Pistol, a weapon in Valor Mortis

Pistol vs Blunderbuss Valor Mortis weapon comparison

Firearm
Pistol
30
Blunderbuss
150
Max level
10
Methodology
Data Methodology

Pistol or Blunderbuss? At level 1 the Pistol deals 30 per hit and the Blunderbuss 150; fully upgraded it is 60 vs 350. The Pistol has 7 upgrade traits and the Blunderbuss 5. Here is every stat, both movesets and both upgrade trees side by side.

Damage at level 1
30 / 150Pistol / Blunderbuss
Damage at max level
60 / 350Pistol / Blunderbuss
Catalysts to max
45,000Bought materials
Upgrade traits
7 / 5
Clip size
5 / 2
Hits to kill Entity
105 / 18At max level (calculated)
Related guideBest Weapons in Valor Mortis: Tier List & Upgrade Costs

Pistol vs Blunderbuss: the verdict

Calculated

What the numbers say, at level 1 and fully upgraded.

At level 1

  • At level 1 the Blunderbuss hits for 150 vs the Pistol's 30 (400% more per hit).
  • Fully upgraded the Blunderbuss reaches 350 per hit against the Pistol's 60.
  • The Pistol holds 5 rounds to the Blunderbuss's 2: 150 vs 300 damage per full clip.
  • The Blunderbuss reloads in 3.5 s, the Pistol in 4 s.
  • Both cost the same to max: 45,000 Catalysts of bought materials plus one Legendary material each.

Fully upgraded

  • At level 10 the Blunderbuss hits for 350 vs the Pistol's 60 (483% more per hit).
  • The Pistol holds 5 rounds to the Blunderbuss's 2: 300 vs 700 damage per full clip.
  • The Blunderbuss reloads in 3.5 s, the Pistol in 4 s.
  • Both cost the same to max: 45,000 Catalysts of bought materials plus one Legendary material each.

Stats side by side

Game data

Every comparable stat at level 1 and at max level; green marks the better value.

At weapon level 1

At weapon level 1
StatPistolBlunderbuss
Damage per hit30150
Posture damage per hit103
Clip size52
Reload time4 s3.5 s
Time between shots0.25 s0.2 s
Damage per full clip150300
Max level1010
Damage at max level60350
Upgrade traits75
Catalysts to max (bought materials)45,00045,000
Materials to max1616

At weapon level 10

At weapon level 10
StatPistolBlunderbuss
Damage per hit60350
Posture damage per hit103
Clip size52
Reload time4 s3.5 s
Time between shots0.25 s0.2 s
Damage per full clip300700
Max level1010
Damage at max level60350
Upgrade traits75
Catalysts to max (bought materials)45,00045,000
Materials to max1616

Lower is better for stamina, charge time, reload and cost. Attack values = weapon damage × the first attack's multiplier (calculated).

Damage by level

Game data

Base damage per hit at every weapon level and the difference between the two.

Damage by level
PistolBlunderbuss
Damage by level
Level 130150
Level 233170
Level 336190
Level 439210
Level 542230
Level 645250
Level 748270
Level 851290
Level 954310
Level 1060350
Damage by level
LevelPistolBlunderbussDifference
Level 130150-120
Level 233170-137
Level 336190-154
Level 439210-171
Level 542230-188
Level 645250-205
Level 748270-222
Level 851290-239
Level 954310-256
Level 1060350-290

Difference = Pistol minus Blunderbuss. Base damage before attack multipliers, Ambers and upgrades.

Pistol vs Blunderbuss damage falloff

Game data

How much of each shot's damage lands at range: the game's falloff curve as a multiplier by distance.

  • PistolFull damage to 20 m.
  • BlunderbussFull damage to 3 m, nothing beyond 16 m.
Pistol vs Blunderbuss damage falloff
PistolBlunderbuss
Pistol vs Blunderbuss damage falloff
0 m100%100%
2.5 m100%100%
5 m100%68%
7.5 m100%28%
10 m100%15%
12.5 m100%9%
15 m100%2%
17.5 m100%0%
20 m100%0%
22.5 m85%0%
25 m70%0%
27.5 m55%0%
30 m40%0%
32.5 m25%0%
35 m10%0%
37.5 m10%0%
40 m10%0%
42.5 m10%0%
45 m10%0%
Pistol vs Blunderbuss damage falloff
DistancePistol · Damage at level 10Blunderbuss · Damage at level 10
0 m60350
3 m60350
5 m60238
8 m6070
10 m6053
15 m609
20 m600
25 m420
30 m240
35 m60

Multiplier × the shot's damage (Blunderbuss: the per-shot cap, every pellet landing). Linear between the curve's points and flat after the last one; the damage columns are calculated.

