Diana, League of Legends champion
Win Rate
51.3%
Pick Rate
2.1%
Ban Rate
4.6%

Diana Mid Runes: Keystone & Shards

Diana B TierFighterAssassin
Patch
26.20
Games
4,253
Lane
Mid
Tier
All Tiers
Last Updated
Oct 21, 2026 UTC
Methodology
Data Methodology

Best Mid Diana runes for LoL Patch 26.20 - Stormraider's Surge from the Sorcery tree with Resolve secondary (55.4% WR, 6.7% pick rate). Diana's optimal primary runes are Stormraider's Surge, Manaflow Band, Transcendence, Scorch. Secondary tree: Bone Plating, Shield Bash.

Diana performs best with Stormraider's Surge as the keystone rune from the Sorcery tree. Diana's optimal primary runes are Stormraider's Surge, Manaflow Band, Transcendence, Scorch. Diana's secondary rune tree is Resolve with Bone Plating, Shield Bash. This rune setup achieves a 55.44% win rate (+4.1% win rate difference) with a 6.7% pick rate across 285 Diana games.
55.4%Win Rate
+4.1%WR Diff
6.7%Pick Rate
Stormraider's SurgeStormraider's Surge

Dealing 25% of a champion's maximum health within 3s grants 48% Move Speed and 50% Slow Resistance for 4s. Move Speed is 75% effective for ranged champions.
Cooldown: 20s - 10s

Manaflow BandManaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

TranscendenceTranscendence

Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

ScorchScorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Bone PlatingBone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Shield BashShield Bash

Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+2.5% Bonus Health) (+15.0% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.

This alternative Diana rune build uses Electrocute as the keystone from the Domination tree. The primary runes are Electrocute, Sudden Impact, Grisly Mementos, Treasure Hunter. Diana's secondary rune tree is Sorcery with Manaflow Band, Scorch. This setup achieves a 51.72% win rate (+0.4% win rate difference) with a 32.2% pick rate across 1,369 games.
51.7%Win Rate
+0.4%WR Diff
32.2%Pick Rate
ElectrocuteElectrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Sudden ImpactSudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Grisly MementosGrisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Treasure HunterTreasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Manaflow BandManaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

ScorchScorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

These champions share at least 4 runes with Diana's recommended rune builds. use similar keystone and secondary runes, making them good alternatives if you enjoy Diana's playstyle or want to learn champions with familiar rune setups.Aurora, Gragas, Viktor, Neeko, Ahri and 5 others

Every Diana Mid Keystone and Secondary Tree (Patch 26.20)

4,066 games

Diana Mid runs Electrocute in 86% of games, with a 50.9% win rate. Resolve is the usual secondary tree (58%). Standard stat shards: Adaptive Force (offense), Adaptive Force (flex), Health Scaling (defense).

Keystones

RunePlayersWin RateGames
ElectrocuteElectrocuteMost played86.4%50.9%3,512
Stormraider's SurgeStormraider's Surge8.4%55.7%341
ConquerorConqueror3.3%43.4%136

Secondary trees

RunePlayersWin RateGames
ResolveResolveMost played57.6%51.3%2,343
SorcerySorcery39.0%51.3%1,585
PrecisionPrecision1.5%49.2%59
DominationDomination1.1%40.0%45

Pick rate is the share of Diana games in this lane that used the rune; options under 40 games are left out. A higher win rate on a rarely picked rune is usually a matchup-specific choice, not a general upgrade.

Diana Minor Runes by Tree

Every minor rune Diana players take, grouped by rune tree, with how often it is picked and how often it wins.

