The forest is moving...

Black ForestMeadowsSwampPlains
Duration
2 min
Methodology
Data Methodology

A raid that finds your base and sends Greydwarf, Greyling, Greydwarf Shaman, Greydwarf Brute.

When it fires

Unlocked byEikthyr
Stops afterThe Elder
BiomesBlack Forest, Meadows, Swamp, Plains
Duration2 min
WhereNear something you have built, within 96 m

It ends with: The forest rests again

What comes

CreatureAt onceGroupWhen
Greydwarf61–3Any time
Greyling41–3Any time
Greydwarf Shaman11Any time
Greydwarf Brute11Any time

Everything above walks in from outside the event radius, so a wall and a raised platform matter more than raw damage: the spawns path toward you and a stake wall buys the time to shoot them.

The forest is moving... is a Valheim raid unlocked by Eikthyr and lasting 2 min. It sends Greydwarf, Greyling, Greydwarf Shaman, Greydwarf Brute and can fire in Black Forest, Meadows, Swamp, Plains. It stops being possible once The Elder — the game keeps a key for that and quietly drops the raid from the pool rather than announcing it.

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The forest is moving... FAQ

What unlocks The forest is moving...?

Eikthyr. The game records that as a world key, and the raid joins the pool from then on.

How long does The forest is moving... last?

2 min. It can fire in Black Forest, Meadows, Swamp, Plains, and everything it sends walks in from outside the event radius rather than appearing on top of you.

What triggers The forest is moving...?

It becomes possible Eikthyr. Until then the game will not roll it at all, which is why a raid that "never happens" is usually a raid that has not been unlocked yet rather than bad luck.

Does The forest is moving... ever stop?

Yes — it stops being rolled The Elder. Valheim retires early raids as you progress, so the ones that terrorised your first base quietly disappear.

What attacks during The forest is moving...?

Greydwarf, Greyling, Greydwarf Shaman, Greydwarf Brute. The spawns are fixed rather than scaled to your gear, so the answer is the same on day five and day five hundred; what changes is whether you can hold the wall.

How do you survive The forest is moving...?

Raids target structures within 96 metres of you, and they spawn outside your base rather than inside it. A wall with no gap at ground level, a raised earth bank, and somewhere to shoot from turns almost every raid into a queue. Fighting in the open is what makes them dangerous.