Diana - League of Legends Champion
Win Rate
50.3%
Pick Rate
3.6%

DianaRunes

BFighterAssassin
Patch26.7
Matches311,655
LaneAll Lanes
TierAll Tiers
Last UpdatedApr 4, 2026
MethodologyData Methodology

Best Diana runes for LoL Patch 26.7 - Conqueror from the Precision tree with Inspiration secondary (70.6% WR, 0.8% pick rate). Diana's optimal primary runes are Conqueror, Triumph, Legend: Alacrity, Last Stand. Secondary tree: Magical Footwear, Cosmic Insight.

Diana performs best with Conqueror as the keystone rune from the Precision tree. Diana's optimal primary runes are Conqueror, Triumph, Legend: Alacrity, Last Stand. Diana's secondary rune tree is Inspiration with Magical Footwear, Cosmic Insight. This rune setup achieves a 70.59% win rate (+20.3% win rate difference) with a 0.8% pick rate across 17 Diana games.
70.6%Win Rate
+20.3%WR Diff
0.8%Pick Rate
ConquerorConqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

TriumphTriumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Legend: AlacrityLegend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Last StandLast Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Magical FootwearMagical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Cosmic InsightCosmic Insight

+18 Summoner Spell Haste
+10 Item Haste

This alternative Diana rune build uses Grasp of the Undying as the keystone from the Resolve tree. The primary runes are Grasp of the Undying, Shield Bash, Bone Plating, Overgrowth. Diana's secondary rune tree is Sorcery with Manaflow Band, Transcendence. This setup achieves a 60.00% win rate (+9.7% win rate difference) with a 0.7% pick rate across 15 games.
60.0%Win Rate
+9.7%WR Diff
0.7%Pick Rate
Grasp of the UndyingGrasp of the Undying

Every 4s in combat, your next basic attack on a champion will:

  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 40% effective.

  • Shield BashShield Bash

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+2.5% Bonus Health) (+15.0% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.

    Bone PlatingBone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    OvergrowthOvergrowth

    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Manaflow BandManaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds

    TranscendenceTranscendence

    Gain bonuses upon reaching the following levels:
    Level 5: +5 Ability Haste
    Level 8: +5 Ability Haste
    Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

    These champions share at least 4 runes with Diana's recommended rune builds. use similar keystone and secondary runes, making them good alternatives if you enjoy Diana's playstyle or want to learn champions with familiar rune setups.Viego, Aatrox, Lee Sin, Gwen, Wukong and 5 others

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    Diana Runes - Frequently Asked Questions

    What are the best Diana runes in patch 26.7?

    The best Diana runes in patch 26.7 use the Precision tree with Conqueror, Triumph, Legend: Alacrity, and Last Stand, and the Inspiration tree with Magical Footwear and Cosmic Insight. This rune setup achieves a 70.6% win rate with a 0.8% pick rate.

    What is the win rate for Diana's best rune page?

    Diana's best rune page has a 70.6% win rate in patch 26.7, which is +20.3% compared to Diana's average win rate. This rune setup has a 0.8% pick rate among Diana players.

    What keystone should I use on Diana?

    Conqueror from the Precision tree is the best keystone rune for Diana in patch 26.7. This keystone synergizes well with Diana's kit and provides a 70.6% win rate.

    What is Diana's primary rune tree?

    Diana's primary rune tree is Precision. The optimal Precision runes for Diana are Conqueror, Triumph, Legend: Alacrity, and Last Stand, with Conqueror being the keystone of choice.

    What is Diana's secondary rune tree?

    Diana's best secondary rune tree is Inspiration. The recommended Inspiration runes are Magical Footwear and Cosmic Insight, which complement Diana's Precision primary tree.

    What are alternative rune setups for Diana?

    An alternative Diana rune setup uses alternative keystone from the Resolve tree. This alternate build may be preferred in certain matchups or playstyles. Check the alternative rune page above for full details including win rate and pick rate.

    How popular are Diana's runes?

    Diana's top rune page has a 0.8% pick rate in patch 26.7. This indicates that 0.8% of Diana players use the Conqueror setup with Precision and Inspiration trees.