Restlessness
Win Rate
0.0%
Pick Rate
0.6%
Δ vs Avg
-12.6

RestlessnessSkill

Uncommon
TypeSkill
RarityUncommon
Cost0
ClassColorless
MethodologyData Methodology

If your Hand is empty, draw cards and gain Energy.

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Is Restlessness good in Slay the Spire 2?

Restlessness is an uncommon Colorless skill in Slay the Spire 2. In combat it resolves as: If your Hand is empty, draw cards and gain Energy. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 3 recorded runs, decks running it win 0.0% of the time, trailing the 12.6% average by 12.6%. It’s a more selective pick, turning up in just 0.6% of decks that could run it. Ironclad players keep it in 2.0% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.0 times in the decks that take it.

At 0 energy, it’s upgraded in 0.0% of runs and usually joins the deck around floor 12.

Upgraded, it gains +1 Cards, +1 Energy, which is why so many decks invest a rest-site upgrade in it. That’s 0 wins, 1 deaths, and 2 abandoned runs with it in the deck. Read on for Restlessness’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Colorless run.

Restlessness Win Rate & Pick Rate

Restlessness’s 0.0% win rate trails the 12.6% all-deck average by 12.6%, the gap charted below.

Win rate0.0%
Average deck12.6%
-12.6% vs averagePick rate: 0.6%3 runs (limited)

Run Outcomes with Restlessness

Restlessness has 0 wins and 3 losses over 3 tracked runs (0.0% won); abandoned runs count as losses.

  • Wins 0.0%
  • Losses 100.0%

Restlessness Win Rate by Class

Restlessness is played across 3 classes, led by Ironclad (0.0%), Necrobinder (0.0%), and Regent (0.0%) by win rate.

Restlessness Card Details

Restlessness is an uncommon skill costing 0 energy; it’s upgraded in 0.0% of runs and usually picked up by floor 12.

If your Hand is empty, draw cards and gain Energy.

Cost0
TypeSkill
RarityUncommon
ClassColorless
Avg copies / deck1.0
Upgraded0.0%
Typical pickup floor12

Upgrade: +1 Cards, +1 Energy

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Restlessness – Frequently Asked Questions

Is Restlessness good in Slay the Spire 2?

Across 3 tracked runs, Restlessness has a 0.0% win rate — +12.6% below the average deck. Win rate reflects how often runs that include the card end in victory.

What does Restlessness do in Slay the Spire 2?

Restlessness costs 0 energy. If your Hand is empty, draw cards and gain Energy.

What class is Restlessness in Slay the Spire 2?

Restlessness is an Uncommon Colorless Skill.

Is Restlessness worth upgrading in Slay the Spire 2?

Players upgrade Restlessness in 0.0% of runs. Upgrading it grants +1 Cards, +1 Energy.

See Also

Compare Restlessness with the rest of the best Slay the Spire 2 cards, relics, and classes below.