Immobilized (Long)

Immobilized (Long)

Lasts
1 min
Methodology
Data Methodology

You are stuck Everything that grants Immobilized (Long), and the numbers behind it.

Effects

  • Movement speed -100%
Duration1 min

What grants it

Nothing you can carry grants this one. It comes from the world — weather, water, fire, a fall — rather than from an item.

Valheim shows you a short line of flavour text for Immobilized (Long) and nothing else — not the size of the change, not the duration, and never what applies it. The single modifier above are read from the game files, and the 0 sources beside them turn the effect into something you can plan for rather than notice.

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Immobilized (Long) in Valheim

What does Immobilized (Long) do in Valheim?

It applies the change listed above. The in-game tooltip describes the effect in words and gives no numbers, so those come from the game files.

How do you get Immobilized (Long) in Valheim?

You do not get it on purpose. Nothing you can carry applies Immobilized (Long); it comes from the world — weather, water, fire or a fall — which is why there is nothing to craft for it.

How long does Immobilized (Long) last?

1 min. Reapplying it restarts the timer rather than stacking a second copy, so there is no benefit to drinking two.

Does Immobilized (Long) stack in Valheim?

Not with itself. Applying Immobilized (Long) again replaces the existing one rather than adding to it, so a second source is spent for nothing unless the first has run out. It does sit alongside other effects perfectly happily — the restriction is on duplicates, not on how many different effects you carry.

What else is like Immobilized (Long)?

Other effects in its category number 14, among them Adrenaline Rush, Adrenaline Rush, Adrenaline Rush, Adrenaline Rush, Anti-Sting Concoction. They are worth comparing before committing to one, because effects in the same category tend to be alternatives rather than additions — and one of them is usually easier to keep running than the rest.

What kind of effect is Immobilized (Long)?

It is filed under , with 1 listed under modifiers and 0 under sources. The category is the game’s own grouping rather than ours, which is why it is worth paying attention to: it is how the game itself decides which effects are alternatives to each other.