Journal art for Regroup

Chapter II Regroup Chapter 2 of 11 · Valley of Ashes

Main story
Journal steps
4
Lanterns
6
Chests
14
Side Quests
2
Methodology
Data Methodology

Chapter II Regroup is chapter 2 of 11 in Valor Mortis, played in Valley of Ashes. Its journal has 4 steps; the region has 6 Lanterns, 14 chests and 3 letters, and no boss.

Location
Valley of AshesRegion II
Boss
None
Lanterns
6Guidepost
Chests
147 hold Ambers
Side Quests
2An Unheard Farewell, The Emissary
Journal steps
4
Related guideAll Valor Mortis Bosses in Order: HP, Weaknesses & Rewards

Chapter route, step by step

Calculated

Our recommended order through Valley of Ashes, Lantern by Lantern: what sits near each one, where the side quests start and how to prepare for the boss. Distances are straight-line metres from the map data.

  1. Light Guidepost (#200). You meet Lucjan Skawiński early in this chapter (journal step 1); answering 'I remember.' or 'I don't remember.' only sets a story flag, with no reward either way. A Ferrofluid Flask Power Upgrade chest is about 53 m from the Lantern.
  2. Head for the broken bridge and rest at Demolished Path (#201, internally 'BridgeStart'). Indestructible Shell (28 m) and Perfectionism (103 m) are in chests here, and the region's only altar is about 90 m away.
  3. The bridge is down (journal step 2), so drop to The Climb (#202, 'BridgeBottom'). An Empty Ferrofluid Flask chest is 5 m from the Lantern, and the Letter to all Commanding Officers of the Line Infantry (73 m) is the clue for An Unheard Farewell.
  4. Cross to The Other Side (#203, 'BridgeEnd'). Perfect Copy is in a chest about 82 m away. The abandoned camp past the destroyed bridge holds the Emissary's Seal that starts The Emissary; the escort's Denunciatory Letter is about 101 m from this Lantern.
  5. Light Military Camp (#204): Dominatus (43 m) and Surplus (66 m) are in chests, and James' Letter to a Friend Back Home is 45 m away.
  6. Finish at Quarry (#205, 'QuarryBottom'): Marksman's Bane (67 m) and Potent Concoction (62 m) chests, plus a second Ferrofluid Flask Power Upgrade (69 m). The chapter ends when you meet James (journal step 4); his Iron Bench is set up at the Church Lantern in the Abandoned Church hub.

Tips & missables

Valley of Ashes has no boss, but it is the busiest early region: 101 enemy placements across six Lanterns. Rest at each one rather than pushing through.

An Unheard Farewell pays one Amber — Lucky Shot or Sleight of Hand — on two separate reward branches. Sleight of Hand has no other source anywhere in the game files, while Lucky Shot also sits in chests in the Caverns, the Vale of Wrath and the Fortress. If you are chasing every Amber (the Ambersmith achievement), this quest decides it.

Seven of the nine Valley Ambers are in chests; the other two are An Unheard Farewell's rewards. The region keeps fast travel.

Lanterns in order: what's nearby

Lanterns in order: what's nearby
LanternBossAmber chestsKeysSide quest cluesAlso nearby
#200 Guidepost————1 chest · 0 letters
#201 Demolished Path—Indestructible ShellPerfectionism——3 chests · 0 letters · 1 ability altar
#202 The Climb———An Unheard Farewell2 chests · 1 letter
#203 The Other Side—Perfect Copy—The Emissary1 chest · 1 letter
#204 Military Camp—SurplusDominatus——3 chests · 1 letter
#205 Quarry—Potent ConcoctionMarksman's Bane——4 chests · 0 letters

Chapter II Regroup journal

Game data

William's journal entries for this chapter, in order. They describe the story, so they are hidden until you open them.

SpoilerShow all 4 journal steps
  1. 1

    I met the first person not infected with the plague since I awoke on the battlefield. This — clearly very educated — gentleman, Lucjan Skawiński, advised me to find other soldiers under the tricolour banner he had seen not so long ago. Sounds like a good plan, especially since I have no alternative...

  2. 2

    The force of the plague is staggering; what immense power must it possess to tear apart a stone bridge so effortlessly? I must find a way to bypass this obstacle if I am to continue my journey.

  3. 3

    I've made it to the other side of the bridge, but it seems that there is still a long road ahead of me. I must find my comrades.

  4. 4
    Final entry

    Meeting James made me feel hope rise again in my heart. This maddening war is so inhumane that every encounter with human kindness is worth its weight in gold - and James is the embodiment of kindness. And although I don't remember our shared wartime wanderings, I clearly feel he is a dear friend.

Lanterns in Valley of Ashes

Game data

The region's Lanterns in the game's numbering order. Rest at each one you find; they are your respawn points.

