Seraphine - League of Legends Champion
Win Rate
51.3%
Pick Rate
6.2%
Ban Rate
18.3%

Seraphinevs Poppy

Seraphine A TierSupportMage
Patch26.19
Games5,604
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Seraphine vs Poppy is a decisive matchup in LoL patch 26.19. Seraphine wins with a 54.8% win rate (+9.7%) over Poppy based on 31 games. Seraphine holds the advantage in both the early and late game. Below you'll find the best Seraphine build, runes, laning stats, and strategies for the Seraphine vs Poppy matchup.

Seraphine Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Seraphine performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Seraphine
Seraphine
52.4%
VS
Poppy
47.6%
Poppy

Who wins Seraphine vs Poppy?

Slight Seraphine edgeLow confidence

Seraphine wins 52.4% of these games. With this many games the true rate is most likely between 40.3% and 64.2% (95% range).

Expected
51.4%
From both champions' overall Support win rates
Matchup effect
+0.9 pts
Observed minus expected
Sample
63 games
Lane: Support
vs patch 26.18
−7.9 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Seraphine wins 52.4% of 63 games (95% range 40.3–64.2%).
  • Both champions' overall Support win rates predict 51.4% for Seraphine; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 19, within the margin of error (61 games).
  • Seraphine players pick Morellonomicon far more often against Poppy: 7.4% of their other Support games, 15.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Seraphine and Poppy played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Seraphine's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Seraphine vs Poppy Laning Stats

SeraphinePoppy

At 15 minutes

Gold difference
−19
Within the margin of error
95% range −232 to +193
XP difference
+268
Seraphine ahead
95% range +71 to +466
CS difference
+1.6
Within the margin of error
95% range −1.3 to +4.4
1.69
Kills before 15 min
1.89
2.43
Deaths before 15 min
3.07
0.10
Solo kills before 15 min
0.14
4.8%
First blood
6.3%

Whole-game averages

1.4
CS / min
1.3
520
DMG / min
501
10,184
Gold / game
10,283
252
Heal / min
127
361
DMG Mitigated / min
1,237
1.3
CC / min
1.3

Seraphine vs Poppy Win Rate by Game Length

Seraphine's win rate against Poppy by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
6 games
Too few games
25–30 min
12 games
Too few games
30–35 min
20 games
Too few games
35+ min
21 games
Seraphine vs Poppy95% rangeSeraphine usual (Support)

No game length stands out: Seraphine's results against Poppy in short and long games are within the margin of error of each other.

Seraphine vs Poppy Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenSeraphine gold at 15: −19
  2. First itemSeraphineSeraphine: 13.1 min · Poppy: 15.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenSeraphine wins 51.2% of 41 games

What Seraphine Changes Against Poppy

Choices Seraphine players make noticeably more or less often in this matchup than in their other Support games.

  • Morellonomicon
    Usually
    7.4%
    vs Poppy
    15.9%
    +8.5 pts
  • Move Speed (flex)
    Move Speed (flex)Stat shard
    Usually
    4.3%
    vs Poppy
    12.7%
    +8.4 pts
  • Liandry's Torment
    Usually
    8.5%
    vs Poppy
    15.9%
    +7.3 pts
  • Adaptive Force (flex)
    Adaptive Force (flex)Stat shard
    Usually
    94.5%
    vs Poppy
    87.3%
    −7.2 pts50.9% WR here
  • Magical Footwear
    Usually
    5.2%
    vs Poppy
    11.1%
    +5.9 pts
  • Tenacity and Slow Resist (defense)
    Tenacity and Slow Resist (defense)Stat shard
    Usually
    3.7%
    vs Poppy
    9.5%
    +5.8 pts
  • Approach Velocity
    Usually
    0.7%
    vs Poppy
    4.8%
    +4.0 pts
  • Sixth Sense
    Usually
    1.0%
    vs Poppy
    4.8%
    +3.8 pts

Best Seraphine Build vs Poppy

Usual Seraphine build (Support)

81.8% win rate · 22 games

Against Poppy

Not enough matchup-specific build data: only 5 of 36 Seraphine games against Poppy carried a complete build, which is too few to recommend an item path from. Use Seraphine's standard build instead.

  • Seraphine usually completes Rylai's Crystal Scepter first, at 13.1 min (median of 25 games).
  • Poppy usually completes Dead Man's Plate first, at 15.1 min (median of 32 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Seraphine Runes vs Poppy

Usual Seraphine runes (Support)

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
Font of LifeRevitalize
Ability Haste (offense)Adaptive Force (flex)Health (defense)

51.7% win rate · 3,942 games

Against Poppy

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Seraphine draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Seraphine matchup data for League of Legends patch 26.19. The table below shows Seraphine's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Seraphine build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Seraphine Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Seraphine vs Poppy FAQ - Patch 26.19

Who wins Seraphine vs Poppy?

Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Seraphine wins 52.4% of 63 games (95% range 40.3–64.2%).

What is Seraphine's win rate against Poppy?

Seraphine wins 52.4% of 63 Support games against Poppy on patch 26.19 (95% range 40.3–64.2%). Based on both champions' overall Support win rates, 51.4% would be expected.

Does Seraphine counter Poppy?

Not clearly. Seraphine wins 52.4% of 63 games against Poppy, and the 95% range (40.3–64.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Seraphine or Poppy?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 19, within the margin of error (61 games).

Does Seraphine outscale Poppy?

There are too few games of each length to tell yet.

When is Poppy strongest against Seraphine?

On current data there is no stage of the game where Poppy is ahead of Seraphine beyond the margin of error.

What should Seraphine build against Poppy?

There are not enough games for a matchup-specific core, so use Seraphine's usual Support core: Luden's Echo, Liandry's Torment, Imperial Mandate. The biggest change against Poppy: Morellonomicon (7.4% usually, 15.9% here).

What runes should Seraphine use against Poppy?

Use Seraphine's usual Summon Aery page (Sorcery + Resolve); there are too few games for a matchup-specific page. The biggest change against Poppy: Move Speed (flex) (4.3% usually, 12.7% here).