Pistol, a weapon in Valor Mortis

Pistol Firearm · max level 10

FirearmVersatile
Damage (lv 1)
30
Damage (lv 10)
60
Max level
10
Upgrade traits
7
Methodology
Data Methodology

The Pistol is a Firearm in Valor Mortis (Versatile). It deals 30 damage at level 1 and 60 at its max level 10 (+100%), #3 of 3 Firearms by max damage. Upgrading it all the way takes 16 materials (6× Standard Firearm Parts, 6× Superior Firearm Parts, 3× Exquisite Firearm Parts, 1× Masterwork Firearm Parts) and its upgrade tree holds 7 traits.

Damage
30 → 60Level 1 → level 10
Posture
10Posture damage per hit (level 1)
Max level
1016 materials to max
Catalysts to max
45,000Plus 1 material no merchant sells
Upgrade traits
73 either/or picks
Where to get it
The BattlefieldNearest Lantern: Onslaught Arch
Related guideBest Weapons in Valor Mortis: Tier List & Upgrade Costs

Is the Pistol good? Our verdict

Calculated

How the Pistol plays, where it wins and where it loses, read from its stats, traits and moveset.

Playstyle
The Pistol is the utility sidearm: five rounds, 30 damage per shot at level 1 and 60 at level 10, full damage out to 20 m, and it shatters Nephtoglobin Weak Points. It is not a primary damage weapon (105 body shots to kill Entity at level 10, which resists 20% of firearm damage), but it picks off runners, punishes headshot-weak targets and delivers coated rounds: Deadly Rounds (1.5x damage), Fire-Clad Rounds (50% of the Ignite meter per hit), Stasis-Clad Rounds (40% of the Stasis meter) and Mighty Rounds (8x posture). The tree adds a Nephtoglobin posture bullet at level 2 and a level-10 choice between Tactical Reload (2x damage on the next shot after reloading an empty chamber) and Automatic Mayhem (0.1 s between shots).
Strengths
  • Five rounds per clip (150 damage per clip at level 1)
  • Full damage to 20 m
  • Breaks Nephtoglobin Weak Points
  • Works with four coated-round consumables
  • Available from The Battlefield
Weaknesses
  • Lowest damage per shot (30 to 60)
  • Longest reload of any firearm (4 s)
  • Falls to 10% damage by 35 m
  • Only Risen Musketeers drop Pistol Cartridges (4%)
Ambers that fit
Lucky Shot (a 10 to 20% chance not to spend the round) and Sleight of Hand (faster reloads and weapon switching) fix its ammunition and its 4 s reload. Volatile End makes shots on Weak Points explode for 50 damage, and Marksman's Bane refunds a Pistol round for every parried bullet.

Pistol overview

Game data

The weapon's trait and the in-game description, then how its damage compares with the other Firearms.

Trait: Versatile

  • High Ammunition Capacity.
  • Focused on situational adaptation.

A versatile, well-rounded firearm with a generous Ammunition Capacity. Highly dependable in any skirmish and able to shatter Nephtoglobin Weak Points.

In-game tutorial
PistolThe Pistol is a trusty sidearm, perfect for destroying Nephtoglobin Weak Spots.

Damage against the other Firearms

Pistol
30 → 60this weapon
Musket
150 → 300
Blunderbuss
150 → 350

Damage per shot at level 1 → max level, before attack multipliers. The Blunderbuss shows its per-shot cap (every pellet hitting).

Pistol stats by level

Game data

Every stat the game stores for each weapon level, the materials that level costs, and the running total from level 1.

Pistol stats by level
LevelDamagePosture damageMaterials for this levelTotal from level 1
Lv 13010Starting level—
Lv 233101× Standard Firearm Parts
Lv 336103× Standard Firearm Parts
Lv 439106× Standard Firearm Parts
Lv 542106× Standard Firearm Parts, 1× Superior Firearm Parts
Lv 645106× Standard Firearm Parts, 3× Superior Firearm Parts
Lv 748106× Standard Firearm Parts, 6× Superior Firearm Parts
Lv 851106× Standard Firearm Parts, 6× Superior Firearm Parts, 1× Exquisite Firearm Parts
Lv 954106× Standard Firearm Parts, 6× Superior Firearm Parts, 3× Exquisite Firearm Parts
Lv 1060106× Standard Firearm Parts, 6× Superior Firearm Parts, 3× Exquisite Firearm Parts, 1× Masterwork Firearm Parts

Damage is the weapon's base per hit; each attack multiplies it (see the moveset).

