Pistol, a weapon in Valor Mortis

Pistol vs Musket Valor Mortis weapon comparison

Firearm
Pistol
30
Musket
150
Max level
10
Methodology
Data Methodology

Pistol or Musket? At level 1 the Pistol deals 30 per hit and the Musket 150; fully upgraded it is 60 vs 300. The Pistol has 7 upgrade traits and the Musket 5. Here is every stat, both movesets and both upgrade trees side by side.

Damage at level 1
30 / 150Pistol / Musket
Damage at max level
60 / 300Pistol / Musket
Catalysts to max
45,000Bought materials
Upgrade traits
7 / 5
Clip size
5 / 1
Hits to kill Entity
105 / 21At max level (calculated)
Related guideBest Weapons in Valor Mortis: Tier List & Upgrade Costs

Pistol vs Musket: the verdict

Calculated

What the numbers say, at level 1 and fully upgraded.

At level 1

  • At level 1 the Musket hits for 150 vs the Pistol's 30 (400% more per hit).
  • Fully upgraded the Musket reaches 300 per hit against the Pistol's 60.
  • The Pistol holds 5 rounds to the Musket's 1: 150 vs 150 damage per full clip.
  • The Musket reloads in 2.5 s, the Pistol in 4 s.
  • Both cost the same to max: 45,000 Catalysts of bought materials plus one Legendary material each.

Fully upgraded

  • At level 10 the Musket hits for 300 vs the Pistol's 60 (400% more per hit).
  • The Pistol holds 5 rounds to the Musket's 1: 300 vs 300 damage per full clip.
  • The Musket reloads in 2.5 s, the Pistol in 4 s.
  • Both cost the same to max: 45,000 Catalysts of bought materials plus one Legendary material each.

Stats side by side

Game data

Every comparable stat at level 1 and at max level; green marks the better value.

At weapon level 1

At weapon level 1
StatPistolMusket
Damage per hit30150
Posture damage per hit1020
Clip size51
Reload time4 s2.5 s
Time between shots0.25 s0.2 s
Damage per full clip150150
Max level1010
Damage at max level60300
Upgrade traits75
Catalysts to max (bought materials)45,00045,000
Materials to max1616

At weapon level 10

At weapon level 10
StatPistolMusket
Damage per hit60300
Posture damage per hit1020
Clip size51
Reload time4 s2.5 s
Time between shots0.25 s0.2 s
Damage per full clip300300
Max level1010
Damage at max level60300
Upgrade traits75
Catalysts to max (bought materials)45,00045,000
Materials to max1616

Lower is better for stamina, charge time, reload and cost. Attack values = weapon damage × the first attack's multiplier (calculated).

Damage by level

Game data

Base damage per hit at every weapon level and the difference between the two.

Damage by level
PistolMusket
Damage by level
Level 130150
Level 233165
Level 336180
Level 439195
Level 542210
Level 645225
Level 748240
Level 851255
Level 954270
Level 1060300
Damage by level
LevelPistolMusketDifference
Level 130150-120
Level 233165-132
Level 336180-144
Level 439195-156
Level 542210-168
Level 645225-180
Level 748240-192
Level 851255-204
Level 954270-216
Level 1060300-240

Difference = Pistol minus Musket. Base damage before attack multipliers, Ambers and upgrades.

Pistol vs Musket damage falloff

Game data

How much of each shot's damage lands at range: the game's falloff curve as a multiplier by distance.

  • PistolFull damage to 20 m.
  • MusketFull damage to 99 m.
Pistol vs Musket damage falloff
PistolMusket
Pistol vs Musket damage falloff
0 m100%100%
2.5 m100%100%
5 m100%100%
7.5 m100%100%
10 m100%100%
12.5 m100%100%
15 m100%100%
17.5 m100%100%
20 m100%100%
22.5 m85%100%
25 m70%100%
27.5 m55%100%
30 m40%100%
32.5 m25%100%
35 m10%100%
37.5 m10%100%
40 m10%100%
42.5 m10%100%
45 m10%100%
47.5 m10%100%
50 m10%100%
52.5 m10%100%
55 m10%100%
57.5 m10%100%
60 m10%100%
62.5 m10%100%
65 m10%100%
67.5 m10%100%
70 m10%100%
72.5 m10%100%
75 m10%100%
77.5 m10%100%
80 m10%100%
82.5 m10%100%
85 m10%100%
87.5 m10%100%
90 m10%100%
92.5 m10%100%
95 m10%100%
97.5 m10%100%
100 m10%10%
102.5 m10%10%
105 m10%10%
107.5 m10%10%
110 m10%10%
112.5 m10%10%
115 m10%10%
Pistol vs Musket damage falloff
DistancePistol · Damage at level 10Musket · Damage at level 10
0 m60300
3 m60300
5 m60300
8 m60300
10 m60300
15 m60300
20 m60300
25 m42300
30 m24300
35 m6300
50 m6300
75 m6300
99 m6300
100 m630

