
PyrePower
Gain Energy at the start of each turn.
Is Pyre good in Slay the Spire 2?
Pyre is a rare Ironclad power in Slay the Spire 2. In combat it resolves as: Gain Energy at the start of each turn. It ranks among the strongest cards its class can draft right now, earning a spot at B tier in our Slay the Spire 2 card tier list.
Across 87 recorded runs, decks running it win 36.1% of the time, comfortably clear of the 18.9% average, by 17.2%. It’s a more selective pick, turning up in just 2.3% of decks that could run it. Necrobinder players keep it in 0.2% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.0 times in the decks that take it.
It performs best next to Cruelty — together they post a +28.7% swing in win rate. It also has strong chemistry with the relic Bag of Marbles, which moves its win rate by +26.3%. At 2 energy, it’s upgraded in 50.6% of runs and usually joins the deck around floor 17.
Upgraded, it gains +1 Energy, which is why so many decks invest a rest-site upgrade in it. That’s 30 wins, 53 deaths, and 4 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Decimillipede Elite, which closes out 6.9% of its appearances. Read on for Pyre’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Ironclad run.
Pyre Win Rate & Pick Rate
Pyre’s 36.1% win rate clears the 18.9% all-deck average by 17.2%, the gap charted below.
Run Outcomes with Pyre
Pyre has 30 wins and 57 losses over 87 tracked runs (34.5% won); abandoned runs count as losses.
- Wins 34.5%
- Losses 65.5%
Pyre Win Rate by Class
Pyre is played across 3 classes, led by Necrobinder (50.0%), Ironclad (35.9%), and Silent (33.3%) by win rate.
Best Relics for Pyre
Pyre pairs best with the relics Bag of Marbles (+26.3%), Venerable Tea Set (+21.9%), and Jeweled Mask (+21.3%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Pyre Card Details
Pyre is a rare power costing 2 energy; it’s upgraded in 50.6% of runs and usually picked up by floor 17.
Gain Energy at the start of each turn.
Upgrade: +1 Energy
What Ends Runs with Pyre
Pyre’s most common run-enders are Decimillipede Elite (6.9%), Vantom Boss (6.9%), and The Insatiable Boss (6.9%).
- Decimillipede Elite6.9% of runs
- Vantom Boss6.9% of runs
- The Insatiable Boss6.9% of runs
- Test Subject Boss4.6% of runs
- Queen Boss4.6% of runs
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Pyre – Frequently Asked Questions
Is Pyre good in Slay the Spire 2?
Across 87 tracked runs, Pyre has a 36.1% win rate — +17.2% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Pyre do in Slay the Spire 2?
Pyre costs 2 energy. Gain Energy at the start of each turn.
What class is Pyre in Slay the Spire 2?
Pyre is a Rare Ironclad Power.
Is Pyre worth upgrading in Slay the Spire 2?
Players upgrade Pyre in 50.6% of runs. Upgrading it grants +1 Energy.
What is the best relic for Pyre?
In tracked runs, Pyre has performed best alongside Bag of Marbles, which lifts its win rate by +26.3% over 15 runs together.
See Also
Compare Pyre with the rest of the best Slay the Spire 2 cards, relics, and classes below.