Collectibles in Chapter II

Game data

Ambers, keys and letters you can pick up in Valley of Ashes.

Ambers (9)

Ambers (9)
AmberHow to get it here
DominatusTreasure chest
Potent ConcoctionTreasure chest
SurplusTreasure chest
Perfect CopyTreasure chest
Sleight of HandQuest reward
Lucky ShotQuest reward
Indestructible ShellTreasure chest
Marksman's BaneTreasure chest
PerfectionismTreasure chest
  • 14 chests (7 with Ambers), no keys and 3 letters are placed in the region.

Letters (3)

Data: Steam build 25907482 (1.0 launch). How we source this

Side quests in Chapter II

Game data

Optional quests that begin in Valley of Ashes.

Side quests in Chapter II
Side questJournal stepsReward
An Unheard Farewell6Lucky Shot (Amber), Sleight of Hand (Amber) (depends on your choices)
The Emissary6No item or Catalyst reward in the data

Valley of Ashes map

Game data

Where this chapter's Lanterns, chests, keys and letters are placed.

Valley of Ashes
Full map
Map drawn from the region's own level geometry in the game files (terrain, buildings, water); every marker sits at the exact position of a placed object.

Everything placed in Valley of Ashes

Ability altars: 1

Chests: 14 (Ferrofluid Flask Power Upgrade, Potent Concoction, Perfect Copy, Marksman's Bane, Empty Ferrofluid Flask, Superior Firearm Parts, Pure Blade Material, Indestructible Shell, Surplus, Perfectionism, Dominatus)

Lanterns: 6 (Military Camp, The Other Side, Demolished Path, The Climb, Quarry, Guidepost)

Letters: 3 (Letter to all Commanding Officers of the Line Infantry, James' Letter to a Friend Back Home, Denunciatory Letter)

Chapter II collectible checklist

Tick things off as you go. Progress is saved in this browser and shared with the region page for Valley of Ashes.

0 of 23 collected

Lanterns (6)

Chests (14)

Letters (3)

Chapter II Regroup is chapter 2 of 11, set in Valley of Ashes, with 4 journal steps and 6 Lanterns to rest at. There is no boss fight in this chapter, only Valley of Ashes's regular enemies such as Risen Musketeer, Howler, Risen Lancer, Risen Grenadier, Risen Sapeur, Risen Soldier. Explore it fully for 14 chests (7 with Ambers), no keys and 3 letters. Ambers obtainable here: Dominatus, Potent Concoction, Surplus, Perfect Copy, Sleight of Hand, Lucky Shot, Indestructible Shell, Marksman's Bane, Perfectionism. Side quests in this region: An Unheard Farewell, The Emissary. Next comes Chapter III Rendezvous.

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Chapter II Regroup FAQ

Where does Valor Mortis Chapter II take place?

Chapter II Regroup takes place in Valley of Ashes, region 2 of the campaign. Its first Lantern is Guidepost.

What is the boss of Chapter II in Valor Mortis?

Chapter II Regroup has no boss fight. You face Valley of Ashes's regular enemies, such as Risen Musketeer, Howler, Risen Lancer, Risen Grenadier, Risen Sapeur, Risen Soldier.

How many Lanterns are in Chapter II?

Valley of Ashes has 6 Lanterns: Guidepost, Demolished Path, The Climb, The Other Side, Military Camp, Quarry.

What collectibles are in Chapter II?

Valley of Ashes holds 14 chests (7 with Ambers), no keys and 3 letters. The checklist on this page tracks them.

Which Ambers can you get in Chapter II?

Dominatus (Treasure chest), Potent Concoction (Treasure chest), Surplus (Treasure chest), Perfect Copy (Treasure chest), Sleight of Hand (Quest reward), Lucky Shot (Quest reward), Indestructible Shell (Treasure chest), Marksman's Bane (Treasure chest), Perfectionism (Treasure chest).

What side quests are in Chapter II?

An Unheard Farewell, The Emissary start in Valley of Ashes. Each has its own page with the steps and rewards.

What is the best route through Chapter II Regroup in Valor Mortis?

Light Guidepost (#200). You meet Lucjan Skawiński early in this chapter (journal step 1); answering 'I remember.' or 'I don't remember.' only sets a story flag, with no reward either way. A Ferrofluid Flask Power Upgrade chest is about 53 m from the Lantern. Head for the broken bridge and rest at Demolished Path (#201, internally 'BridgeStart'). Indestructible Shell (28 m) and Perfectionism (103 m) are in chests here, and the region's only altar is about 90 m away.

What can you miss in Chapter II Regroup?

Valley of Ashes has no boss, but it is the busiest early region: 101 enemy placements across six Lanterns. Rest at each one rather than pushing through.

What comes after Chapter II?

Chapter III Rendezvous follows.