You feel a chill down your spine...

MeadowsSwampMountainBlack ForestPlains
Duration
3 min
Methodology
Data Methodology

A raid that finds your base and sends Ghost, Wraith.

When it fires

Unlocked byBonemass
BiomesMeadows, Swamp, Mountain, Black Forest, Plains
Duration3 min
WhereNear something you have built, within 96 m

It ends with: They have been banished, for now...

What comes

CreatureAt onceGroupWhen
Ghost31Any time
Wraith21Any time

Everything above walks in from outside the event radius, so a wall and a raised platform matter more than raw damage: the spawns path toward you and a stake wall buys the time to shoot them.

You feel a chill down your spine... is a Valheim raid unlocked by Bonemass and lasting 3 min. It sends Ghost, Wraith and can fire in Meadows, Swamp, Mountain, Black Forest, Plains. It stops being possible once — the game keeps a key for that and quietly drops the raid from the pool rather than announcing it.

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You feel a chill down your spine... FAQ

What unlocks You feel a chill down your spine...?

Bonemass. The game records that as a world key, and the raid joins the pool from then on.

How long does You feel a chill down your spine... last?

3 min. It can fire in Meadows, Swamp, Mountain, Black Forest, Plains, and everything it sends walks in from outside the event radius rather than appearing on top of you.

What triggers You feel a chill down your spine...?

It becomes possible Bonemass. Until then the game will not roll it at all, which is why a raid that "never happens" is usually a raid that has not been unlocked yet rather than bad luck.

What attacks during You feel a chill down your spine...?

Ghost, Wraith. The spawns are fixed rather than scaled to your gear, so the answer is the same on day five and day five hundred; what changes is whether you can hold the wall.

How do you survive You feel a chill down your spine...?

Raids target structures within 96 metres of you, and they spawn outside your base rather than inside it. A wall with no gap at ground level, a raised earth bank, and somewhere to shoot from turns almost every raid into a queue. Fighting in the open is what makes them dangerous.