
- Win Rate
- 51.3%
- Pick Rate
- 2.1%
- Ban Rate
- 4.6%
Diana Mid Runes: Keystone & Shards
- Patch
- 26.20
- Games
- 4,253
- Lane
- Mid
- Tier
- All Tiers
- Last Updated
- Oct 21, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Best Mid Diana runes for LoL Patch 26.20 - Stormraider's Surge from the Sorcery tree with Resolve secondary (55.4% WR, 6.7% pick rate). Diana's optimal primary runes are Stormraider's Surge, Manaflow Band, Transcendence, Scorch. Secondary tree: Bone Plating, Shield Bash.
Primary Tree
SorceryDealing 25% of a champion's maximum health within 3s grants
Cooldown: 20s - 10s
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
TranscendenceGain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
ScorchYour next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.
Cooldown: 10s
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s
Cooldown: 55s
Shield BashWhenever you gain a new shield, your next basic attack against a champion deals
You have up to 2s after the shield expires to use this effect.
Primary Tree
Domination
ElectrocuteHitting a champion with 3 separate attacks or abilities within 3s deals bonus
Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s
'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden ImpactDamaging basic attacks and abilities deal a bonus
Cooldown: 10s
Grisly MementosCollect 1 memento on champion
Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.
Treasure HunterGain an additional
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
ScorchYour next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.
Cooldown: 10s
Every Diana Mid Keystone and Secondary Tree (Patch 26.20)
4,066 gamesDiana Mid runs Electrocute in 86% of games, with a 50.9% win rate. Resolve is the usual secondary tree (58%). Standard stat shards: Adaptive Force (offense), Adaptive Force (flex), Health Scaling (defense).
Keystones
Secondary trees
| Rune | Players | Win Rate | Games |
|---|---|---|---|
| 57.6% | 51.3% | 2,343 | |
| 39.0% | 51.3% | 1,585 | |
| 1.5% | 49.2% | 59 | |
| 1.1% | 40.0% | 45 |
Pick rate is the share of Diana games in this lane that used the rune; options under 40 games are left out. A higher win rate on a rarely picked rune is usually a matchup-specific choice, not a general upgrade.
Diana Minor Runes by Tree
Every minor rune Diana players take, grouped by rune tree, with how often it is picked and how often it wins.
Domination
Resolve
Sorcery
Diana Stat Shards
Which stat shards Diana players choose in each of the three shard rows, and the win rate of each.
| Rune | Players | Win Rate | Games |
|---|---|---|---|
| 98.6% | 51.1% | 4,011 | |
| 93.8% | 51.3% | 3,812 | |
| 93.1% | 51.1% | 3,787 | |
| 4.9% | 47.2% | 199 | |
| 3.9% | 55.7% | 158 | |
| 3.0% | 45.5% | 121 | |
| 1.4% | 54.5% | 55 |
Get the Winning Edge
Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Diana Runes FAQ - Patch 26.20
What is the best keystone for Diana Mid?
Electrocute: Diana Mid takes it in 86% of ranked games and wins 50.9% of 3,512 games. Alternatives: Stormraider's Surge (8%, 55.7%), Conqueror (3%, 43.4%).
What stat shards should Diana take?
Most Diana players take Adaptive Force (offense), Adaptive Force (flex), Health Scaling (defense) — one from each shard row.
What are the best Diana runes in patch 26.20?
The best Diana runes in patch 26.20 use the Sorcery tree with Stormraider's Surge, Manaflow Band, Transcendence, and Scorch, and the Resolve tree with Bone Plating and Shield Bash. This rune setup achieves a 55.4% win rate with a 6.7% pick rate.
What is the win rate for Diana's best rune page?
Diana's best rune page has a 55.4% win rate in patch 26.20, which is +4.1% compared to Diana's average win rate. This rune setup has a 6.7% pick rate among Diana players.
What keystone should I use on Diana?
Stormraider's Surge from the Sorcery tree is the best keystone rune for Diana in patch 26.20. This keystone synergizes well with Diana's kit and provides a 55.4% win rate.
What is Diana's primary rune tree?
Diana's primary rune tree is Sorcery. The optimal Sorcery runes for Diana are Stormraider's Surge, Manaflow Band, Transcendence, and Scorch, with Stormraider's Surge being the keystone of choice.
What is Diana's secondary rune tree?
Diana's best secondary rune tree is Resolve. The recommended Resolve runes are Bone Plating and Shield Bash, which complement Diana's Sorcery primary tree.
What are alternative rune setups for Diana?
An alternative Diana rune setup uses alternative keystone from the Domination tree. This alternate build may be preferred in certain matchups or playstyles. Check the alternative rune page above for full details including win rate and pick rate.
How popular are Diana's runes?
Diana's top rune page has a 6.7% pick rate in patch 26.20. This indicates that 6.7% of Diana players use the Stormraider's Surge setup with Sorcery and Resolve trees.










































