
Anna, the Bride Drowned in Tears Boss 5 of 10 · Cursed Hollow
- Health
- 2,200
- Posture
- 400
- Catalyst reward
- 14,000
- Unblockable attacks
- 1
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Anna, the Bride Drowned in Tears is boss 5 of 10 in Valor Mortis, fought in Cursed Hollow (Chapter VI Punishment). It has 2,200 HP across 1 phase, uses 4 attacks of which 1 is unblockable, and is weak to nothing in particular. Defeating it awards 14,000 Catalysts.
- Health
- 2,200#7 of 10 bosses by HP
- Location
- Cursed HollowChapter VI Punishment
- Catalyst reward
- 14,000 CatalystsPaid out on the kill screen
- Unblockable attacks
- 1Villager Sickle Jump Attack
- Weak to
- nothing in particular
- Nearest Lantern
- Eerie ViewAbout 136 m from the fight
How to beat Anna
Strategy built from the boss's data: which attacks to dodge, what it is weak to and how to open it up.
Anna teleports around the arena and summons villagers armed with axes and pitchforks, so the fight is about managing the crowd while hunting her down. Her own sickle slashes hit for 55 and can be blocked; the leaping sickle attack (65) cannot. The axe throwers keep you under fire, so remove them first.
She halves firearm damage and resists half of Ignite build-up, so commit to melee. Her head takes double damage, which rewards aimed charged attacks. Break her 400 posture for a 400-damage critical attack on her 2,200 HP. Her defeat opens the Till Death side quest in Cursed Hollow.
- Watch for the red attacks: Villager Sickle Jump Attack cannot be blocked, so dodge them instead of holding block.
- Avoid relying on Firearms, Ignite build-up; it resists that damage type.
- Its head takes ×2 damage, so aimed firearm shots to the head pay off.
- Its posture pool is 400. Break it with heavy and parried hits, then land a critical attack for a fixed 400 damage (18% of its HP).
- It brings in other enemies during the fight (8 extra moves from summons); clear them quickly so they cannot flank you.
- The nearest Lantern is Eerie View, about 136 m from the fight, where you respawn after a death.
Recommended build for Anna
CalculatedWeapons, statuses, Ambers and Transmutations that fit this fight, from Anna's resistances and the hits-to-kill maths.
- Fewest blade hits (level 10)
- Claymore: 22Body hits, before upgrades and Ambers
- Fewest firearm shots (level 10)
- Blunderbuss: 137 to the head
- Fire damage taken
- ×0.9
- Ignite build-up resistance
- 50%
- Stasis
- 4 segments · 0% resistanceFull freeze breaks for 400 damage
- Posture → critical
- 400 → 400
Anna halves firearm damage (50% ranged resistance) and resists half of Ignite build-up, so firearms and Fire are both poor: a Pistol needs 147 body shots at level 1. Melee is the plan, and the Claymore, found in this region (Cursed Hollow), is the blade for it: 44 light hits at level 1 against 110 with the Saber, and its first charged attack deals 2.5x damage and 2.5x posture.
Her sickle slashes deal 55 and cost 70 Endurance to block; the Sickle Jump Attack (65) is red. The Claymore cannot parry, so dodge the jump and punish, and do not hold block through the slashes. Her head takes double damage, and breaking her 400 posture opens a 400-damage critical attack.
Stasis has no resistance on her and she has only 4 segments, the fewest of any boss that can be frozen, so a Stasis Whetstone or the Stasis Transmutation freezes her quickly for a 400-damage break. She summons axe and pitchfork villagers: Warrior's Fury (+10 to 30% damage for 8 s after a kill) rewards clearing them first.
Anna attacks and moves
Game dataEvery attack Anna uses, grouped into combos, with damage per hit and whether you can block it.
Damage is the base value per hit (bosses always fight at level 1, so no level scaling applies). Move names marked * come from the game's internal tags, because the game never shows attack names.
Summoned enemies
Game dataAttacks of the enemies Anna calls into the fight.
Weaknesses and resistances
Game dataResists Firearms (−50%), Ignite build-up (−50%).
Red = takes extra damage of that type; filled to the right = resists it (100% = immune).
Weak points
| Body part | Damage taken | Posture damage taken |
|---|---|---|
| Head | ×2 | ×1 |
Anna stats
Game dataHealth, posture and reward compared with the other bosses.
