave · show on map
- Maple Island · show on map
- Metropolis City Mall
- Military Area · show on map
- Military Tower 1
- Military Tower 2
- Military Tower 3
- Municipal Parking · show on map
- Nomad Camp · show on map
- Promenade (House Camp) · show on map
- Rat Queen's Crossing · show on map
- Renegade Camp · show on map
- Rift Cave · show on map
- Shallow Rift · show on map
- Small River Camp
- Solar Facility · show on map
- Solar Fields · 3 quests · show on map
- Solar Power Plant · show on map
- Sonnenberg's Clinic · show on map
- Technocrats Colony · 1 quest · show on map
- The Crater's Military Convoy · show on map
- The Dam · show on map
- The Estate · 1 quest · show on map
- The Last Stand · 1 quest · show on map
- The Old Forest
- Water Tower · show on map
- Woodcutters Outpost · show on map
- Woods · show on map
The Permafrost world map is a 4096×4096 journal texture, shown here as a 5-level zoomable map. The world is split into 10 loot regions (House Camp, Maple Island, Woods, Bunker, Central Park, Skyscrapers, Solars, Technocrats, Urban District, White Hell) with 49 named places and 6 fast-travel points (Home, Church, Crow's Nest, Horizon, Solar Fields, The Last Stand). 4,108 markers come straight from the game's world files: 3 traders, 6 fast-travel points, 11 animal spawns, 96 cold zones, 1,966 loot containers and 1,381 resource nodes, each linked to its page.
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Permafrost map FAQ
How big is the Permafrost map?
The journal map is a 4096×4096 texture of a world about 3.05 km across, split into 10 loot regions (House Camp, Maple Island, Woods, Bunker, Central Park, Skyscrapers, Solars, Technocrats, Urban District, White Hell).
What is marked on the Permafrost map?
4,108 markers placed from the world files: 3 traders, 6 fast-travel points, 11 animal spawns, 96 cold zones, 1,966 loot containers and 1,381 resource nodes. Containers, nodes and loose items start hidden; switch them on above the map.
Where are the traders in Permafrost?
The world places 3 traders: General Trader, Robyn's stock, Trader. Turn on the Traders layer or see the trader list on this page for the nearest named place.
Where do animals spawn in Permafrost?
11 animal spawners are placed by hand: Bear, Boar, Moose, Wolf, Bison, Fox, Muskox. Animals also roam, so the Animals layer shows the reliable spots, not every encounter.
Where are the fast-travel points?
The current build has 6: Home, Church, Crow's Nest, Horizon, Solar Fields, The Last Stand. They unlock when discovered.
What regions are in Permafrost?
10 loot regions: House Camp, Maple Island, Woods, Bunker, Central Park, Skyscrapers, Solars, Technocrats, Urban District, White Hell. Each has its own list of items that can spawn in containers.