
Lockpicking Lockpicking time
- per level
- −1%
- at level 50
- −50%
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
A skill that lowers the durability cost of the item used for picking locks. It can be leveled up by successfully unlocking doors or chests. It is useful for accessing secured areas or obtaining rare loot.
- Per level
- −1%Lockpicking time
- At cap
- −50%level 50, calculated
- Level cap
- 50
- Boosted by
- Scavenger
Lockpicking per level
CalculatedLockpicking time: −1% per level, reaching −50% at level 50.
| Level | Lockpicking time: |
|---|---|
| 1 | -1% |
| 5 | -5% |
| 10 | -10% |
| 20 | -20% |
| 25 | -25% |
| 30 | -30% |
| 40 | -40% |
| 50 | -50% |
Specializations that boost it
Each character-creator specialization starts with +1 in three skills; the starting classes add a kit on top.
Compared with the other skills
Game dataLockpicking next to the other 15 skills: what each level is worth, how high it goes and how much XP one action earns.
| Skill | Benefit | per level | Level cap | XP per action |
|---|---|---|---|---|
| Additional damage (trees) | +2% | 50 | 5 | |
| Additional damage (ores) | +2% | 50 | 5 | |
| Lockpicking time | -1% | 50 | — | |
| Durability usage | -1% | 50 | 5 | |
| Building time | -1% | 50 | 5 | |
| Cooking time | -1% | 50 | 12 | |
| Decreased crafting time | -1% | 50 | — | |
| Durability usage | -1% | 50 | 1 | |
| Stamina Usage | -1% | 50 | 3 | |
| Renovating time | -1% | 50 | 8 | |
| Stamina Usage | -1% | 50 | 1 | |
| Skinning time | -1% | 50 | — | |
| Noise When Sneaking | -1% | 50 | 0 | |
| Durability usage | -0.5% | 50 | 5 | |
| Accuracy | — | 50 | 5 | |
| Damage Reduction | — | 25 | 5 |
Classes and specializations
Picks that start with a bonus to Lockpicking: Scavenger. The starting classes are listed too, with the kit each hands you.
| Pick | Skill bonuses | Starting kit |
|---|---|---|
| Lockpicking +1, Sneaking +1, Running +1 | — | |
| — | Casual Backpack, Casual Gloves, Wolf Head Hat, Casual Jacket, Casual Pants, Casual Boots, 1× Makeshift Bandage, 1× Improvised Coffee, 1× Instant Oatmeal, Building Tool | |
| — | Casual Backpack, Casual Gloves, Casual Hat, Casual Jacket, Casual Pants, Casual Boots, 1× Makeshift Bandage, 1× Energy Drink, 1× Chocolate Bar, Building Tool | |
| — | Casual Backpack, Survivor's Gloves, Survivor's Hood, Survivor's Uniform, Survivor's Trousers, Survivor's Boots, 1× Makeshift Bandage, 1× Improvised Tea, 1× Granola Bar, Building Tool |
Achievements
Steam2 Steam achievements involve Lockpicking or skill levels in general.
- Jack of All Trades — Achieve level 10 (or higher) in 5 Different Skills · 0% of players
- Master of One — Reach level 20 in any skill. · 0% of players
How to level Lockpicking
What the game counts as a Lockpicking action.
A skill that lowers the durability cost of the item used for picking locks. It can be leveled up by successfully unlocking doors or chests. It is useful for accessing secured areas or obtaining rare loot.
Data: Permafrost Early Access preview build 0.44.2.4552-playtest — refreshed at the Oct 9 launch. How we source this
Lockpicking is one of Permafrost's skills; it improves Lockpicking time by −1% per level and reaches −50% at level 50. At level 10 that is -10%, at level 25 -25%. The Scavenger specialization starts with a bonus to it. Numbers are read from the skill's data asset in the preview build.
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Lockpicking FAQ
What does the Lockpicking skill do in Permafrost?
Lockpicking changes Lockpicking time by −1% per level. The game describes it as: Lockpicking — see the description above.
What is Lockpicking at max level?
At the level 50 cap Lockpicking gives −50% (−1% per level).
How do you level Lockpicking?
Perform the related action repeatedly; every qualifying action grants XP.
Which specialization boosts Lockpicking?
Scavenger start with +1 Lockpicking at character creation.