- Health
- 2,200#7 of 10
- Posture
- 400
- Critical attack damage
- 400Fixed damage of a critical attack after a posture break
- Stasis segments
- 4
- Hardest single hit
- 65 · Villager Sickle Jump Attack
- Catalyst reward
- 14,000 Catalysts
Data: Steam build 25907482 (1.0 launch). How we source this
How many hits to kill Anna
CalculatedHits needed with each weapon's basic attack at weapon levels 1, 5 and 10, after the boss's resistances.
| Weapon | Weapon level 1 | Weapon level 5 | Weapon level 10 |
|---|---|---|---|
| 14715 per hit74 to the head | 10521 per hit53 to the head | 7430 per hit37 to the head | |
| 3075 per hit15 to the head | 21105 per hit11 to the head | 15150 per hit8 to the head | |
| 3075 per hit15 to the head | 20115 per hit10 to the head | 13175 per hit7 to the head | |
| 11020 per hit | 5540 per hit | 3760 per hit | |
| 8825 per hit | 6335 per hit | 4945 per hit | |
| 4450 per hit | 2880 per hit | 22100 per hit |
Basic light attacks (blades) or single shots (firearms; the Blunderbuss at point-blank range). Upgrades, Ambers, coatings, charged attacks and critical attacks all cut these numbers.
Where to find Anna
Anna is fought in Cursed Hollow during Chapter VI Punishment. The closest Lantern is Eerie View.
- Location: Cursed Hollow
- Chapter: Chapter VI Punishment
- Nearest Lantern: Eerie View · about 136 m away
- Open the Cursed Hollow map
Everything placed in Cursed Hollow
Bosses: 1 (Anna)
Chests: 14 (Exquisite Firearm Parts, Distilled Transmutation Material, Life Diverted, Indestructible Shell, Pure Blade Material, Ferrofluid Flask Power Upgrade, Distilled Blade Material, Superior Firearm Parts, Empty Ferrofluid Flask)
Lanterns: 3 (Deep Water, Silent Cannons, Eerie View)
Letters: 11 (Seamus's Journal — Page One, Seamus's Journal — Page Two, Seamus's Journal — Page Three, Letter to Headquarters — Distressed Soldier, Headman's Daughter's Diary, Apothecary's Note, Headman's Daughter's Prayer, Cryptic Note — Spindle, Headquarters' Orders — Operation Torrent, To Headquarters — Morale Crisis)
Rewards and achievement
Game dataWhat defeating Anna gives you.
- Catalyst reward: 14,000 Catalysts
My Dying Bride · 1.9% of Steam players · Defeat the Bride.
Journal entry
Game dataSpoilerRead William's journal entry on Anna
Swept away by the great flood mere moments before her wedding, she was never given the chance to mourn the life and love that ended so suddenly. The plague found her instead, reviving both her grief and her rage, trapping them within an endless cycle of violence.
What remains uncertain is the source of her fury. Does she rage because death denied her the future she longed for? Or had she been unwilling to marry from the very beginning, with the plague now endlessly reenacting her despair?
Anna, the Bride Drowned in Tears is the boss of Cursed Hollow and boss number 5 of 10 in the campaign, with 2,200 HP. Of its 4 attacks, 1 is unblockable (Villager Sickle Jump Attack); the hardest single hit is Villager Sickle Jump Attack for 65. No damage type gets a bonus against it. Expect summoned enemies during the fight. Beating it pays 14,000 Catalysts.
See Also
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Anna FAQ
How do you beat Anna in Valor Mortis?
Anna teleports around the arena and summons villagers armed with axes and pitchforks, so the fight is about managing the crowd while hunting her down. Her own sickle slashes hit for 55 and can be blocked; the leaping sickle attack (65) cannot. The axe throwers keep you under fire, so remove them first. She halves firearm damage and resists half of Ignite build-up, so commit to melee. Watch for the red attacks: Villager Sickle Jump Attack cannot be blocked, so dodge them instead of holding block. Avoid relying on Firearms, Ignite build-up; it resists that damage type. Its head takes ×2 damage, so aimed firearm shots to the head pay off.
What is the best build for Anna in Valor Mortis?
Anna halves firearm damage (50% ranged resistance) and resists half of Ignite build-up, so firearms and Fire are both poor: a Pistol needs 147 body shots at level 1. Melee is the plan, and the Claymore, found in this region (Cursed Hollow), is the blade for it: 44 light hits at level 1 against 110 with the Saber, and its first charged attack deals 2.5x damage and 2.5x posture. Her sickle slashes deal 55 and cost 70 Endurance to block; the Sickle Jump Attack (65) is red.
How much HP does Anna have?
Anna, the Bride Drowned in Tears has 2,200 HP, #7 of the 10 bosses. Its posture pool is 400.
Where is Anna in Valor Mortis?
Anna is fought in Cursed Hollow during Chapter VI Punishment. The nearest Lantern is Eerie View, about 136 m from the fight.
What is Anna weak to?
Resists Firearms (−50%), Ignite build-up (−50%).
What do you get for beating Anna?
Defeating Anna awards 14,000 Catalysts. It also unlocks the My Dying Bride achievement.
Which attacks of Anna are unblockable?
1 attack is unblockable: Villager Sickle Jump Attack. Dodge these instead of blocking.
Which boss comes before Anna?
Anna is boss 5 of 10; the boss before it is Slaughtermill.
