Archived Set: These comps are from TFT Set 16 and are no longer part of the current set. Stats shown are from when this set was active.

Best TFT Comps by Placement

This table ranks TFT Set 16 team compositions by their average placement finish, showing which comps consistently achieve top placements. Top 9-champion Set 16 compositions: Bruiser (90.7% WR, 2.0 avg), Defender (93.2% WR, 2.4 avg), Star Forger (86.0% WR, 2.4 avg). Bruiser/Defender leads with 90.67% win rate and 2.00 average placement. Defender follows at 93.19% win rate. Analyzing 55 9-comp compositions with real-time performance statistics.

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Primary
Champions
Builds
AvgTop 4FirstContested Risk
2.00
90.67%
45.33%
Low Contested Risk
2.37
93.19%
23.47%
Low Contested Risk
2.43
86.00%
38.51%
Low Contested Risk
2.43
89.84%
30.90%
Low Contested Risk
2.54
91.30%
31.88%
Low Contested Risk
2.54
89.70%
29.09%
Low Contested Risk
2.55
82.61%
31.88%
Low Contested Risk
2.56
91.88%
24.35%
Low Contested Risk
2.73
81.19%
34.02%
Low Contested Risk
2.80
80.92%
33.06%
Low Contested Risk
2.87
83.57%
22.91%
Low Contested Risk
2.90
78.85%
31.07%
Low Contested Risk
2.92
78.50%
31.06%
Low Contested Risk
2.97
79.39%
27.43%
Low Contested Risk
2.98
77.21%
33.46%
Low Contested Risk
3.00
77.43%
26.57%
Low Contested Risk
3.01
76.88%
30.40%
Low Contested Risk
3.01
78.82%
25.12%
Low Contested Risk
3.01
80.71%
22.55%
Low Contested Risk
3.01
77.17%
31.08%
Low Contested Risk
3.04
77.18%
27.51%
Low Contested Risk
3.05
86.36%
22.73%
Low Contested Risk
3.10
78.61%
22.08%
Low Contested Risk
3.12
73.65%
30.39%
Low Contested Risk
3.15
74.29%
26.33%
Low Contested Risk
-
3.23
76.36%
20.00%
Low Contested Risk
3.24
73.67%
27.56%
Low Contested Risk
3.25
72.32%
24.40%
Low Contested Risk
3.26
73.06%
23.94%
Low Contested Risk
3.29
71.79%
18.75%
Low Contested Risk
-
3.30
72.88%
22.99%
Low Contested Risk
3.33
75.99%
21.11%
Low Contested Risk
3.35
71.15%
25.52%
Low Contested Risk
3.36
71.90%
22.77%
Low Contested Risk
3.37
71.85%
22.52%
Low Contested Risk
3.39
78.12%
12.46%
Low Contested Risk
-
3.41
73.19%
16.53%
Low Contested Risk
3.41
71.15%
15.38%
Low Contested Risk
3.42
74.27%
19.69%
Low Contested Risk
3.43
71.58%
20.00%
Low Contested Risk
3.45
72.73%
13.64%
Low Contested Risk
3.51
71.91%
15.30%
Low Contested Risk
3.52
72.30%
11.95%
Low Contested Risk
3.59
68.62%
15.99%
Low Contested Risk
3.96
59.66%
15.87%
Low Contested Risk
4.03
62.42%
10.09%
Low Contested Risk
4.12
58.39%
11.19%
Low Contested Risk
4.36
50.27%
7.47%
Low Contested Risk
4.49
45.89%
5.70%
Low Contested Risk
4.51
50.52%
7.22%
Low Contested Risk
4.63
48.77%
6.13%
Low Contested Risk
4.65
45.05%
3.07%
Low Contested Risk
4.95
36.71%
5.70%
Low Contested Risk
-
5.52
28.16%
4.21%
Low Contested Risk
5.54
37.50%
4.17%
Low Contested Risk

TFT Set 16 Meta Analysis

This page displays 55 team compositions sorted by average placement to find the most consistent compositions for reliable top 4 finishes, based on 41.6K games analyzed from ranked matches. The current meta shows an average win rate of 72.1% and average placement of 3.36 across all tracked compositions.

