Military Crate Big (Tier 1) Permafrost container loot table

ContainerName from data files
Possible items
9
Pool rolls
3
Methodology
Data Methodology

The Military Crate Big (Tier 1) can hold 9 different items: 0 guaranteed and 11 random, drawn from 2 pools over 3 rolls.

Possible items
9Bucks, Cloth, Flint
Most likely random
Bucks27.8% per roll
Pool rolls
3from 2 pools

Random contents

Calculated

11 possible items from 2 weighted pools, rolled several times; "≥1" is the chance to see the item at least once across all rolls.

Random contents
ItemAmountChance / rollRolls≥1 over all rollsExpectedPool
Bucks1–927.8%247.9%2.78Preset: Remnants Locker Woods*
Cloth1–227.8%247.9%0.84Preset: Remnants Locker Woods*
Cloth1–425%125%0.63Preset: Military All Woods*
Bucks1–917.9%117.9%0.9Preset: Military All Woods*
Flint117.9%117.9%0.18Preset: Military All Woods*
Surgical Spirit117.9%117.9%0.18Preset: Military All Woods*
Wooden Arrow1–217.9%117.9%0.27Preset: Military All Woods*
Bag of Chips116.7%230.6%0.34Preset: Remnants Locker Woods*
Beer116.7%230.6%0.34Preset: Remnants Locker Woods*
Chocolate Bar111.1%221%0.22Preset: Remnants Locker Woods*
Bag of MRE13.6%13.6%0.04Preset: Military All Woods*

Chance = item weight ÷ pool weight for one roll; expected = chance × average amount × rolls. Pools marked * are named from the game's data files.

Most valuable finds

Game data

What the Military Crate Big (Tier 1) can hold ranked by trade value: Bag of MRE at 120 Bucks tops the list.

Most valuable finds
ItemTrade valueAmountChanceCategory
Bag of MRE120 Bucks14%Consumable
Surgical Spirit20 Bucks118%Consumable
Beer20 Bucks131%Consumable
Flint12 Bucks118%Resource
Chocolate Bar10 Bucks121%Consumable
Wooden Arrow4 Bucks1–218%Ammo
MetaBot Desktop

Know what Military Crate Big (Tier 1) gives you

Every container, corpse, animal and trader with what they hold, drop chances and prices, plus a where-to-buy search across every trader's stock.

  • Loot with drop chances
  • Animals & what they drop
  • Where to buy anything
The Permafrost world database in MetaBot Desktop

What the contents are used for

Game data

3 of the items found in the Military Crate Big (Tier 1) feed recipes or building parts.

  • Cloth → Bandage, Bear Head Hat, Casual Boots, Casual Gloves, Casual Hat, Casual Jacket and 88 more
  • Flint → Flint Axe, Flint Pickaxe, Flint Shiv, Flint Sledgehammer, Refined Flint Axe, Refined Flint Pickaxe and 3 more
  • Surgical Spirit → Bandage

Containers that share these loot pools

The Military Crate Big (Tier 1) rolls 2 weighted pools that other containers draw from too, so the same finds turn up in them.

Containers that share these loot pools
PoolEntriesAlso rolled by
Preset: Military All Woods*6Car Military (Tier 1) · 1 rollMilitary Crate Small (Tier 1) · 2 rolls
Preset: Remnants Locker Woods*5Cabinet (Tier 1) · 1 roll

Pools it rolls

Game data

The weighted lists this source draws from, and how many times each is rolled.

  • Preset: Military All Woods*6 entries · 1× rolled
  • Preset: Remnants Locker Woods*5 entries · 2× rolled

Pools are shared between containers; the random table above already expands them.

Other Containers

Sources of the same kind, with their item count and most likely contents.

Data: Permafrost Early Access preview build 0.44.2.4552-playtest — refreshed at the Oct 9 launch. How we source this

The Military Crate Big (Tier 1) is a Permafrost world container holding up to 9 different items. Its random pools roll 3 times; Bucks is the most likely draw at 27.8% per roll. Chances are weight shares from the game's loot configs; positions are not in the preview data.

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Military Crate Big (Tier 1) FAQ

What is in the Military Crate Big (Tier 1)?

Up to 9 different items — 0 guaranteed and 11 random. The most likely random draw is Bucks.

What is the most likely item from the Military Crate Big (Tier 1)?

Bucks at 27.8% per roll.

How many times are the pools rolled?

3 rolls across 2 pools; the "≥1" column shows the chance to see an item at least once.

Where do you find it?

The preview data has no coordinates for containers; check the region pages for which items spawn where.