Materials to max the Pistol

Calculated

Everything needed to go from level 1 to 10: 16 materials, 45,000 Catalysts if you buy every one a merchant sells.

Materials to max the Pistol
ItemTierAmountPriceSubtotal (Catalysts)
Standard Firearm PartsTier 161,5009,000
Superior Firearm PartsTier 263,00018,000
Exquisite Firearm PartsTier 336,00018,000
Masterwork Firearm PartsTier 41Not sold—
Total1645,000

Calculated from the level table × the cheapest merchant price. No merchant sells 1× Masterwork Firearm Parts: those come only from the world, so the Catalyst total covers the rest.

Pistol damage curve

Game data

How the damage values rise from level 1 to 10 (+100% overall).

Pistol damage curve
Pistol damage curve
Lv 130
Lv 233
Lv 336
Lv 439
Lv 542
Lv 645
Lv 748
Lv 851
Lv 954
Lv 1060

Hover a level for its values; the same numbers are in the level table above.

Pistol upgrade tree

Game data

7 traits unlock as the weapon levels up. Where two traits share a slot you choose one of them: Resourcefulness / Ruthlessness, Ingenious Engineering / Robust Chamber, Automatic Mayhem / Tactical Reload.

  1. Weapon lv 2
    Nephtoglobin Infusion — Bullet upgrade iconNephtoglobin Infusion — Bullet

    Hold [Reload] to infuse your Firearm with a Posture-breaking bullet. The infusion costs Nephtoglobin.

    • Posture damage 40
    • Hold time 1.5 s
    • Weak-point damage 10
  2. Weapon lv 5
    Pick one
    Resourcefulness upgrade iconResourcefulness

    Using a Melee Attack on a shot enemy extracts a single Pistol round. This effect can only activate once per enemy.

    • Max stacks 1
    Ruthlessness upgrade iconRuthlessness

    Increases the damage of your next Melee Attack based on the number of rounds fired into the enemy.

    • Max stacks 3
    • Damage 15
  3. Weapon lv 8
    Pick one
    Ingenious Engineering upgrade iconIngenious Engineering

    Reduces reload time at the cost of a lower Ammunition Capacity.

    Robust Chamber upgrade iconRobust Chamber

    Increases the Ammunition Capacity.

  4. Weapon lv 10
    Pick one
    Automatic Mayhem upgrade iconAutomatic Mayhem

    Drastically increases the rate of fire.

    • Time between shots 0.1 s
    Tactical Reload upgrade iconTactical Reload

    Reloading an empty chamber to full capacity causes the next bullet to deal significantly more damage.

    • Damage multiplier ×2

Traits unlock at the weapon level shown. Parameters are the game's own values (seconds, metres, multipliers); [Reload] / [Attack] are your key bindings.

Pistol handling

Game data

Clip, reload and fire rate from the game data, plus a couple of calculated figures.

  • Clip size: 5
  • Reload time: 4 s
  • Time between shots: 0.25 s
  • Ammunition: Pistol Cartridges
  • Damage per full clip (level 1): 150 · calculated
  • Time to empty a clip: 1.25 s · calculated

Damage falls off with distance (the game applies a range curve); figures are point-blank.

Pistol damage falloff

Game data

How much of each shot's damage lands at range: the game's falloff curve as a multiplier by distance.

  • Full damage up to20 m
  • Half damage at28.4 m
  • Floor beyond 35 m10%
Pistol damage multiplier by distance
Pistol damage multiplier by distance
0 m100%
2.5 m100%
5 m100%
7.5 m100%
10 m100%
12.5 m100%
15 m100%
17.5 m100%
20 m100%
22.5 m85%
25 m70%
27.5 m55%
30 m40%
32.5 m25%
35 m10%
37.5 m10%
40 m10%
42.5 m10%
45 m10%
Pistol damage falloff
DistanceDamage multiplierDamage at level 1Damage at level 10
0 m100%3060
3 m100%3060
5 m100%3060
8 m100%3060
10 m100%3060
15 m100%3060
20 m100%3060
25 m70%2142
30 m40%1224
35 m10%36

Multiplier × the shot's damage (Blunderbuss: the per-shot cap, every pellet landing). Linear between the curve's points and flat after the last one; the damage columns are calculated.

Where to get the Pistol

Game data

The Pistol is acquired in a story scene in The Battlefield; the nearest Lantern is Onslaught Arch, about 137 m away.

Hits to kill every boss with the Pistol

Calculated

Basic hits needed to bring down each boss at weapon levels 1 / 5 / 10. It takes 60 to beat General Lothaire at level 1 and 105 for Entity at level 10.

