Permafrost interactive world map

The game's own 4096-pixel journal map with 4,108 markers placed from the world files: 3 traders, 6 fast-travel points, 11 animal spawns, 96 cold zones, 1,966 loot containers and 1,381 resource nodes. Toggle each layer above the map.

Map size
4096×4096About 3.05 km across
Map markers
4,1081,966 containers, 1,381 nodes
Regions
10House Camp, Maple Island, Woods +7
Named places
49
Fast travel
6Home, Church, Crow's Nest +3

World map

Game data
Permafrost world map

The map is the game's own journal texture; every marker is a placed actor read from the Early Access world files. Open the full-resolution image

Data: Permafrost game files, build 0.44.2.4634-milestone. Rebuilt whenever the game updates. How we source this

MetaBot Desktop

Pin your own Permafrost map

Add your own pins on top of the map's markers: your base, caches, ore runs, hunting spots and danger zones, with notes and links to items and animals. Export them to move between PCs.

  • Your own pins & notes
  • Link pins to items & animals
  • Export & import
The Permafrost map with personal pins in MetaBot Desktop

What's on the map

Game data

Every marker type, how many the world places and the most common of each. Click a type to open the map with only that layer.

Fast travel
5
Places
63
Traders
3
Animals
11
Recipes
49
Cold zones
96
Campfires
3
Hostiles
40
Encounters
41
Containers
1,966
Resource nodes
1,381
Item pickups
450
What's on the map
MarkerOn the mapWhat it isMost placed
Fast travel5Travel points you unlock by discovering them.Church, Crow's Nest, Horizon
Places63Journal discovery areas: entering one names the place in your journal.Rift Cave ×5, Woods ×3, Bunker 21 ×2
Traders3Traders standing in the world, with their stock one click away.General Trader, Robyn's stock, Trader
Animals11Hand-placed animal spawners (roaming wildlife also spawns elsewhere).Bear ×2, Boar ×2, Moose ×2
Recipes49Recipes lying in the world that teach a craft or a structure..45ACP Ammo ×2, 12ga flare ammo ×2, Components ×2
Cold zones96Areas with a temperature penalty and no building allowed.—
Campfires3Placed campfires you can warm up at.—
Hostiles40Spawners for hostile survivors.—
Encounters41Static encounters (camps and ambushes).—
Containers1,966Every lootable container, crate and body, linked to its loot table.Dead Body ×560, Military Crate Small ×137, Cabinet ×125
Resource nodes1,381Ore, rubble and other harvestable nodes, linked to what they yield.Rock Ore node ×259, Flint Ore node ×200, Iron Ore node ×196
Item pickups450Items lying loose in the world.Mushrooms ×36, Wood ×34, Metal Junk ×26

Where to find the traders

Game data

Every trader standing in the world and the nearest named place.

Animal spawns

Game data

The hand-placed animal spawners and the place they sit next to. Wildlife also roams, so expect animals elsewhere too.

Map legend

Game data

The 12 pin icons the in-game journal map uses.

  • Your base
  • Claimed bed
  • Renovation zone
  • Cave
  • Cold zone
  • Dog
  • Hunting ground
  • Hunting ground (variant)
  • Journey marker
  • Safe area
  • Safe spot
  • Safe zone

Regions

Game data

Loot regions decide which items containers can spawn; each links to its region page.

Fast-travel points

Discover a point to travel between it and the others.

  • Home
  • Church · show on map — An old suburban building, served as the central point of House Camp. For a long time, it was a place of refuge for…
  • Crow's Nest · show on map — Founded by Jeremiah Crow, a war veteran, it serves as the beating heart of the Ex-Military; those who once upheld…
  • Horizon · show on map — A small camp nestled high in the mountains, reachable only through a narrow cave passage. Founded by Robyn Cane, it…
  • Solar Fields · show on map — Two vast circular arrays of solar panels transformed by survivors into a defensive maze of trenches and hidden…
  • The Last Stand · show on map — A survivors' outpost located within the skeletal remains of several city blocks, serving as the final staging area…

Named places

View all

Every place the journal names, with the quests set there.

The Permafrost world map is a 4096×4096 journal texture, shown here as a 5-level zoomable map. The world is split into 10 loot regions (House Camp, Maple Island, Woods, Bunker, Central Park, Skyscrapers, Solars, Technocrats, Urban District, White Hell) with 49 named places and 6 fast-travel points (Home, Church, Crow's Nest, Horizon, Solar Fields, The Last Stand). 4,108 markers come straight from the game's world files: 3 traders, 6 fast-travel points, 11 animal spawns, 96 cold zones, 1,966 loot containers and 1,381 resource nodes, each linked to its page.

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Permafrost map FAQ

How big is the Permafrost map?

The journal map is a 4096×4096 texture of a world about 3.05 km across, split into 10 loot regions (House Camp, Maple Island, Woods, Bunker, Central Park, Skyscrapers, Solars, Technocrats, Urban District, White Hell).

What is marked on the Permafrost map?

4,108 markers placed from the world files: 3 traders, 6 fast-travel points, 11 animal spawns, 96 cold zones, 1,966 loot containers and 1,381 resource nodes. Containers, nodes and loose items start hidden; switch them on above the map.

Where are the traders in Permafrost?

The world places 3 traders: General Trader, Robyn's stock, Trader. Turn on the Traders layer or see the trader list on this page for the nearest named place.

Where do animals spawn in Permafrost?

11 animal spawners are placed by hand: Bear, Boar, Moose, Wolf, Bison, Fox, Muskox. Animals also roam, so the Animals layer shows the reliable spots, not every encounter.

Where are the fast-travel points?

The current build has 6: Home, Church, Crow's Nest, Horizon, Solar Fields, The Last Stand. They unlock when discovered.

What regions are in Permafrost?

10 loot regions: House Camp, Maple Island, Woods, Bunker, Central Park, Skyscrapers, Solars, Technocrats, Urban District, White Hell. Each has its own list of items that can spawn in containers.