Multiplier × the shot's damage (Blunderbuss: the per-shot cap, every pellet landing). Linear between the curve's points and flat after the last one; the damage columns are calculated.

Upgrade trees

Game data

The Pistol has 7 traits and the Musket 5 traits; dashed boxes are either/or picks.

Pistol

  1. Weapon lv 2
    Nephtoglobin Infusion — Bullet upgrade iconNephtoglobin Infusion — Bullet
  2. Weapon lv 5
    Pick one
    Resourcefulness upgrade iconResourcefulness
    Ruthlessness upgrade iconRuthlessness
  3. Weapon lv 8
    Pick one
    Ingenious Engineering upgrade iconIngenious Engineering
    Robust Chamber upgrade iconRobust Chamber
  4. Weapon lv 10
    Pick one
    Automatic Mayhem upgrade iconAutomatic Mayhem
    Tactical Reload upgrade iconTactical Reload

Musket

  1. Weapon lv 2
    Puncture upgrade iconPuncture
  2. Weapon lv 5
    Nephtoglobin Infusion — Cannon upgrade iconNephtoglobin Infusion — Cannon
  3. Weapon lv 8
    Pick one
    Bayonet upgrade iconBayonet
    Scope upgrade iconScope
  4. Weapon lv 10
    Spacious Barrel upgrade iconSpacious Barrel

Open a weapon's page for every trait's full description and parameters.

Hits to kill every boss

Calculated

Basic hits needed for each boss with both weapons at level 1 and at max level.

Hits to kill every boss
BossHealthPistol · lv 1Musket · lv 1Pistol · lv 10Musket · lv 10
General Lothaire1,8006012306
The Iron Marshall2,4008918459
Sphinx2,0006714347
Slaughtermill3,250109225511
Anna2,200147307415
High Justicar Aurelius1,5007215368
Experiment 833,400114235712
The Orphan4,000134276714
Captain Raphael4,000191399620
Entity5,0002094210521

Calculated: weapon damage × the first light attack's multiplier (firearms: one shot) × (1 − the boss's resistance). Upgrades, Ambers, coatings, the stat board and phase changes are not included.

Data: Steam build 25907482 (1.0 launch). How we source this

The Musket hits harder at level 1 (30 vs 150 for the Pistol and Musket), and the Musket is ahead at max level (60 vs 300). The Pistol holds 5 rounds to the Musket's 1: 300 vs 300 damage per full clip. The Musket reloads in 2.5 s, the Pistol in 4 s. Maxing the Pistol costs 45,000 Catalysts and the Musket 45,000 Catalysts in bought materials.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Pistol vs Musket FAQ

Is the Pistol or the Musket better in Valor Mortis?

It depends on what you value. The Musket hits harder at level 1 (30 vs 150) and the Musket at max level (60 vs 300). Fully upgraded the Musket reaches 300 per hit against the Pistol's 60. The Pistol holds 5 rounds to the Musket's 1: 150 vs 150 damage per full clip. The Musket reloads in 2.5 s, the Pistol in 4 s.

Which does more damage, the Pistol or the Musket?

Per hit, the Pistol deals 30 at level 1 and 60 at max level; the Musket deals 150 and 300.

Which is cheaper to upgrade?

They cost the same: 45,000 Catalysts each in bought materials, plus one Legendary material from the world.

Which holds more ammunition?

The Pistol holds 5 rounds and the Musket 1 round per clip.

How many hits do they need to kill the final boss?

At max level, about 105 basic hits with the Pistol and 21 with the Musket to kill Entity (calculated, before upgrades and Ambers).