Top Performing Compositions

The highest win rate composition is Defender/Disruptor with Zoe as the primary carry, achieving a 93.2% win rate. Following closely is Bruiser/Caretaker at 91.9% win rate, and Blacksmith/Defender at 91.3%. These compositions represent the strongest options in the current meta for players looking to maximize their LP gains.

Playstyle Breakdown

Understanding how each composition plays helps you choose the right one for your game state:

  • Defender/Disruptor (Late Game): scales into late game with consistent top 4 finishes — build around Zoe
  • Bruiser/Caretaker (Late Game): scales into late game with consistent top 4 finishes — build around Sion
  • Blacksmith/Defender (Late Game): scales into late game with consistent top 4 finishes — build around Jinx

Best for Winning Lobbies

If your goal is to win first place rather than just top 4, consider Bruiser/Defender which achieves first place in 45.3% of games. With only a 0.1% pick rate, this composition is rarely contested.

Most Consistent for Climbing

For players focused on consistent LP gains, Bruiser/Defender offers the best average placement at 2.00.Consistent compositions minimize bottom 4 finishes and provide steady climbing, even if they don't win lobbies as often.

Hidden Gems - Uncontested Picks

These compositions have above-average win rates but low pick rates, making them excellent choices when your primary composition is contested:

  • Defender/Disruptor: 93.2% win rate with only 0.1% pick rate
  • Bruiser/Caretaker: 91.9% win rate with only 0.1% pick rate
  • Blacksmith/Defender: 91.3% win rate with only 0.1% pick rate

Meta Contestation

The most popular composition is Blacksmith/Harvester with a 1.0% pick rate, and it maintains a strong 78.6% win rate despite high contestation. Defender/Demacia follows at 0.5% pick rate. When multiple players contest the same composition, consider pivoting to less popular alternatives to improve your odds.

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TFT Set 16 Comps FAQ

What is the best TFT comp in TFT Set 16?

The best TFT comp in TFT Set 16 is Defender/Disruptor with Zoe as the primary carry, achieving a 93.2% win rate and 2.37 average placement. This composition is effective for climbing ranked and consistently places in top 4.

How do I play the Defender/Disruptor comp?

To play Defender/Disruptor, focus on building around Zoe as your main carry. Look for Zoe and supporting units early, prioritize items that synergize with your carry, and aim to hit your power spike by level 7-8. This comp has a 0.1% pick rate, making it a relatively uncontested option.

What comps are good for climbing in TFT Set 16?

For consistent LP gains in TFT Set 16, Bruiser/Defender offers the best average placement at 2.00. Other reliable options include Defender/Disruptor (2.37 avg) and Star Forger/Defender (2.43 avg). Consistent comps minimize bottom 4 finishes and provide steady climbing.

What is the easiest TFT comp to play?

Defender/Disruptor is a great option for players looking for an easier climb. With a 93.2% win rate but only 0.1% pick rate, you're unlikely to be contested, making the game easier to navigate. Low contestation means you can naturally find your units without having to force pivots.

When should I force a comp vs flex in TFT Set 16?

In TFT Set 16, Blacksmith/Harvester has a 1.0% pick rate, meaning it's heavily contested. If you see others going for it, consider flexing into alternatives like Defender/Disruptor. Force a comp when you hit early units and items, or when it's uncontested. Flex when you see 2+ players competing for the same units.

What is the most consistent TFT comp in TFT Set 16?

Bruiser/Defender has the best average placement at 2.00, making it the most consistent comp for climbing. Defender/Disruptor follows at 2.37, and Star Forger/Defender at 2.43. Lower average placement means fewer bottom 4 finishes.

Is average placement better than win rate for climbing?

For consistent LP gains, average placement is often more reliable than pure win rate. A comp like Bruiser/Defender with 2.00 average placement minimizes big LP losses from bottom 4 finishes. High variance comps might win more lobbies but also 8th more often. For climbing, consistency usually beats coinflip strategies.