Upgrade trees

Game data

The Pistol has 7 traits and the Blunderbuss 5 traits; dashed boxes are either/or picks.

Pistol

  1. Weapon lv 2
    Nephtoglobin Infusion — Bullet upgrade iconNephtoglobin Infusion — Bullet
  2. Weapon lv 5
    Pick one
    Resourcefulness upgrade iconResourcefulness
    Ruthlessness upgrade iconRuthlessness
  3. Weapon lv 8
    Pick one
    Ingenious Engineering upgrade iconIngenious Engineering
    Robust Chamber upgrade iconRobust Chamber
  4. Weapon lv 10
    Pick one
    Automatic Mayhem upgrade iconAutomatic Mayhem
    Tactical Reload upgrade iconTactical Reload

Blunderbuss

  1. Weapon lv 2
    Showstopper upgrade iconShowstopper
  2. Weapon lv 5
    Pick one
    Collateral Damage upgrade iconCollateral Damage
    Iron Shower upgrade iconIron Shower
  3. Weapon lv 8
    Nephtoglobin Infusion — Grenade upgrade iconNephtoglobin Infusion — Grenade
  4. Weapon lv 10
    Back-Breaker upgrade iconBack-Breaker

Open a weapon's page for every trait's full description and parameters.

Hits to kill every boss

Calculated

Basic hits needed for each boss with both weapons at level 1 and at max level.

Hits to kill every boss
BossHealthPistol · lv 1Blunderbuss · lv 1Pistol · lv 10Blunderbuss · lv 10
General Lothaire1,8006012306
The Iron Marshall2,4008918458
Sphinx2,0006714346
Slaughtermill3,250109225510
Anna2,200147307413
High Justicar Aurelius1,5007215367
Experiment 833,400114235710
The Orphan4,000134276712
Captain Raphael4,000191399617
Entity5,0002094210518

Calculated: weapon damage × the first light attack's multiplier (firearms: one shot) × (1 − the boss's resistance). Upgrades, Ambers, coatings, the stat board and phase changes are not included.

Data: Steam build 25907482 (1.0 launch). How we source this

The Blunderbuss hits harder at level 1 (30 vs 150 for the Pistol and Blunderbuss), and the Blunderbuss is ahead at max level (60 vs 350). The Pistol holds 5 rounds to the Blunderbuss's 2: 300 vs 700 damage per full clip. The Blunderbuss reloads in 3.5 s, the Pistol in 4 s. Maxing the Pistol costs 45,000 Catalysts and the Blunderbuss 45,000 Catalysts in bought materials.

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Pistol vs Blunderbuss FAQ

Is the Pistol or the Blunderbuss better in Valor Mortis?

It depends on what you value. The Blunderbuss hits harder at level 1 (30 vs 150) and the Blunderbuss at max level (60 vs 350). Fully upgraded the Blunderbuss reaches 350 per hit against the Pistol's 60. The Pistol holds 5 rounds to the Blunderbuss's 2: 150 vs 300 damage per full clip. The Blunderbuss reloads in 3.5 s, the Pistol in 4 s.

Which does more damage, the Pistol or the Blunderbuss?

Per hit, the Pistol deals 30 at level 1 and 60 at max level; the Blunderbuss deals 150 and 350.

Which is cheaper to upgrade?

They cost the same: 45,000 Catalysts each in bought materials, plus one Legendary material from the world.

Which holds more ammunition?

The Pistol holds 5 rounds and the Blunderbuss 2 rounds per clip.

How many hits do they need to kill the final boss?

At max level, about 105 basic hits with the Pistol and 18 with the Blunderbuss to kill Entity (calculated, before upgrades and Ambers).