Seraphine, League of Legends champion
Win Rate
51.0%
Pick Rate
5.4%
Ban Rate
15.5%

Seraphine Support Build: Items & Boots

Seraphine S TierSupportMage
Patch
26.20
Games
7,092
Lane
Support
Tier
All Tiers
Last Updated
Oct 13, 2026 UTC
Methodology
Data Methodology

The most-played Patch 26.20 Seraphine build is Ionian Boots of Lucidity, Echoes of Helia, Imperial Mandate, Rylai's Crystal Scepter, Moonstone Renewer, Luden's Echo, Farsight Alteration: 7.41% of games, 58.47% win rate. Below are the boots, first items, starting items and summoner spells players pick most, each with its own win rate and game count.

Best Seraphine Build - Highest Win Rate Items

Top Summoner Spells

  • FlashHeal
    Flash + Heal
    55.7%Win Rate86.7%Pick Rate
  • FlashExhaust
    Flash + Exhaust
    50.0%Win Rate9.0%Pick Rate

Build Stats

53.79%Win Rate
+2.83%WR Diff
7.06%Pick Rate
422Matches

This Seraphine build focuses on ability power for maximum spell damage. Build the core items first for your power spike, then adapt with situational items based on enemy team composition.

The core items for this Seraphine build are Echoes of Helia, Moonstone Renewer, and Diadem of Songs. This item combination achieves a 53.8% win rate across 422 matches analyzed.

At full build, Seraphine gains a total of 170 AP and 1000 Health, giving a strong power profile for magic damage.

Best Seraphine Runes

Sorcery primary rune treeSorcery
  • Arcane Comet
  • Manaflow Band
  • Transcendence
  • Gathering Storm
Resolve secondary rune treeResolve
  • Font of Life
  • Revitalize
  • Ability Haste
  • Adaptive Force
  • Health
View full runes

Seraphine Abilities

View ability details

Seraphine build strength based on the items chosen in the build when compared to all builds across every champion. Lower in: Physical Resistance, Gold Efficiency, Magic Resistance, Physical Damage.

The most popular starting items for Seraphine are Health Potion, Health Potion, Stealth Ward with a 51.1% win rate and 55.4% pick rate.

51.1%Win Rate
55.4%Pick Rate
These are Seraphine's essential core items that you should build in nearly every game. Echoes of Helia (51.1% WR, +0.1% WR diff, 47.2% pick rate) provides 200 Health, 35 AP. Moonstone Renewer (54.3% WR, +3.3% WR diff, 19.5% pick rate) provides 200 Health, 25 AP. Diadem of Songs (50.7% WR, -0.2% WR diff, 20.4% pick rate) provides 200 Health, 1000 Mana. Rush these items first to reach your power spike and maximize your impact.
  • Echoes of Helia S Tier
    Echoes of Helia - 2,200 gold - Seraphine core item

    Echoes of Helia

    2,200 2,200
    51.08%Win Rate
    +0.12%WR Diff
    47.18%Pick Rate
  • Moonstone Renewer S Tier
    Moonstone Renewer - 2,200 gold - Seraphine core item

    Moonstone Renewer

    2,200 2,200
    54.30%Win Rate
    +3.34%WR Diff
    19.53%Pick Rate
  • Diadem of Songs S Tier
    Diadem of Songs - 2,250 gold - Seraphine core item

    Diadem of Songs

    2,250 2,250
    50.72%Win Rate
    -0.24%WR Diff
    20.43%Pick Rate
MetaBot Desktop

Theorycraft Your Next Seraphine Build

Test any item combination — even off-meta — against thousands of real Seraphine matches. See win rate, KDA, damage, and every item's real impact before you ever lock in.

  • Any item combo — even off-meta
  • Thousands of real matches
  • Win rate by rank & game length
Build Theorycrafter in the MetaBot Desktop app analyzing a custom League of Legends item build

Seraphine players complete Luden's Echo first in 7% of games, winning 57.1% of them. The median first item is finished at 13:30 (25th to 75th percentile: 12:00 to 15:18).

First item

BuildWin RatePick RateDone atGames
57.1%7.3%13:30490
51.8%31.5%13:482,105
50.2%38.9%12:242,600

First two items

BuildWin RatePick RateDone atGames
55.3%15.5%23:06816
58.5%3.3%22:30176
71.4%0.4%22:4821

Three-item core

BuildWin RatePick RateDone atGames
69.0%1.1%29:0029
60.5%3.3%30:4286
59.6%3.6%29:0694

Stages keep purchase order, so "A then B" and "B then A" are counted separately. Completion time is the minute the last item of the stage was bought. Boots are tracked separately.

