Believe in You
Win Rate
28.3%
Pick Rate
0.6%
Δ vs Avg
+15.3

Believe in You Skill

Uncommon
Type
Skill
Rarity
Uncommon
Cost
0
Class
Colorless
Methodology
Data Methodology

Another player gains Energy.

Is Believe in You good in Slay the Spire 2?

Believe in You is an uncommon Colorless skill in Slay the Spire 2. In combat it resolves as: Another player gains Energy. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.

Across 94 recorded runs, decks running it win 28.3% of the time, comfortably clear of the 13.0% average, by 15.3%. It’s a more selective pick, turning up in just 0.6% of decks that could run it. Taken in 13.9% of its offers, it still trails on the pick-versus-skip split: 32.1% for runs that took it against 35.9% for runs that left it, a -2.8% pick lift over 28 decided runs. Ironclad players keep it in 0.5% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.

It performs best next to Defend — together they post a +11.8% swing in win rate. It also has strong chemistry with the relic Regal Pillow, which moves its win rate by +21.1%. At 0 energy, it’s upgraded in 29.0% of runs and usually joins the deck around floor 13.

Upgraded, it gains +1 Energy, which is why so many decks invest a rest-site upgrade in it. That’s 26 wins, 66 deaths, and 2 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Knowledge Demon Boss, which closes out 8.5% of its appearances. Read on for Believe in You’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Colorless run.

Believe in You Win Rate & Pick Rate

Believe in You’s 28.3% win rate clears the 13.0% all-deck average by 15.3%, the gap charted below.

Win rate28.3%
Average deck13.0%
+15.3% vs averagePick rate: 0.6%94 runs

Run Outcomes with Believe in You

Believe in You has 26 wins and 68 losses over 94 tracked runs (27.7% won); abandoned runs count as losses.

  • Wins 27.7%
  • Losses 72.3%

Pick or Skip: Believe in You

Out of 216 recorded offers Believe in You is taken 13.9% of the time, and taking it is worth -2.8% in pick lift — 32.1% for runs that picked it against 35.9% for runs that skipped, across 28 decided runs.

Pick rate when offered13.9%216 offers

Taken 30 times out of 216 offers.

Win rate when picked32.1%28 runs
Win rate when skipped35.9%167 runs
-3.8% vs skippingPick lift: -2.8%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Believe in You

Believe in You is strongest when it joins the deck in Act 3, where runs win 63.6% across 11 runs — one of 3 recorded pickup windows.

Act 115.1%55 runs
Act 239.3%28 runs
Act 363.6%11 runs

Win rate of runs by the act Believe in You entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Believe in You

Ranked by win-rate lift, Believe in You performs best alongside Defend (+11.8%), Bash (+9.5%), and Strike (+7.0%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Believe in You Win Rate by Class

Believe in You is played across 5 classes, led by Ironclad (47.1%), Silent (30.4%), and Defect (26.7%) by win rate.

Best Relics for Believe in You

Believe in You pairs best with the relics Regal Pillow (+21.1%), Pendulum (+15.5%), and Happy Flower (+14.5%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Believe in You Card Details

Believe in You is an uncommon skill costing 0 energy; it’s upgraded in 29.0% of runs and usually picked up by floor 13.

Another player gains Energy.

Cost0
TypeSkill
RarityUncommon
ClassColorless
Avg copies / deck1.1
Upgraded29.0%
Typical pickup floor13

Upgrade: +1 Energy

What Ends Runs with Believe in You

Believe in You’s most common run-enders are Knowledge Demon Boss (8.5%), Kaiser Crab Boss (6.4%), and Queen Boss (5.3%).

  • Knowledge Demon Boss8.5% of runs
  • Kaiser Crab Boss6.4% of runs
  • Queen Boss5.3% of runs
  • Decimillipede Elite4.3% of runs
  • Phantasmal Gardeners Elite4.3% of runs
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Believe in You – Frequently Asked Questions

Is Believe in You good in Slay the Spire 2?

Across 94 tracked runs, Believe in You has a 28.3% win rate — +15.3% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Believe in You do in Slay the Spire 2?

Believe in You costs 0 energy. Another player gains Energy.

What class is Believe in You in Slay the Spire 2?

Believe in You is an Uncommon Colorless Skill.

Is Believe in You worth upgrading in Slay the Spire 2?

Players upgrade Believe in You in 29.0% of runs. Upgrading it grants +1 Energy.

What is the best relic for Believe in You?

In tracked runs, Believe in You has performed best alongside Regal Pillow, which lifts its win rate by +21.1% over 16 runs together.

Should I take Believe in You when it is offered?

Players take Believe in You in 13.9% of its 216 recorded offers. Runs that picked it win 32.1% (28 decided runs) against 35.9% for runs that skipped it (167 decided runs) — a -3.8% difference, and a -2.8% pick lift once sample size is accounted for.

See Also

Compare Believe in You with the rest of the best Slay the Spire 2 cards, relics, and classes below.