
Cooking Cooking time
- per level
- −1%
- at level 50
- −50%
- XP per action
- 12
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
A skill that reduces cooking time. It can be leveled up by preparing meals over a stove or campfire. It is useful for making food quickly in survival situations.
- Per level
- −1%Cooking time
- At cap
- −50%level 50, calculated
- Level cap
- 50
- XP per action
- 12one qualifying action
- Trained by
- 8Consumables
Cooking per level
CalculatedCooking time: −1% per level, reaching −50% at level 50.
| Level | Cooking time: |
|---|---|
| 1 | -1% |
| 5 | -5% |
| 10 | -10% |
| 20 | -20% |
| 25 | -25% |
| 30 | -30% |
| 40 | -40% |
| 50 | -50% |
Items that train Cooking
Using any of these 8 Consumables levels Cooking.
Compared with the other skills
Game dataCooking next to the other 15 skills: what each level is worth, how high it goes and how much XP one action earns.
| Skill | Benefit | per level | Level cap | XP per action |
|---|---|---|---|---|
| Additional damage (trees) | +2% | 50 | 5 | |
| Additional damage (ores) | +2% | 50 | 5 | |
| Cooking time | -1% | 50 | 12 | |
| Durability usage | -1% | 50 | 5 | |
| Building time | -1% | 50 | 5 | |
| Decreased crafting time | -1% | 50 | — | |
| Durability usage | -1% | 50 | 1 | |
| Stamina Usage | -1% | 50 | 3 | |
| Lockpicking time | -1% | 50 | — | |
| Renovating time | -1% | 50 | 8 | |
| Stamina Usage | -1% | 50 | 1 | |
| Skinning time | -1% | 50 | — | |
| Noise When Sneaking | -1% | 50 | 0 | |
| Durability usage | -0.5% | 50 | 5 | |
| Accuracy | — | 50 | 5 | |
| Damage Reduction | — | 25 | 5 |
Classes and specializations
Picks that start with a bonus to Cooking: —. The starting classes are listed too, with the kit each hands you.
| Pick | Skill bonuses | Starting kit |
|---|---|---|
| — | Casual Backpack, Casual Gloves, Wolf Head Hat, Casual Jacket, Casual Pants, Casual Boots, 1× Makeshift Bandage, 1× Improvised Coffee, 1× Instant Oatmeal, Building Tool | |
| — | Casual Backpack, Casual Gloves, Casual Hat, Casual Jacket, Casual Pants, Casual Boots, 1× Makeshift Bandage, 1× Energy Drink, 1× Chocolate Bar, Building Tool | |
| — | Casual Backpack, Survivor's Gloves, Survivor's Hood, Survivor's Uniform, Survivor's Trousers, Survivor's Boots, 1× Makeshift Bandage, 1× Improvised Tea, 1× Granola Bar, Building Tool |
Achievements
Steam2 Steam achievements involve Cooking or skill levels in general.
- Jack of All Trades — Achieve level 10 (or higher) in 5 Different Skills · 0% of players
- Master of One — Reach level 20 in any skill. · 0% of players
How to level Cooking
What the game counts as a Cooking action.
A skill that reduces cooking time. It can be leveled up by preparing meals over a stove or campfire. It is useful for making food quickly in survival situations.
Each qualifying action grants 12 XP. The XP curve per level is not in the preview data, so we do not estimate how many actions a level takes.
Data: Permafrost Early Access preview build 0.44.2.4552-playtest — refreshed at the Oct 9 launch. How we source this
Cooking is one of Permafrost's skills; it improves Cooking time by −1% per level and reaches −50% at level 50. At level 10 that is -10%, at level 25 -25%. It is trained by 8 Consumables. Numbers are read from the skill's data asset in the preview build.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Cooking FAQ
What does the Cooking skill do in Permafrost?
Cooking changes Cooking time by −1% per level. The game describes it as: Cooking — see the description above.
What is Cooking at max level?
At the level 50 cap Cooking gives −50% (−1% per level).
How do you level Cooking?
Use the 8 items it governs (Consumables); every qualifying action grants 12 XP.