Large sampleBased on 6,683 matches. That is a large enough sample for these numbers to be reliable.

Seraphine players max Q > W > E in 54% of games, winning 52.4% of the 3,721 games that followed that order. The grid shows the most common ability at every level.

Skill priorityQ - High NoteQW - Surround SoundWE - Beat DropE
Level123456789101112131415161718
Q12345
W12345
E12345
R123
  • Q > E > W: 25% of games, 49.4% win rate
  • E > Q > W: 7% of games, 48.0% win rate
Large sampleBased on 6,875 matches. That is a large enough sample for these numbers to be reliable.
Top situational items for Seraphine include Rylai's Crystal Scepter, Dawncore. These can be swapped out depending on the enemy composition and team needs.
  • Rylai's Crystal Scepter S Tier
    Rylai's Crystal Scepter - 2,600 gold - Seraphine situational item

    Rylai's Crystal Scepter

    2,600 2,600
    53.45%Win Rate
    +2.49%WR Diff
    56.88%Pick Rate
  • Dawncore S Tier
    Dawncore - 2,500 gold - Seraphine situational item

    Dawncore

    2,500 2,500
    61.11%Win Rate
    +10.15%WR Diff
    1.02%Pick Rate
The best boots for Seraphine are Ionian Boots of Lucidity. Adjust based on enemy team comp.
The recommended trinket for Seraphine is Oracle Lens for vision control and map awareness.
  • Oracle Lens S Tier
    Oracle Lens - Seraphine trinket for vision control

    Oracle Lens

    0 0
    51.43%Win Rate
    +0.47%WR Diff
    88.54%Pick Rate

Combined statistics from all items in this Seraphine build.

  • Total movement speedMovement Speed:45
  • Total healthHealth:1000
  • Total ability powerAbility Power:170
  • Total manaMana:1000

Build Comparison

Best WR
Most Played
Alt 1
Seraphine movement speedSpeed
45
45
45
Seraphine healthHealth
800
1000
1000
Seraphine ability powerAP
285
185
170
Seraphine manaMana
600
1000
1000
When facing Seraphine's top counters like Sona, Janna, Swain, consider adjusting your situational items to increase survivability and match their damage output. If counter champions are building high damage, prioritize armor items against AD-heavy counter picks or magic resistance items against AP threats in your situational item slots to reduce burst damage and improve trading potential. Your core build provides strong damage output. Against tanky counter picks, consider penetration items or percentage-based damage from your situational options to maintain kill pressure. Adapt your final build slots with items like Rylai's Crystal Scepter or Dawncore based on which counter champions you're facing and their itemization patterns. Monitor enemy builds and adjust accordingly for optimal Seraphine performance.
burst mageFirst Power Spike2,200gLuden's Echo at 13:30 (median)

This Seraphine burst mage build is optimized for players looking to maximize their impact in League of Legends. Its 53.8% win rate comes from only 422 games, so treat it as an observation rather than a proven edge. The build's key strengths include devastating ability power scaling with 170 total AP and substantial health pool for survivability. Choose this build when your team needs magic damage, especially if teammates are primarily AD-focused. Seraphine with this build can punish teams that stack armor. Consider the enemy team composition when finalizing your situational items to maximize Seraphine's effectiveness. However, be aware that this build lacks defensive stats making Seraphine vulnerable to burst damage and limited ability haste may result in longer cooldowns. This build's moderate gold investment allows Seraphine to spike earlier in the game. Prioritize completing Echoes of Helia, Moonstone Renewer, and Diadem of Songs to maximize your mid-game impact. For optimal results with this Seraphine build, focus on proper itemization timing, positioning in teamfights, and adapting your situational items based on the specific challenges each game presents.

Strengths

  • Devastating ability power scaling with 170 total AP
  • Substantial health pool for survivability

Weaknesses

  • Lacks defensive stats making Seraphine vulnerable to burst damage
  • Limited ability haste may result in longer cooldowns

Seraphine Support Boots, Starting Items & Summoner Spells (Patch 26.20)

6,854 games

Most Seraphine Support players rush Echoes of Helia first (39% of games), finished at a median of 12.4 minutes. Ionian Boots of Lucidity are the usual boots (77%). The standard summoner spells are Flash + Heal (72%). The game usually starts with Health Potion + Health Potion + Stealth Ward.

