
AhriRunes
Best Ahri runes for LoL Patch 26.11 - Deathfire Touch from the Sorcery tree with Resolve secondary (81.8% WR, 0.2% pick rate). Ahri's optimal primary runes are Deathfire Touch, Manaflow Band, Transcendence, Scorch. Secondary tree: Second Wind, Overgrowth.
Primary Tree
Sorcery
Deathfire TouchDamaging a champion with an ability burns them for 3 - 12 based on level (+
Duration:
Single Target: 4s
Area of Effect: 2s
Damage over Time: 1s
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
TranscendenceGain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
ScorchYour next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.
Cooldown: 10s
Second WindAfter taking damage from an enemy champion, heal for 4% of your missing health over 10s.
OvergrowthAbsorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.
When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Primary Tree
Domination
ElectrocuteHitting a champion with 3 separate attacks or abilities within 3s deals bonus
Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s
'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Taste of BloodHeal when you damage an enemy champion.
Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)
Cooldown: 20s
Sixth SenseAutomatically sense a nearby untracked and unseen ward, tracking it for the team.
Level 11: Also reveal the ward for 10s.
This effect has a 250 second Cooldown.
Ultimate HunterYour ultimate gains
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
TranscendenceGain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
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Ahri Runes - Frequently Asked Questions
What are the best Ahri runes in patch 26.11?
The best Ahri runes in patch 26.11 use the Sorcery tree with Deathfire Touch, Manaflow Band, Transcendence, and Scorch, and the Resolve tree with Second Wind and Overgrowth. This rune setup achieves a 81.8% win rate with a 0.2% pick rate.
What is the win rate for Ahri's best rune page?
Ahri's best rune page has a 81.8% win rate in patch 26.11, which is +32.4% compared to Ahri's average win rate. This rune setup has a 0.2% pick rate among Ahri players.
What keystone should I use on Ahri?
Deathfire Touch from the Sorcery tree is the best keystone rune for Ahri in patch 26.11. This keystone synergizes well with Ahri's kit and provides a 81.8% win rate.
What is Ahri's primary rune tree?
Ahri's primary rune tree is Sorcery. The optimal Sorcery runes for Ahri are Deathfire Touch, Manaflow Band, Transcendence, and Scorch, with Deathfire Touch being the keystone of choice.
What is Ahri's secondary rune tree?
Ahri's best secondary rune tree is Resolve. The recommended Resolve runes are Second Wind and Overgrowth, which complement Ahri's Sorcery primary tree.
What are alternative rune setups for Ahri?
An alternative Ahri rune setup uses alternative keystone from the Domination tree. This alternate build may be preferred in certain matchups or playstyles. Check the alternative rune page above for full details including win rate and pick rate.
How popular are Ahri's runes?
Ahri's top rune page has a 0.2% pick rate in patch 26.11. This indicates that 0.2% of Ahri players use the Deathfire Touch setup with Sorcery and Resolve trees.








