Hits to kill every boss with the Pistol
BossHealthWeapon level 1Weapon level 5Weapon level 10
General Lothaire1,80060 · 30 per hit · 30 to the head43 · 42 per hit · 22 to the head30 · 60 per hit · 15 to the head
The Iron Marshall2,40089 · 27 per hit64 · 38 per hit45 · 54 per hit
Sphinx2,00067 · 30 per hit48 · 42 per hit34 · 60 per hit
Slaughtermill3,250109 · 30 per hit78 · 42 per hit55 · 60 per hit
Anna2,200147 · 15 per hit · 74 to the head105 · 21 per hit · 53 to the head74 · 30 per hit · 37 to the head
High Justicar Aurelius1,50072 · 21 per hit · 143 to the head52 · 29 per hit · 103 to the head36 · 42 per hit · 72 to the head
Experiment 833,400114 · 30 per hit · 76 to the head81 · 42 per hit · 54 to the head57 · 60 per hit · 38 to the head
The Orphan4,000134 · 30 per hit · 67 to the head96 · 42 per hit · 48 to the head67 · 60 per hit · 34 to the head
Captain Raphael4,000191 · 21 per hit · 96 to the head137 · 29 per hit · 69 to the head96 · 42 per hit · 48 to the head
Entity5,000209 · 24 per hit · 139 to the head149 · 34 per hit · 100 to the head105 · 48 per hit · 70 to the head

Calculated: weapon damage × the first light attack's multiplier (firearms: one shot) × (1 − the boss's resistance). Upgrades, Ambers, coatings, the stat board and phase changes are not included.

Pistol skins

Game data

Cosmetic variants the game defines for this weapon: Grandiose Pistol.

  • Grandiose Pistol

Grandiose skins are part of the game's premium cosmetic content; they change the look, not the stats.

Compare the Pistol

Side-by-side comparisons with similar weapons, or pick any two in the comparison tool.

Open the weapon comparison tool with the Pistol

Data: Steam build 25907482 (1.0 launch). How we source this

The Pistol goes from 30 to 60 damage over 10 levels, #3 of 3 Firearms by max damage (the top one is the Blunderbuss). It holds 5 rounds and reloads in 4 s, about 150 damage per clip at level 1. Maxing it costs 16 materials, 45,000 Catalysts where a merchant sells them. On the upgrade tree you choose between Resourcefulness / Ruthlessness, Ingenious Engineering / Robust Chamber, Automatic Mayhem / Tactical Reload. You get it in The Battlefield (acquired in a story scene).

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Pistol FAQ

Is the Pistol good in Valor Mortis?

The Pistol is the utility sidearm: five rounds, 30 damage per shot at level 1 and 60 at level 10, full damage out to 20 m, and it shatters Nephtoglobin Weak Points. The Pistol (Versatile) deals 30 damage at level 1 and 60 at level 10, #3 of 3 Firearms by max damage. With basic hits at max level it takes about 105 to kill Entity, the final boss (calculated, before upgrades and Ambers).

What are the best Ambers for the Pistol in Valor Mortis?

Lucky Shot (a 10 to 20% chance not to spend the round) and Sleight of Hand (faster reloads and weapon switching) fix its ammunition and its 4 s reload. Volatile End makes shots on Weak Points explode for 50 damage, and Marksman's Bane refunds a Pistol round for every parried bullet.

How do you upgrade the Pistol?

Each level costs materials: from level 1 to 10 you need 6× Standard Firearm Parts, 6× Superior Firearm Parts, 3× Exquisite Firearm Parts, 1× Masterwork Firearm Parts (16 in total). Buying every material a merchant sells costs 45,000 Catalysts. 1× Masterwork Firearm Parts cannot be bought and must be found in the world.

How much damage does the Pistol do at max level?

At level 10 the Pistol deals 60 damage, up 100% from 30 at level 1, before attack multipliers, Ambers and upgrades.

Where do you get the Pistol in Valor Mortis?

The Pistol is acquired in a story scene in The Battlefield. The nearest Lantern is Onslaught Arch, about 137 m away.

What upgrades does the Pistol have?

Its upgrade tree has 7 traits that unlock as the weapon levels up. Some slots are either/or: Resourcefulness / Ruthlessness, Ingenious Engineering / Robust Chamber, Automatic Mayhem / Tactical Reload.

How many shots does the Pistol hold and how fast does it reload?

The Pistol holds 5 rounds, fires every 0.25 s and reloads in 4 s. It uses Pistol Cartridges.

Does the Pistol have skins?

Yes: Grandiose Pistol. Skins are cosmetic and do not change damage.