Seraphine boots

OptionPlayersWin RateGames
Ionian Boots of LucidityIonian Boots of LucidityMost played77.0%51.5%5,277
Sorcerer's ShoesSorcerer's Shoes11.9%52.5%819
Boots of SwiftnessBoots of Swiftness3.3%56.3%224
Mercury's TreadsMercury's Treads0.9%46.8%62

Seraphine starting items

OptionPlayersWin RateGames
Health PotionStealth WardHealth Potion ×2 + Stealth WardMost played48.9%51.1%3,217
Health PotionHealth Potion ×233.0%50.9%2,171
Control WardStealth WardControl Ward + Stealth Ward3.6%48.5%235
Control WardControl Ward2.9%54.3%188

Seraphine summoner spells

OptionPlayersWin RateGames
FlashHealFlash + HealMost played72.4%51.1%4,960
ExhaustFlashExhaust + Flash14.3%49.1%978
FlashIgniteFlash + Ignite10.8%52.4%741
FlashTeleportFlash + Teleport0.8%50.0%58

Every option is listed with its own pick rate, win rate and game count from ranked games this patch. Options under 40 games are left out.

Seraphine First Item and Core Build Timing

Which item Seraphine players finish first and which three-item core they build, with the median completion minute and the middle 50% of games — the timing to beat if you want to spike before your opponent.

First completed item

ItemsFinishedPlayersWin RateGames
Echoes of Helia Echoes of Helia12.4 min
10.9-14.2 min
38.9%50.2%2,600
Rylai's Crystal Scepter Rylai's Crystal Scepter13.8 min
12.2-15.7 min
31.5%51.8%2,105
Imperial Mandate Imperial Mandate13.0 min
11.3-14.7 min
8.6%51.8%573
Luden's Echo Luden's Echo13.5 min
12.0-15.3 min
7.3%57.3%489
Archangel's Staff Archangel's Staff14.0 min
13.0-15.7 min
1.2%55.8%77

Three-item core

ItemsFinishedPlayersWin RateGames
Echoes of HeliaRylai's Crystal ScepterMoonstone Renewer Echoes of Helia → Rylai's Crystal Scepter → Moonstone Renewer30.1 min
27.6-33.3 min
5.7%56.5%147
Echoes of HeliaRylai's Crystal ScepterImperial Mandate Echoes of Helia → Rylai's Crystal Scepter → Imperial Mandate28.9 min
26.2-31.5 min
5.2%56.3%135
Rylai's Crystal ScepterImperial MandateMoonstone Renewer Rylai's Crystal Scepter → Imperial Mandate → Moonstone Renewer29.1 min
27.1-30.6 min
3.6%59.6%94
Echoes of HeliaMoonstone RenewerRylai's Crystal Scepter Echoes of Helia → Moonstone Renewer → Rylai's Crystal Scepter30.7 min
27.8-34.2 min
3.3%60.5%86

Every Seraphine Support Item by Win Rate

The completed items Seraphine players build most this patch, with the share of games each one appears in and its win rate. Situational items sit low in pick rate for a reason — read the win rate next to the game count.

OptionPlayersWin RateGames
Rylai's Crystal ScepterRylai's Crystal ScepterMost played58.8%53.5%4,033
Echoes of HeliaEchoes of Helia48.8%51.1%3,346
Imperial MandateImperial Mandate31.3%53.4%2,145
Diadem of SongsDiadem of Songs21.1%50.7%1,449
Moonstone RenewerMoonstone Renewer20.2%54.3%1,385
Luden's EchoLuden's Echo12.8%54.2%874
Blackfire TorchBlackfire Torch9.9%51.4%681
Liandry's TormentLiandry's Torment7.9%50.0%542
MorellonomiconMorellonomicon6.7%53.4%461
RedemptionRedemption4.0%50.2%275
Seraph's EmbraceSeraph's Embrace2.9%61.1%198
MalignanceMalignance2.6%55.4%177

Seraphine Build Planner

Plan a build

Start from Seraphine's most common core and swap items to see the total gold and stats. When your picks contain a three-item core players actually build, its recorded win rate shows up.

Seraphine's most-built items
Your build (4/6)
Echoes of HeliaRylai's Crystal ScepterMoonstone RenewerIonian Boots of Lucidity
Total gold7,900

This core is in our ranked data: 56.5% win rate over 147 games.

Total stats from items
Ability Power
125
Health
800
Ability Haste
50
Move Speed
45