Ahri - League of Legends Champion
Win Rate
49.4%
Pick Rate
5.3%

AhriRunes

DMageAssassin
Patch26.11
Matches776,441
LaneAll Lanes
TierAll Tiers
Last UpdatedJun 4, 2026
MethodologyData Methodology

Best Ahri runes for LoL Patch 26.11 - Deathfire Touch from the Sorcery tree with Resolve secondary (81.8% WR, 0.2% pick rate). Ahri's optimal primary runes are Deathfire Touch, Manaflow Band, Transcendence, Scorch. Secondary tree: Second Wind, Overgrowth.

MetaBot Desktop
Live In-Game Overlays
Join Our Discord
Bug reports, feature requests & developer chat
Join Discord
Ahri performs best with Deathfire Touch as the keystone rune from the Sorcery tree. Ahri's optimal primary runes are Deathfire Touch, Manaflow Band, Transcendence, Scorch. Ahri's secondary rune tree is Resolve with Second Wind, Overgrowth. This rune setup achieves a 81.82% win rate (+32.4% win rate difference) with a 0.2% pick rate across 22 Ahri games.
81.8%Win Rate
+32.4%WR Diff
0.2%Pick Rate
Deathfire TouchDeathfire Touch

Damaging a champion with an ability burns them for 3 - 12 based on level (+7.0% AP) (+2.5% bonus AD) magical damage per second. After burning for 3 seconds, the damage of the burn increases by 75% while they remain on fire.

Duration:
Single Target: 4s
Area of Effect: 2s
Damage over Time: 1s

Manaflow BandManaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

TranscendenceTranscendence

Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

ScorchScorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Second WindSecond Wind

After taking damage from an enemy champion, heal for 4% of your missing health over 10s.

OvergrowthOvergrowth

Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

This alternative Ahri rune build uses Electrocute as the keystone from the Domination tree. The primary runes are Electrocute, Taste of Blood, Sixth Sense, Ultimate Hunter. Ahri's secondary rune tree is Sorcery with Manaflow Band, Transcendence. This setup achieves a 77.27% win rate (+27.8% win rate difference) with a 0.2% pick rate across 22 games.
77.3%Win Rate
+27.8%WR Diff
0.2%Pick Rate
ElectrocuteElectrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Taste of BloodTaste of Blood

Heal when you damage an enemy champion.

Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)

Cooldown: 20s

Sixth SenseSixth Sense

Automatically sense a nearby untracked and unseen ward, tracking it for the team.

Level 11: Also reveal the ward for 10s.

This effect has a 250 second Cooldown.

Ultimate HunterUltimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Manaflow BandManaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

TranscendenceTranscendence

Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

These champions share at least 4 runes with Ahri's recommended rune builds. use similar keystone and secondary runes, making them good alternatives if you enjoy Ahri's playstyle or want to learn champions with familiar rune setups.Vex, Malphite, Ornn, Galio, Veigar and 5 others

Get the MetaBot Desktop App

Level up your gameplay with real-time overlays, automatic game detection, and instant stats — all on your desktop.

In-game overlaysAuto game detectionMulti-game supportPersonal dashboard
Download NowFree download
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Ahri Runes - Frequently Asked Questions

What are the best Ahri runes in patch 26.11?

The best Ahri runes in patch 26.11 use the Sorcery tree with Deathfire Touch, Manaflow Band, Transcendence, and Scorch, and the Resolve tree with Second Wind and Overgrowth. This rune setup achieves a 81.8% win rate with a 0.2% pick rate.

What is the win rate for Ahri's best rune page?

Ahri's best rune page has a 81.8% win rate in patch 26.11, which is +32.4% compared to Ahri's average win rate. This rune setup has a 0.2% pick rate among Ahri players.

What keystone should I use on Ahri?

Deathfire Touch from the Sorcery tree is the best keystone rune for Ahri in patch 26.11. This keystone synergizes well with Ahri's kit and provides a 81.8% win rate.

What is Ahri's primary rune tree?

Ahri's primary rune tree is Sorcery. The optimal Sorcery runes for Ahri are Deathfire Touch, Manaflow Band, Transcendence, and Scorch, with Deathfire Touch being the keystone of choice.

What is Ahri's secondary rune tree?

Ahri's best secondary rune tree is Resolve. The recommended Resolve runes are Second Wind and Overgrowth, which complement Ahri's Sorcery primary tree.

What are alternative rune setups for Ahri?

An alternative Ahri rune setup uses alternative keystone from the Domination tree. This alternate build may be preferred in certain matchups or playstyles. Check the alternative rune page above for full details including win rate and pick rate.

How popular are Ahri's runes?

Ahri's top rune page has a 0.2% pick rate in patch 26.11. This indicates that 0.2% of Ahri players use the Deathfire Touch setup with Sorcery and Resolve trees.