Domination

RunePlayersWin RateGames
Sudden ImpactSudden ImpactMost played86.7%50.7%3,527
Grisly MementosGrisly Mementos84.7%50.8%3,444
Treasure HunterTreasure Hunter80.9%50.7%3,288
Ultimate HunterUltimate Hunter4.9%49.5%198
Relentless HunterRelentless Hunter2.0%60.0%80
Sixth SenseSixth Sense1.5%55.6%63

Resolve

RunePlayersWin RateGames
Shield BashShield BashMost played56.4%51.2%2,294
Bone PlatingBone Plating55.9%51.2%2,272
RevitalizeRevitalize1.2%60.4%48
OvergrowthOvergrowth1.1%45.7%46

Sorcery

RunePlayersWin RateGames
Manaflow BandManaflow BandMost played45.2%52.0%1,837
ScorchScorch44.8%52.1%1,821
TranscendenceTranscendence9.7%54.5%396
Gathering StormGathering Storm1.6%53.1%64
Absolute FocusAbsolute Focus1.4%53.6%56
Axiom ArcanistAxiom Arcanist1.0%45.0%40

Precision

RunePlayersWin RateGames
TriumphTriumphMost played3.2%45.8%131
Legend: AlacrityLegend: Alacrity3.2%50.4%129
Coup de GraceCoup de Grace2.8%43.8%112
Presence of MindPresence of Mind1.4%46.4%56
Cut DownCut Down1.2%58.0%50
Legend: HasteLegend: Haste1.2%37.5%48

Diana Stat Shards

Which stat shards Diana players choose in each of the three shard rows, and the win rate of each.

RunePlayersWin RateGames
Adaptive Force (flex)Adaptive Force (flex)Most played98.6%51.1%4,011
Adaptive Force (offense)Adaptive Force (offense)93.8%51.3%3,812
Health Scaling (defense)Health Scaling (defense)93.1%51.1%3,787
Attack Speed (offense)Attack Speed (offense)4.9%47.2%199
Health (defense)Health (defense)3.9%55.7%158
Tenacity and Slow Resist (defense)Tenacity and Slow Resist (defense)3.0%45.5%121
Ability Haste (offense)Ability Haste (offense)1.4%54.5%55
MetaBot Desktop

Get the Winning Edge

Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.

  • In-game overlays
  • Automatic match tracking
  • Desktop-exclusive tools
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Diana Runes FAQ - Patch 26.20

What is the best keystone for Diana Mid?

Electrocute: Diana Mid takes it in 86% of ranked games and wins 50.9% of 3,512 games. Alternatives: Stormraider's Surge (8%, 55.7%), Conqueror (3%, 43.4%).

What stat shards should Diana take?

Most Diana players take Adaptive Force (offense), Adaptive Force (flex), Health Scaling (defense) — one from each shard row.

What are the best Diana runes in patch 26.20?

The best Diana runes in patch 26.20 use the Sorcery tree with Stormraider's Surge, Manaflow Band, Transcendence, and Scorch, and the Resolve tree with Bone Plating and Shield Bash. This rune setup achieves a 55.4% win rate with a 6.7% pick rate.

What is the win rate for Diana's best rune page?

Diana's best rune page has a 55.4% win rate in patch 26.20, which is +4.1% compared to Diana's average win rate. This rune setup has a 6.7% pick rate among Diana players.

What keystone should I use on Diana?

Stormraider's Surge from the Sorcery tree is the best keystone rune for Diana in patch 26.20. This keystone synergizes well with Diana's kit and provides a 55.4% win rate.

What is Diana's primary rune tree?

Diana's primary rune tree is Sorcery. The optimal Sorcery runes for Diana are Stormraider's Surge, Manaflow Band, Transcendence, and Scorch, with Stormraider's Surge being the keystone of choice.

What is Diana's secondary rune tree?

Diana's best secondary rune tree is Resolve. The recommended Resolve runes are Bone Plating and Shield Bash, which complement Diana's Sorcery primary tree.

What are alternative rune setups for Diana?

An alternative Diana rune setup uses alternative keystone from the Domination tree. This alternate build may be preferred in certain matchups or playstyles. Check the alternative rune page above for full details including win rate and pick rate.

How popular are Diana's runes?

Diana's top rune page has a 6.7% pick rate in patch 26.20. This indicates that 6.7% of Diana players use the Stormraider's Surge setup with Sorcery and Resolve trees.