
Every item the game tags Summoner: 13 melee and 2 ranged weapons and 16 armor pieces across 4 sets, plus the 6 random effects in the Summoner roll pool.
One stated rule per slot: the Summoner weapons with the highest measured DPS, the Packleader armor and the Summoner artifacts with the shortest cooldowns.
Melee by measured DPS from exact animation timings, ranged by burst DPS. A tier is the weapon's share of its class leader on the tier list.
| Weapon | Class | DPS | Tier |
|---|---|---|---|
| Light | 44 | A | |
| Light | 43.5 | A | |
| Light | 43 | A | |
| Light | 42.6 | A | |
| Medium | 37.1 | B | |
| Medium | 36.1 | B | |
| Medium | 33.5 | C | |
| Medium | 33.4 | C | |
| Medium | 31.5 | C | |
| Medium | 29.8 | D | |
| Medium | 28.9 | D | |
| Medium | Estimated | — | |
| Medium | Estimated | — |
| Weapon | Type | Burst DPS | Tier |
|---|---|---|---|
| Crossbow | 90 | B | |
| Crossbow | 90 | B |
Full method and every class: Weapon Tier List
Fill all 12 gear slots with enchantments, see your Enchantment Points and every effect line add up, and save up to 20 builds on your PC.

Unique sets carry fixed effects (shown); base sets roll random effects from their pools.
Base set: every piece rolls random effects.
Base set: every piece rolls random effects.
Shortest cooldown first, with the souls each use costs.
| Artifact | Cooldown | Soul cost | Also tagged |
|---|---|---|---|
| 4 s | 25 | ||
| 5 s | 45 | ||
| 10 s | 45 | ||
| 15 s | 45 | ||
| 27 s | 65 |
Random effects that can roll on gear tagged Summoner (the game's Summoner effect pool), with their values at tiers I–III.
| Effect | Category | I | II | III |
|---|---|---|---|---|
| Utility | 15% | 30% | 50% | |
| Defense | 25% | 35% | 50% | |
| Attack | 20% | 25% | 30% | |
| Utility | 25% | 35% | 45% | |
| Defense | 5% | 10% | 15% | |
| Utility | 5% | 10% | 15% |
Gear also rolls effects from its slot pool (any armor, any weapon), so these are what the Summoner tag adds.
Data from the Minecraft Dungeons II game files, build 1.1.1.0. How we source this
The game tags 36 items Summoner: 13 melee and 2 ranged weapons and 16 armor pieces across 4 sets. Highest measured DPS among them: Sculker Claws (44). The Summoner roll pool adds 6 effects: Ally, Healer, Pack Leader, Reaper, Shepherd, Veterinarian.
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Melee: Sculker Claws, 44 measured DPS. Ranged: Harp Crossbow, 90 burst DPS.
4 sets: Packleader, Woodsprite, Wolfpack, Treehugger.
6 effects come from the Summoner pool: Ally, Healer, Pack Leader, Reaper, Shepherd, Veterinarian.
5 artifacts carry the Summoner tag. Shortest cooldowns: Humbling Horn (4 s), Fighter's Flute (5 s), Battle Banner (10 s).