
Kings and Queens of Valheim
- Category
- Completion
- Conditions
- 6
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Embody the spirits of the Viking, Hunter, Artisan, Master Chef, Carpenter and the Explorer.
Completion
Kings and Queens of Valheim is a Completion achievement, and the game checks 6 separate things before it unlocks — 6 of them have a page of their own, linked above. The one-line description Valheim shows you does not list any of them, which is why a long achievement can feel like it is not tracking: it is, against the list above.
Your Valheim Reference, On Your PC
Every item, creature, recipe and boss from the game files, plus crafting, meal, comfort and weapon-matchup planners — in a desktop app beside Valheim. Free on your PC.
- Items, creatures & bosses
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How to get Kings and Queens of Valheim
How do you unlock Kings and Queens of Valheim in Valheim?
By satisfying all 6 conditions listed above. 6 of them have their own page, so you can work through them one at a time.
Do you need a fresh world for Kings and Queens of Valheim?
Not on its own. Progress is tracked per character rather than per world, so anything you have already done in another world still counts towards it.
Does world difficulty matter for Kings and Queens of Valheim?
No. Kings and Queens of Valheim is set to accept any difficulty, like almost every achievement in the game — only three carry a world-difficulty requirement. Whatever settings your world was created with, this one can still be earned.
How is progress towards Kings and Queens of Valheim tracked?
Against your player profile rather than the world, through the conditions listed above, 6 of them. The game keeps running counters — things killed, items crafted, food eaten, pieces placed — and checks them whenever one changes, so progress carries between worlds and characters rather than resetting with a save.
What do you get for Kings and Queens of Valheim?
Nothing, mechanically. There is no reward field on an achievement anywhere in the game: it holds an icon, its conditions, a difficulty requirement and a flag saying whether it has fired. No item, no power, no recipe. They are a record of what you have done, not a progression system.
