
Running Stamina Usage
- per level
- −1%
- at level 50
- −50%
- XP per action
- 1
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
A skill that determines how efficiently you conserve stamina while sprinting. It can be leveled up by running long distances. It is useful for traveling quickly without tiring too fast.
- Per level
- −1%Stamina Usage
- At cap
- −50%level 50, calculated
- Level cap
- 50
- XP per action
- 1one qualifying action
- Boosted by
- Engineer, Scavenger
Running per level
CalculatedStamina Usage: −1% per level, reaching −50% at level 50.
| Level | Stamina Usage: |
|---|---|
| 1 | -1% |
| 5 | -5% |
| 10 | -10% |
| 20 | -20% |
| 25 | -25% |
| 30 | -30% |
| 40 | -40% |
| 50 | -50% |
Specializations that boost it
Each character-creator specialization starts with +1 in three skills; the starting classes add a kit on top.
Compared with the other skills
Game dataRunning shares its benefit type with Jumping. Here it sits next to the other 15 skills.
| Skill | Benefit | per level | Level cap | XP per action |
|---|---|---|---|---|
| Additional damage (trees) | +2% | 50 | 5 | |
| Additional damage (ores) | +2% | 50 | 5 | |
| Stamina Usage | -1% | 50 | 1 | |
| Durability usage | -1% | 50 | 5 | |
| Building time | -1% | 50 | 5 | |
| Cooking time | -1% | 50 | 12 | |
| Decreased crafting time | -1% | 50 | — | |
| Durability usage | -1% | 50 | 1 | |
| Stamina Usage | -1% | 50 | 3 | |
| Lockpicking time | -1% | 50 | — | |
| Renovating time | -1% | 50 | 8 | |
| Skinning time | -1% | 50 | — | |
| Noise When Sneaking | -1% | 50 | 0 | |
| Durability usage | -0.5% | 50 | 5 | |
| Accuracy | — | 50 | 5 | |
| Damage Reduction | — | 25 | 5 |
Classes and specializations
Picks that start with a bonus to Running: Engineer, Scavenger. The starting classes are listed too, with the kit each hands you.
| Pick | Skill bonuses | Starting kit |
|---|---|---|
| Running +1, Axes +1, Toughness +1 | — | |
| Lockpicking +1, Sneaking +1, Running +1 | — | |
| — | Casual Backpack, Casual Gloves, Wolf Head Hat, Casual Jacket, Casual Pants, Casual Boots, 1× Makeshift Bandage, 1× Improvised Coffee, 1× Instant Oatmeal, Building Tool | |
| — | Casual Backpack, Casual Gloves, Casual Hat, Casual Jacket, Casual Pants, Casual Boots, 1× Makeshift Bandage, 1× Energy Drink, 1× Chocolate Bar, Building Tool | |
| — | Casual Backpack, Survivor's Gloves, Survivor's Hood, Survivor's Uniform, Survivor's Trousers, Survivor's Boots, 1× Makeshift Bandage, 1× Improvised Tea, 1× Granola Bar, Building Tool |
Achievements
Steam2 Steam achievements involve Running or skill levels in general.
- Jack of All Trades — Achieve level 10 (or higher) in 5 Different Skills · 0% of players
- Master of One — Reach level 20 in any skill. · 0% of players
How to level Running
What the game counts as a Running action.
A skill that determines how efficiently you conserve stamina while sprinting. It can be leveled up by running long distances. It is useful for traveling quickly without tiring too fast.
Each qualifying action grants 1 XP. The XP curve per level is not in the preview data, so we do not estimate how many actions a level takes.
Data: Permafrost Early Access preview build 0.44.2.4552-playtest — refreshed at the Oct 9 launch. How we source this
Running is one of Permafrost's skills; it improves Stamina Usage by −1% per level and reaches −50% at level 50. At level 10 that is -10%, at level 25 -25%. The Engineer, Scavenger specialization starts with a bonus to it. Numbers are read from the skill's data asset in the preview build.
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Running FAQ
What does the Running skill do in Permafrost?
Running changes Stamina Usage by −1% per level. The game describes it as: Running — see the description above.
What is Running at max level?
At the level 50 cap Running gives −50% (−1% per level).
How do you level Running?
Perform the related action repeatedly; every qualifying action grants 1 XP.
Which specialization boosts Running?
Engineer, Scavenger start with +1 Running at character creation.