Rampage
Win Rate
18.4%
Pick Rate
2.0%
Δ vs Avg
+4.5

Rampage Attack

Uncommon
Type
Attack
Rarity
Uncommon
Cost
1
Class
Ironclad
Methodology
Data Methodology

Deal 9 damage. Increase this card's damage by this combat.

Is Rampage good in Slay the Spire 2?

In Slay the Spire 2, Rampage is an uncommon attack from the Ironclad card pool. Its effect: Deal 9 damage. Increase this card's damage by this combat. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.

Over 493 tracked runs its win rate sits at 18.4%, 4.5% ahead of the 13.8% all-deck baseline. It sees niche play, included in only 2.0% of eligible runs. Offer data argues the other way: taken 21.3% of the time it is shown, runs that picked it win 16.6% against 26.6% for runs that passed — a -9.8% pick lift across 422 decided runs. Within Ironclad runs it’s drafted 9.2% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.

Its standout pairing so far is Vicious, which lifts its win rate by +20.9% when the two share a deck. On the relic side, Molten Egg is its standout companion, worth a +32.8% win-rate swing alongside it. It costs 1 energy, gets upgraded 38.1% of the time, and tends to be picked up near floor 13.

Of the runs that drafted it, 89 ended in victory against 396 deaths and 8 abandons. Its most common run-ender is The Insatiable Boss, finishing 6.7% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Rampage fits a Ironclad deck.

Rampage Win Rate & Pick Rate

At a 18.4% win rate, Rampage runs 4.5% ahead of the 13.8% all-deck baseline — the bars below put the two side by side.

Win rate18.4%
Average deck13.8%
+4.5% vs averagePick rate: 2.0%493 runs

Run Outcomes with Rampage

Across the 493 tracked runs that drafted Rampage, 89 ended in a win and 404 in a loss — a 18.1% win share, counting abandons as losses.

  • Wins 18.1%
  • Losses 81.9%

Pick or Skip: Rampage

Players take Rampage in 21.3% of the 2163 offers it appears in; those runs win 16.6% against 26.6% for runs that passed, a pick lift of -9.8% over 422 decided runs.

Pick rate when offered21.3%2163 offers

Taken 460 times out of 2163 offers.

Win rate when picked16.6%422 runs
Win rate when skipped26.6%1184 runs
-10.0% vs skippingPick lift: -9.8%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Rampage

Of the 4 pickup windows recorded for Rampage, Act 3 is the best: 41.9% across 31 runs.

Starting deckNot enough data—6 runs
Act 114.9%315 runs
Act 221.4%141 runs
Act 341.9%31 runs

Win rate of runs by the act Rampage entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Rampage

Rampage’s strongest card pairings so far are Vicious (+20.9%), Stoke (+18.7%), and Offering (+18.5%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Rampage Win Rate by Class

Exclusive to the Ironclad, Rampage posts a 18.5% win rate over 484 tracked runs.

The IroncladThe Ironcladappears in 9.2% of its runs (484 tracked)

Best Relics for Rampage

The relics that swing Rampage’s win rate the most are Molten Egg (+32.8%), Royal Stamp (+29.2%), and Unsettling Lamp (+28.4%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Rampage Card Details

A 1-energy uncommon attack, Rampage is upgraded 38.1% of the time and tends to enter the deck around floor 13.

Deal 9 damage. Increase this card's damage by this combat.

Cost1
TypeAttack
RarityUncommon
ClassIronclad
Avg copies / deck1.1
Upgraded38.1%
Typical pickup floor13

What Ends Runs with Rampage

Runs holding Rampage end most often against The Insatiable Boss (6.7%), Test Subject Boss (5.7%), and Kaiser Crab Boss (5.3%) — the share of its runs each accounts for is shown.

  • The Insatiable Boss6.7% of runs
  • Test Subject Boss5.7% of runs
  • Kaiser Crab Boss5.3% of runs
  • Queen Boss5.3% of runs
  • Knowledge Demon Boss4.5% of runs
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Rampage – Frequently Asked Questions

Is Rampage good in Slay the Spire 2?

Across 493 tracked runs, Rampage has a 18.4% win rate — +4.5% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Rampage do in Slay the Spire 2?

Rampage costs 1 energy. Deal 9 damage. Increase this card's damage by this combat.

What class is Rampage in Slay the Spire 2?

Rampage is an Uncommon Ironclad Attack.

Is Rampage worth upgrading in Slay the Spire 2?

Rampage can be upgraded at a rest site to improve its effect.

What is the best relic for Rampage?

In tracked runs, Rampage has performed best alongside Molten Egg, which lifts its win rate by +32.8% over 19 runs together.

Should I take Rampage when it is offered?

Players take Rampage in 21.3% of its 2163 recorded offers. Runs that picked it win 16.6% (422 decided runs) against 26.6% for runs that skipped it (1184 decided runs) — a -10.0% difference, and a -9.8% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.